OLD | NEW |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #import "chrome/browser/ui/cocoa/fullscreen_exit_bubble_view.h" | 5 #import "chrome/browser/ui/cocoa/exclusive_access_bubble_view.h" |
6 | 6 |
7 #include "base/mac/mac_util.h" | 7 #include "base/mac/mac_util.h" |
8 #include "base/mac/scoped_nsobject.h" | 8 #include "base/mac/scoped_nsobject.h" |
9 #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" | 9 #include "ui/gfx/scoped_ns_graphics_context_save_gstate_mac.h" |
10 | 10 |
11 namespace { | 11 namespace { |
12 | 12 |
13 const CGFloat kShadowTop = 20; | 13 const CGFloat kShadowTop = 20; |
14 const CGFloat kShadowBottom = 50; | 14 const CGFloat kShadowBottom = 50; |
15 const CGFloat kShadowLeft = 50; | 15 const CGFloat kShadowLeft = 50; |
16 const CGFloat kShadowRight = 50; | 16 const CGFloat kShadowRight = 50; |
17 const CGFloat kShadowBlurRadius = 150; | 17 const CGFloat kShadowBlurRadius = 150; |
18 // NOTE(koz): The blur radius parameter to setShadowBlurRadius: has a bigger | 18 // NOTE(koz): The blur radius parameter to setShadowBlurRadius: has a bigger |
19 // effect on lion, so use a smaller value for it. | 19 // effect on lion, so use a smaller value for it. |
20 const CGFloat kShadowBlurRadiusLion = 30; | 20 const CGFloat kShadowBlurRadiusLion = 30; |
21 const CGFloat kShadowAlpha = 0.5; | 21 const CGFloat kShadowAlpha = 0.5; |
22 const CGFloat kBubbleCornerRadius = 8.0; | 22 const CGFloat kBubbleCornerRadius = 8.0; |
23 | 23 |
24 } | 24 } |
25 | 25 |
26 @implementation FullscreenExitBubbleView | 26 @implementation ExclusiveAccessBubbleView |
27 | 27 |
28 - (void)drawRect:(NSRect)rect { | 28 - (void)drawRect:(NSRect)rect { |
29 // Make room for the border to be seen. | 29 // Make room for the border to be seen. |
30 NSRect bounds = [self bounds]; | 30 NSRect bounds = [self bounds]; |
31 bounds.size.width -= kShadowLeft + kShadowRight; | 31 bounds.size.width -= kShadowLeft + kShadowRight; |
32 bounds.size.height -= kShadowTop + kShadowBottom; | 32 bounds.size.height -= kShadowTop + kShadowBottom; |
33 bounds.origin.x += kShadowLeft; | 33 bounds.origin.x += kShadowLeft; |
34 bounds.origin.y += kShadowBottom; | 34 bounds.origin.y += kShadowBottom; |
35 NSBezierPath* bezier = [NSBezierPath bezierPath]; | 35 NSBezierPath* bezier = [NSBezierPath bezierPath]; |
36 | 36 |
(...skipping 13 matching lines...) Expand all Loading... |
50 [shadow setShadowBlurRadius:kShadowBlurRadius]; | 50 [shadow setShadowBlurRadius:kShadowBlurRadius]; |
51 } | 51 } |
52 [shadow setShadowColor:[[NSColor blackColor] | 52 [shadow setShadowColor:[[NSColor blackColor] |
53 colorWithAlphaComponent:kShadowAlpha]]; | 53 colorWithAlphaComponent:kShadowAlpha]]; |
54 [shadow set]; | 54 [shadow set]; |
55 | 55 |
56 [bezier fill]; | 56 [bezier fill]; |
57 } | 57 } |
58 | 58 |
59 @end | 59 @end |
OLD | NEW |