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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrGLProgram_DEFINED | 9 #ifndef GrGLProgram_DEFINED |
| 10 #define GrGLProgram_DEFINED | 10 #define GrGLProgram_DEFINED |
| (...skipping 123 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 134 protected: | 134 protected: |
| 135 typedef GrGLProgramDataManager::UniformHandle UniformHandle; | 135 typedef GrGLProgramDataManager::UniformHandle UniformHandle; |
| 136 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray; | 136 typedef GrGLProgramDataManager::UniformInfoArray UniformInfoArray; |
| 137 | 137 |
| 138 GrGLProgram(GrGpuGL*, | 138 GrGLProgram(GrGpuGL*, |
| 139 const GrProgramDesc&, | 139 const GrProgramDesc&, |
| 140 const BuiltinUniformHandles&, | 140 const BuiltinUniformHandles&, |
| 141 GrGLuint programID, | 141 GrGLuint programID, |
| 142 const UniformInfoArray&, | 142 const UniformInfoArray&, |
| 143 GrGLInstalledGeoProc* geometryProcessor, | 143 GrGLInstalledGeoProc* geometryProcessor, |
| 144 GrGLInstalledXferProc* xferProcessor, | |
| 145 GrGLInstalledFragProcs* fragmentProcessors); | 144 GrGLInstalledFragProcs* fragmentProcessors); |
| 146 | 145 |
| 147 // Sets the texture units for samplers. | 146 // Sets the texture units for samplers. |
| 148 void initSamplerUniforms(); | 147 void initSamplerUniforms(); |
| 149 void initSamplers(GrGLInstalledProc*, int* texUnitIdx); | 148 void initSamplers(GrGLInstalledProc*, int* texUnitIdx); |
| 150 | 149 |
| 151 // Helper for setData(). Makes GL calls to specify the initial color when th
ere is not | 150 // Helper for setData(). Makes GL calls to specify the initial color when th
ere is not |
| 152 // per-vertex colors. | 151 // per-vertex colors. |
| 153 void setColor(const GrOptDrawState&, GrColor color); | 152 void setColor(const GrOptDrawState&, GrColor color); |
| 154 | 153 |
| (...skipping 19 matching lines...) Expand all Loading... |
| 174 // these reflect the current values of uniforms (GL uniform values travel wi
th program) | 173 // these reflect the current values of uniforms (GL uniform values travel wi
th program) |
| 175 MatrixState fMatrixState; | 174 MatrixState fMatrixState; |
| 176 GrColor fColor; | 175 GrColor fColor; |
| 177 uint8_t fCoverage; | 176 uint8_t fCoverage; |
| 178 int fDstCopyTexUnit; | 177 int fDstCopyTexUnit; |
| 179 BuiltinUniformHandles fBuiltinUniformHandles; | 178 BuiltinUniformHandles fBuiltinUniformHandles; |
| 180 GrGLuint fProgramID; | 179 GrGLuint fProgramID; |
| 181 | 180 |
| 182 // the installed effects | 181 // the installed effects |
| 183 SkAutoTDelete<GrGLInstalledGeoProc> fGeometryProcessor; | 182 SkAutoTDelete<GrGLInstalledGeoProc> fGeometryProcessor; |
| 184 SkAutoTDelete<GrGLInstalledXferProc> fXferProcessor; | |
| 185 SkAutoTUnref<GrGLInstalledFragProcs> fFragmentProcessors; | 183 SkAutoTUnref<GrGLInstalledFragProcs> fFragmentProcessors; |
| 186 | 184 |
| 187 GrProgramDesc fDesc; | 185 GrProgramDesc fDesc; |
| 188 GrGpuGL* fGpu; | 186 GrGpuGL* fGpu; |
| 189 GrGLProgramDataManager fProgramDataManager; | 187 GrGLProgramDataManager fProgramDataManager; |
| 190 | 188 |
| 191 friend class GrGLProgramBuilder; | 189 friend class GrGLProgramBuilder; |
| 192 | 190 |
| 193 typedef SkRefCnt INHERITED; | 191 typedef SkRefCnt INHERITED; |
| 194 }; | 192 }; |
| 195 | 193 |
| 196 /* | 194 /* |
| 197 * Below are slight specializations of the program object for the different type
s of programs | 195 * Below are slight specializations of the program object for the different type
s of programs |
| 198 * The default GrGL programs consist of at the very least a vertex and fragment
shader. | 196 * The default GrGL programs consist of at the very least a vertex and fragment
shader. |
| 199 * Legacy Nvpr only has a fragment shader, 1.3+ Nvpr ignores the vertex shader,
but both require | 197 * Legacy Nvpr only has a fragment shader, 1.3+ Nvpr ignores the vertex shader,
but both require |
| 200 * specialized methods for setting transform data. Both types of NVPR also requi
re setting the | 198 * specialized methods for setting transform data. Both types of NVPR also requi
re setting the |
| 201 * projection matrix through a special function call | 199 * projection matrix through a special function call |
| 202 */ | 200 */ |
| 203 class GrGLNvprProgramBase : public GrGLProgram { | 201 class GrGLNvprProgramBase : public GrGLProgram { |
| 204 protected: | 202 protected: |
| 205 GrGLNvprProgramBase(GrGpuGL*, | 203 GrGLNvprProgramBase(GrGpuGL*, |
| 206 const GrProgramDesc&, | 204 const GrProgramDesc&, |
| 207 const BuiltinUniformHandles&, | 205 const BuiltinUniformHandles&, |
| 208 GrGLuint programID, | 206 GrGLuint programID, |
| 209 const UniformInfoArray&, | 207 const UniformInfoArray&, |
| 210 GrGLInstalledXferProc* xferProcessor, | |
| 211 GrGLInstalledFragProcs* fragmentProcessors); | 208 GrGLInstalledFragProcs* fragmentProcessors); |
| 212 virtual void onSetMatrixAndRenderTargetHeight(const GrOptDrawState&); | 209 virtual void onSetMatrixAndRenderTargetHeight(const GrOptDrawState&); |
| 213 | 210 |
| 214 typedef GrGLProgram INHERITED; | 211 typedef GrGLProgram INHERITED; |
| 215 }; | 212 }; |
| 216 | 213 |
| 217 class GrGLNvprProgram : public GrGLNvprProgramBase { | 214 class GrGLNvprProgram : public GrGLNvprProgramBase { |
| 218 public: | 215 public: |
| 219 virtual bool hasVertexShader() const SK_OVERRIDE { return true; } | 216 virtual bool hasVertexShader() const SK_OVERRIDE { return true; } |
| 220 | 217 |
| 221 private: | 218 private: |
| 222 typedef GrGLNvprProgramBuilder::SeparableVaryingInfo SeparableVaryingInfo; | 219 typedef GrGLNvprProgramBuilder::SeparableVaryingInfo SeparableVaryingInfo; |
| 223 typedef GrGLNvprProgramBuilder::SeparableVaryingInfoArray SeparableVaryingIn
foArray; | 220 typedef GrGLNvprProgramBuilder::SeparableVaryingInfoArray SeparableVaryingIn
foArray; |
| 224 GrGLNvprProgram(GrGpuGL*, | 221 GrGLNvprProgram(GrGpuGL*, |
| 225 const GrProgramDesc&, | 222 const GrProgramDesc&, |
| 226 const BuiltinUniformHandles&, | 223 const BuiltinUniformHandles&, |
| 227 GrGLuint programID, | 224 GrGLuint programID, |
| 228 const UniformInfoArray&, | 225 const UniformInfoArray&, |
| 229 GrGLInstalledXferProc* xferProcessor, | |
| 230 GrGLInstalledFragProcs* fragmentProcessors, | 226 GrGLInstalledFragProcs* fragmentProcessors, |
| 231 const SeparableVaryingInfoArray& separableVaryings); | 227 const SeparableVaryingInfoArray& separableVaryings); |
| 232 virtual void didSetData(GrGpu::DrawType) SK_OVERRIDE; | 228 virtual void didSetData(GrGpu::DrawType) SK_OVERRIDE; |
| 233 virtual void setTransformData(const GrPendingFragmentStage&, | 229 virtual void setTransformData(const GrPendingFragmentStage&, |
| 234 GrGLInstalledFragProc*) SK_OVERRIDE; | 230 GrGLInstalledFragProc*) SK_OVERRIDE; |
| 235 | 231 |
| 236 struct Varying { | 232 struct Varying { |
| 237 GrGLint fLocation; | 233 GrGLint fLocation; |
| 238 SkDEBUGCODE( | 234 SkDEBUGCODE( |
| 239 GrSLType fType; | 235 GrSLType fType; |
| 240 ); | 236 ); |
| 241 }; | 237 }; |
| 242 SkTArray<Varying, true> fVaryings; | 238 SkTArray<Varying, true> fVaryings; |
| 243 | 239 |
| 244 friend class GrGLNvprProgramBuilder; | 240 friend class GrGLNvprProgramBuilder; |
| 245 | 241 |
| 246 typedef GrGLNvprProgramBase INHERITED; | 242 typedef GrGLNvprProgramBase INHERITED; |
| 247 }; | 243 }; |
| 248 | 244 |
| 249 class GrGLLegacyNvprProgram : public GrGLNvprProgramBase { | 245 class GrGLLegacyNvprProgram : public GrGLNvprProgramBase { |
| 250 public: | 246 public: |
| 251 virtual bool hasVertexShader() const SK_OVERRIDE { return false; } | 247 virtual bool hasVertexShader() const SK_OVERRIDE { return false; } |
| 252 | 248 |
| 253 private: | 249 private: |
| 254 GrGLLegacyNvprProgram(GrGpuGL* gpu, | 250 GrGLLegacyNvprProgram(GrGpuGL* gpu, |
| 255 const GrProgramDesc& desc, | 251 const GrProgramDesc& desc, |
| 256 const BuiltinUniformHandles&, | 252 const BuiltinUniformHandles&, |
| 257 GrGLuint programID, | 253 GrGLuint programID, |
| 258 const UniformInfoArray&, | 254 const UniformInfoArray&, |
| 259 GrGLInstalledXferProc* xp, | 255 GrGLInstalledFragProcs* fragmentProcessors, |
| 260 GrGLInstalledFragProcs* fps, | |
| 261 int texCoordSetCnt); | 256 int texCoordSetCnt); |
| 262 virtual void didSetData(GrGpu::DrawType) SK_OVERRIDE; | 257 virtual void didSetData(GrGpu::DrawType) SK_OVERRIDE; |
| 263 virtual void setTransformData(const GrPendingFragmentStage&, | 258 virtual void setTransformData(const GrPendingFragmentStage&, |
| 264 GrGLInstalledFragProc*) SK_OVERRIDE; | 259 GrGLInstalledFragProc*) SK_OVERRIDE; |
| 265 | 260 |
| 266 int fTexCoordSetCnt; | 261 int fTexCoordSetCnt; |
| 267 | 262 |
| 268 friend class GrGLLegacyNvprProgramBuilder; | 263 friend class GrGLLegacyNvprProgramBuilder; |
| 269 | 264 |
| 270 typedef GrGLNvprProgramBase INHERITED; | 265 typedef GrGLNvprProgramBase INHERITED; |
| 271 }; | 266 }; |
| 272 | 267 |
| 273 #endif | 268 #endif |
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