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Side by Side Diff: src/gpu/GrProgramDesc.h

Issue 789343002: Revert of Create xfer processor backend. (Closed) Base URL: https://skia.googlesource.com/skia.git@xferBlendSolo
Patch Set: Created 6 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrProgramDesc_DEFINED 8 #ifndef GrProgramDesc_DEFINED
9 #define GrProgramDesc_DEFINED 9 #define GrProgramDesc_DEFINED
10 10
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 48
49 bool operator!= (const GrProgramDesc& other) const { 49 bool operator!= (const GrProgramDesc& other) const {
50 return !(*this == other); 50 return !(*this == other);
51 } 51 }
52 52
53 static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) { 53 static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) {
54 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0; 54 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0;
55 } 55 }
56 56
57 57
58 ///////////////////////////////////////////////////////////////////////////
59 /// @name Stage Output Types
60 ////
61
62 enum PrimaryOutputType {
63 // Modulate color and coverage, write result as the color output.
64 kModulate_PrimaryOutputType,
65 // Combines the coverage, dst, and color as coverage * color + (1 - cove rage) * dst. This
66 // can only be set if fDstReadKey is non-zero.
67 kCombineWithDst_PrimaryOutputType,
68
69 kPrimaryOutputTypeCnt,
70 };
71
72 enum SecondaryOutputType {
73 // There is no secondary output
74 kNone_SecondaryOutputType,
75 // Writes coverage as the secondary output. Only set if dual source blen ding is supported
76 // and primary output is kModulate.
77 kCoverage_SecondaryOutputType,
78 // Writes coverage * (1 - colorA) as the secondary output. Only set if d ual source blending
79 // is supported and primary output is kModulate.
80 kCoverageISA_SecondaryOutputType,
81 // Writes coverage * (1 - colorRGBA) as the secondary output. Only set i f dual source
82 // blending is supported and primary output is kModulate.
83 kCoverageISC_SecondaryOutputType,
84
85 kSecondaryOutputTypeCnt,
86 };
87
58 // Specifies where the initial color comes from before the stages are applie d. 88 // Specifies where the initial color comes from before the stages are applie d.
59 enum ColorInput { 89 enum ColorInput {
60 kAllOnes_ColorInput, 90 kAllOnes_ColorInput,
61 kAttribute_ColorInput, 91 kAttribute_ColorInput,
62 kUniform_ColorInput, 92 kUniform_ColorInput,
63 93
64 kColorInputCnt 94 kColorInputCnt
65 }; 95 };
66 96
67 struct KeyHeader { 97 struct KeyHeader {
68 uint8_t fDstReadKey; // set by GrGLShaderBuilder i f there 98 uint8_t fDstReadKey; // set by GrGLShaderBuilder i f there
69 // are effects that must read the dst. 99 // are effects that must read the dst.
70 // Otherwise, 0. 100 // Otherwise, 0.
71 uint8_t fFragPosKey; // set by GrGLShaderBuilder i f there are 101 uint8_t fFragPosKey; // set by GrGLShaderBuilder i f there are
72 // effects that read the frag ment position. 102 // effects that read the frag ment position.
73 // Otherwise, 0. 103 // Otherwise, 0.
74 104
75 ColorInput fColorInput : 8; 105 ColorInput fColorInput : 8;
76 ColorInput fCoverageInput : 8; 106 ColorInput fCoverageInput : 8;
77 107
108 PrimaryOutputType fPrimaryOutputType : 8;
109 SecondaryOutputType fSecondaryOutputType : 8;
110
78 SkBool8 fHasGeometryProcessor; 111 SkBool8 fHasGeometryProcessor;
79 int8_t fColorEffectCnt; 112 int8_t fColorEffectCnt;
80 int8_t fCoverageEffectCnt; 113 int8_t fCoverageEffectCnt;
81 }; 114 };
82 115
83 116
84 bool hasGeometryProcessor() const { 117 bool hasGeometryProcessor() const {
85 return SkToBool(this->header().fHasGeometryProcessor); 118 return SkToBool(this->header().fHasGeometryProcessor);
86 } 119 }
87 120
(...skipping 12 matching lines...) Expand all
100 133
101 // A struct to communicate descriptor information to the program descriptor builder 134 // A struct to communicate descriptor information to the program descriptor builder
102 struct DescInfo { 135 struct DescInfo {
103 bool operator==(const DescInfo& that) const { 136 bool operator==(const DescInfo& that) const {
104 return fHasVertexColor == that.fHasVertexColor && 137 return fHasVertexColor == that.fHasVertexColor &&
105 fHasVertexCoverage == that.fHasVertexCoverage && 138 fHasVertexCoverage == that.fHasVertexCoverage &&
106 fInputColorIsUsed == that.fInputColorIsUsed && 139 fInputColorIsUsed == that.fInputColorIsUsed &&
107 fInputCoverageIsUsed == that.fInputCoverageIsUsed && 140 fInputCoverageIsUsed == that.fInputCoverageIsUsed &&
108 fReadsDst == that.fReadsDst && 141 fReadsDst == that.fReadsDst &&
109 fReadsFragPosition == that.fReadsFragPosition && 142 fReadsFragPosition == that.fReadsFragPosition &&
110 fRequiresLocalCoordAttrib == that.fRequiresLocalCoordAttrib; 143 fRequiresLocalCoordAttrib == that.fRequiresLocalCoordAttrib & &
144 fPrimaryOutputType == that.fPrimaryOutputType &&
145 fSecondaryOutputType == that.fSecondaryOutputType;
146
111 } 147 }
112 bool operator!=(const DescInfo& that) const { return !(*this == that); } ; 148 bool operator!=(const DescInfo& that) const { return !(*this == that); } ;
113 // TODO when GPs control uniform / attribute handling of color / coverag e, then we can 149 // TODO when GPs control uniform / attribute handling of color / coverag e, then we can
114 // clean this up 150 // clean this up
115 bool fHasVertexColor; 151 bool fHasVertexColor;
116 bool fHasVertexCoverage; 152 bool fHasVertexCoverage;
117 153
118 // These flags are needed to protect the code from creating an unused un iform color/coverage 154 // These flags are needed to protect the code from creating an unused un iform color/coverage
119 // which will cause shader compiler errors. 155 // which will cause shader compiler errors.
120 bool fInputColorIsUsed; 156 bool fInputColorIsUsed;
121 bool fInputCoverageIsUsed; 157 bool fInputCoverageIsUsed;
122 158
123 // These flags give aggregated info on the processor stages that are use d when building 159 // These flags give aggregated info on the processor stages that are use d when building
124 // programs. 160 // programs.
125 bool fReadsDst; 161 bool fReadsDst;
126 bool fReadsFragPosition; 162 bool fReadsFragPosition;
127 bool fRequiresLocalCoordAttrib; 163 bool fRequiresLocalCoordAttrib;
128 164
165 // Fragment shader color outputs
166 GrProgramDesc::PrimaryOutputType fPrimaryOutputType : 8;
167 GrProgramDesc::SecondaryOutputType fSecondaryOutputType : 8;
129 }; 168 };
130 169
131 private: 170 private:
132 template<typename T, size_t OFFSET> T* atOffset() { 171 template<typename T, size_t OFFSET> T* atOffset() {
133 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET); 172 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + O FFSET);
134 } 173 }
135 174
136 template<typename T, size_t OFFSET> const T* atOffset() const { 175 template<typename T, size_t OFFSET> const T* atOffset() const {
137 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET); 176 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin( )) + OFFSET);
138 } 177 }
(...skipping 29 matching lines...) Expand all
168 kPreAllocSize = kHeaderOffset + kHeaderSize + 207 kPreAllocSize = kHeaderOffset + kHeaderSize +
169 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc essor, 208 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProc essor,
170 }; 209 };
171 210
172 SkSTArray<kPreAllocSize, uint8_t, true> fKey; 211 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
173 212
174 friend class GrGLProgramDescBuilder; 213 friend class GrGLProgramDescBuilder;
175 }; 214 };
176 215
177 #endif 216 #endif
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