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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrXferProcessor_DEFINED | 8 #ifndef GrXferProcessor_DEFINED |
| 9 #define GrXferProcessor_DEFINED | 9 #define GrXferProcessor_DEFINED |
| 10 | 10 |
| 11 #include "GrColor.h" | 11 #include "GrColor.h" |
| 12 #include "GrProcessor.h" | 12 #include "GrFragmentProcessor.h" |
| 13 #include "GrTypes.h" | 13 #include "GrTypes.h" |
| 14 #include "SkXfermode.h" | 14 #include "SkXfermode.h" |
| 15 | 15 |
| 16 class GrDrawTargetCaps; | |
| 17 class GrGLCaps; | |
| 18 class GrGLXferProcessor; | |
| 19 class GrProcOptInfo; | 16 class GrProcOptInfo; |
| 20 | 17 |
| 21 /** | 18 /** |
| 22 * GrXferProcessor is responsible for implementing the xfer mode that blends the
src color and dst | 19 * GrXferProcessor is responsible for implementing the xfer mode that blends the
src color and dst |
| 23 * color. It does this by emitting fragment shader code and controlling the fixe
d-function blend | 20 * color. It does this by emitting fragment shader code and controlling the fixe
d-function blend |
| 24 * state. The inputs to its shader code are the final computed src color and fra
ctional pixel | 21 * state. The inputs to its shader code are the final computed src color and fra
ctional pixel |
| 25 * coverage. The GrXferProcessor's shader code writes the fragment shader output
color that goes | 22 * coverage. The GrXferProcessor's shader code writes the fragment shader output
color that goes |
| 26 * into the fixed-function blend. When dual-source blending is available, it may
also write a | 23 * into the fixed-function blend. When dual-source blending is available, it may
also write a |
| 27 * seconday fragment shader output color. When allowed by the backend API, the G
rXferProcessor may | 24 * seconday fragment shader output color. When allowed by the backend API, the G
rXferProcessor may |
| 28 * read the destination color. The GrXferProcessor is responsible for setting th
e blend coefficients | 25 * read the destination color. The GrXferProcessor is responsible for setting th
e blend coefficients |
| 29 * and blend constant color. | 26 * and blend constant color. |
| 30 * | 27 * |
| 31 * A GrXferProcessor is never installed directly into our draw state, but instea
d is created from a | 28 * A GrXferProcessor is never installed directly into our draw state, but instea
d is created from a |
| 32 * GrXPFactory once we have finalized the state of our draw. | 29 * GrXPFactory once we have finalized the state of our draw. |
| 33 */ | 30 */ |
| 34 class GrXferProcessor : public GrProcessor { | 31 class GrXferProcessor : public GrFragmentProcessor { |
| 35 public: | 32 public: |
| 36 /** | 33 /** |
| 37 * Sets a unique key on the GrProcessorKeyBuilder that is directly associate
d with this xfer | |
| 38 * processor's GL backend implementation. | |
| 39 */ | |
| 40 virtual void getGLProcessorKey(const GrGLCaps& caps, | |
| 41 GrProcessorKeyBuilder* b) const = 0; | |
| 42 | |
| 43 /** Returns a new instance of the appropriate *GL* implementation class | |
| 44 for the given GrXferProcessor; caller is responsible for deleting | |
| 45 the object. */ | |
| 46 virtual GrGLXferProcessor* createGLInstance() const = 0; | |
| 47 | |
| 48 /** | |
| 49 * Optimizations for blending / coverage that an OptDrawState should apply t
o itself. | 34 * Optimizations for blending / coverage that an OptDrawState should apply t
o itself. |
| 50 */ | 35 */ |
| 51 enum OptFlags { | 36 enum OptFlags { |
| 52 /** | 37 /** |
| 53 * No optimizations needed | 38 * No optimizations needed |
| 54 */ | 39 */ |
| 55 kNone_Opt = 0, | 40 kNone_Opt = 0, |
| 56 /** | 41 /** |
| 57 * The draw can be skipped completely. | 42 * The draw can be skipped completely. |
| 58 */ | 43 */ |
| (...skipping 23 matching lines...) Expand all Loading... |
| 82 * and color/coverage values for its draw. | 67 * and color/coverage values for its draw. |
| 83 */ | 68 */ |
| 84 // TODO: remove need for isCoverageDrawing once coverageDrawing is its own X
P. | 69 // TODO: remove need for isCoverageDrawing once coverageDrawing is its own X
P. |
| 85 // TODO: remove need for colorWriteDisabled once colorWriteDisabled is its o
wn XP. | 70 // TODO: remove need for colorWriteDisabled once colorWriteDisabled is its o
wn XP. |
| 86 virtual OptFlags getOptimizations(const GrProcOptInfo& colorPOI, | 71 virtual OptFlags getOptimizations(const GrProcOptInfo& colorPOI, |
| 87 const GrProcOptInfo& coveragePOI, | 72 const GrProcOptInfo& coveragePOI, |
| 88 bool isCoverageDrawing, | 73 bool isCoverageDrawing, |
| 89 bool colorWriteDisabled, | 74 bool colorWriteDisabled, |
| 90 bool doesStencilWrite, | 75 bool doesStencilWrite, |
| 91 GrColor* color, | 76 GrColor* color, |
| 92 uint8_t* coverage, | 77 uint8_t* coverage) = 0; |
| 93 const GrDrawTargetCaps& caps) = 0; | |
| 94 | 78 |
| 95 struct BlendInfo { | 79 struct BlendInfo { |
| 96 GrBlendCoeff fSrcBlend; | 80 GrBlendCoeff fSrcBlend; |
| 97 GrBlendCoeff fDstBlend; | 81 GrBlendCoeff fDstBlend; |
| 98 GrColor fBlendConstant; | 82 GrColor fBlendConstant; |
| 99 }; | 83 }; |
| 100 | 84 |
| 101 virtual void getBlendInfo(BlendInfo* blendInfo) const = 0; | 85 virtual void getBlendInfo(BlendInfo* blendInfo) const = 0; |
| 102 | 86 |
| 103 /** Will this prceossor read the destination pixel value? */ | 87 /** Will this prceossor read the destination pixel value? */ |
| 104 bool willReadDstColor() const { return fWillReadDstColor; } | 88 bool willReadDstColor() const { return fWillReadDstColor; } |
| 105 | 89 |
| 106 /** | |
| 107 * Returns whether or not this xferProcossor will set a secondary output to
be used with dual | |
| 108 * source blending. | |
| 109 */ | |
| 110 virtual bool hasSecondaryOutput() const { return false; } | |
| 111 | |
| 112 /** Returns true if this and other processor conservatively draw identically
. It can only return | |
| 113 true when the two processor are of the same subclass (i.e. they return t
he same object from | |
| 114 from getFactory()). | |
| 115 | |
| 116 A return value of true from isEqual() should not be used to test whether
the processor would | |
| 117 generate the same shader code. To test for identical code generation use
getGLProcessorKey*/ | |
| 118 | |
| 119 bool isEqual(const GrXferProcessor& that) const { | |
| 120 if (this->classID() != that.classID()) { | |
| 121 return false; | |
| 122 } | |
| 123 return this->onIsEqual(that); | |
| 124 } | |
| 125 | |
| 126 | |
| 127 protected: | 90 protected: |
| 128 GrXferProcessor() : fWillReadDstColor(false) {} | 91 GrXferProcessor() : fWillReadDstColor(false) {} |
| 129 | 92 |
| 130 /** | 93 /** |
| 131 * If the prceossor subclass will read the destination pixel value then it m
ust call this | 94 * If the prceossor subclass will read the destination pixel value then it m
ust call this |
| 132 * function from its constructor. Otherwise, when its generated backend-spec
ific prceossor class | 95 * function from its constructor. Otherwise, when its generated backend-spec
ific prceossor class |
| 133 * attempts to generate code that reads the destination pixel it will fail. | 96 * attempts to generate code that reads the destination pixel it will fail. |
| 134 */ | 97 */ |
| 135 void setWillReadDstColor() { fWillReadDstColor = true; } | 98 void setWillReadDstColor() { fWillReadDstColor = true; } |
| 136 | 99 |
| 137 private: | 100 private: |
| 138 virtual bool onIsEqual(const GrXferProcessor&) const = 0; | |
| 139 | 101 |
| 140 bool fWillReadDstColor; | 102 bool fWillReadDstColor; |
| 141 | 103 |
| 142 typedef GrFragmentProcessor INHERITED; | 104 typedef GrFragmentProcessor INHERITED; |
| 143 }; | 105 }; |
| 144 | 106 |
| 145 GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags); | 107 GR_MAKE_BITFIELD_OPS(GrXferProcessor::OptFlags); |
| 146 | 108 |
| 147 /** | 109 /** |
| 148 * We install a GrXPFactory (XPF) early on in the pipeline before all the final
draw information is | 110 * We install a GrXPFactory (XPF) early on in the pipeline before all the final
draw information is |
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| 243 enum { | 205 enum { |
| 244 kIllegalXPFClassID = 0, | 206 kIllegalXPFClassID = 0, |
| 245 }; | 207 }; |
| 246 static int32_t gCurrXPFClassID; | 208 static int32_t gCurrXPFClassID; |
| 247 | 209 |
| 248 typedef GrProgramElement INHERITED; | 210 typedef GrProgramElement INHERITED; |
| 249 }; | 211 }; |
| 250 | 212 |
| 251 #endif | 213 #endif |
| 252 | 214 |
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