Index: mojo/services/public/cpp/network/web_socket_read_queue.h |
diff --git a/mojo/services/public/cpp/network/web_socket_read_queue.h b/mojo/services/public/cpp/network/web_socket_read_queue.h |
deleted file mode 100644 |
index 6108e49f9a40f528c2cde3b206cb52e5b78e8f4d..0000000000000000000000000000000000000000 |
--- a/mojo/services/public/cpp/network/web_socket_read_queue.h |
+++ /dev/null |
@@ -1,42 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef MOJO_SERVICES_PUBLIC_CPP_NETWORK_WEB_SOCKET_READ_QUEUE_H_ |
-#define MOJO_SERVICES_PUBLIC_CPP_NETWORK_WEB_SOCKET_READ_QUEUE_H_ |
- |
-#include "base/callback.h" |
-#include "base/memory/scoped_vector.h" |
-#include "mojo/common/handle_watcher.h" |
-#include "mojo/public/cpp/system/data_pipe.h" |
- |
-namespace mojo { |
- |
-// This class simplifies the handling of multiple Reads on a DataPipe. It reads |
-// the data in the expected chunk size, calling the callback once a full chunk |
-// is ready. Callbacks are owned by this class, and are guaranteed not to be |
-// called after this class is destroyed. |
-// See also: WebSocketWriteQueue |
-class WebSocketReadQueue { |
- public: |
- WebSocketReadQueue(DataPipeConsumerHandle handle); |
- ~WebSocketReadQueue(); |
- |
- void Read(uint32_t num_bytes, base::Callback<void(const char*)> callback); |
- |
- private: |
- struct Operation; |
- |
- void TryToRead(); |
- void Wait(); |
- void OnHandleReady(MojoResult result); |
- |
- DataPipeConsumerHandle handle_; |
- common::HandleWatcher handle_watcher_; |
- ScopedVector<Operation> queue_; |
- bool is_waiting_; |
-}; |
- |
-} // namespace mojo |
- |
-#endif // MOJO_SERVICES_PUBLIC_CPP_NETWORK_WEB_SOCKET_READ_QUEUE_H_ |