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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mojo/services/public/cpp/network/web_socket_write_queue.h" | 5 #include "mojo/services/network/public/cpp/web_socket_write_queue.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 | 8 |
9 namespace mojo { | 9 namespace mojo { |
10 | 10 |
11 struct WebSocketWriteQueue::Operation { | 11 struct WebSocketWriteQueue::Operation { |
12 uint32_t num_bytes_; | 12 uint32_t num_bytes_; |
13 base::Callback<void(const char*)> callback_; | 13 base::Callback<void(const char*)> callback_; |
14 | 14 |
15 const char* data_; | 15 const char* data_; |
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75 base::Bind(&WebSocketWriteQueue::OnHandleReady, | 75 base::Bind(&WebSocketWriteQueue::OnHandleReady, |
76 base::Unretained(this))); | 76 base::Unretained(this))); |
77 } | 77 } |
78 | 78 |
79 void WebSocketWriteQueue::OnHandleReady(MojoResult result) { | 79 void WebSocketWriteQueue::OnHandleReady(MojoResult result) { |
80 is_waiting_ = false; | 80 is_waiting_ = false; |
81 TryToWrite(); | 81 TryToWrite(); |
82 } | 82 } |
83 | 83 |
84 } // namespace mojo | 84 } // namespace mojo |
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