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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mojo/services/public/cpp/network/web_socket_read_queue.h" | 5 #include "mojo/services/network/public/cpp/web_socket_read_queue.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 | 8 |
9 namespace mojo { | 9 namespace mojo { |
10 | 10 |
11 struct WebSocketReadQueue::Operation { | 11 struct WebSocketReadQueue::Operation { |
12 uint32_t num_bytes_; | 12 uint32_t num_bytes_; |
13 base::Callback<void(const char*)> callback_; | 13 base::Callback<void(const char*)> callback_; |
14 }; | 14 }; |
15 | 15 |
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61 MOJO_DEADLINE_INDEFINITE, | 61 MOJO_DEADLINE_INDEFINITE, |
62 base::Bind(&WebSocketReadQueue::OnHandleReady, base::Unretained(this))); | 62 base::Bind(&WebSocketReadQueue::OnHandleReady, base::Unretained(this))); |
63 } | 63 } |
64 | 64 |
65 void WebSocketReadQueue::OnHandleReady(MojoResult result) { | 65 void WebSocketReadQueue::OnHandleReady(MojoResult result) { |
66 is_waiting_ = false; | 66 is_waiting_ = false; |
67 TryToRead(); | 67 TryToRead(); |
68 } | 68 } |
69 | 69 |
70 } // namespace mojo | 70 } // namespace mojo |
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