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Issue 789163004: Revert of Delete the enable/disable layer squashing flags and settings. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/public/common/content_switches.h" 5 #include "content/public/common/content_switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace switches { 9 namespace switches {
10 10
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74 74
75 // Disables client-visible 3D APIs, in particular WebGL and Pepper 3D. 75 // Disables client-visible 3D APIs, in particular WebGL and Pepper 3D.
76 // This is controlled by policy and is kept separate from the other 76 // This is controlled by policy and is kept separate from the other
77 // enable/disable switches to avoid accidentally regressing the policy 77 // enable/disable switches to avoid accidentally regressing the policy
78 // support for controlling access to these APIs. 78 // support for controlling access to these APIs.
79 const char kDisable3DAPIs[] = "disable-3d-apis"; 79 const char kDisable3DAPIs[] = "disable-3d-apis";
80 80
81 // Disable gpu-accelerated 2d canvas. 81 // Disable gpu-accelerated 2d canvas.
82 const char kDisableAccelerated2dCanvas[] = "disable-accelerated-2d-canvas"; 82 const char kDisableAccelerated2dCanvas[] = "disable-accelerated-2d-canvas";
83 83
84 // Disables layer squashing.
85 const char kDisableLayerSquashing[] =
86 "disable-layer-squashing";
87
84 // Disables hardware acceleration of video decode, where available. 88 // Disables hardware acceleration of video decode, where available.
85 const char kDisableAcceleratedVideoDecode[] = 89 const char kDisableAcceleratedVideoDecode[] =
86 "disable-accelerated-video-decode"; 90 "disable-accelerated-video-decode";
87 91
88 // Disable the ApplicationCache. 92 // Disable the ApplicationCache.
89 const char kDisableApplicationCache[] = "disable-application-cache"; 93 const char kDisableApplicationCache[] = "disable-application-cache";
90 94
91 // Disable limits on the number of backing stores. Can prevent blinking for 95 // Disable limits on the number of backing stores. Can prevent blinking for
92 // users with many windows/tabs and lots of memory. 96 // users with many windows/tabs and lots of memory.
93 const char kDisableBackingStoreLimit[] = "disable-backing-store-limit"; 97 const char kDisableBackingStoreLimit[] = "disable-backing-store-limit";
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295 const char kEnableBleedingEdgeRenderingFastPaths[] = 299 const char kEnableBleedingEdgeRenderingFastPaths[] =
296 "enable-bleeding-edge-rendering-fast-paths"; 300 "enable-bleeding-edge-rendering-fast-paths";
297 301
298 // Enables LCD text. 302 // Enables LCD text.
299 const char kEnableLCDText[] = "enable-lcd-text"; 303 const char kEnableLCDText[] = "enable-lcd-text";
300 304
301 // Enables using signed distance fields when rendering text. 305 // Enables using signed distance fields when rendering text.
302 // Only valid if GPU rasterization is enabled as well. 306 // Only valid if GPU rasterization is enabled as well.
303 const char kEnableDistanceFieldText[] = "enable-distance-field-text"; 307 const char kEnableDistanceFieldText[] = "enable-distance-field-text";
304 308
309 // Enables experimental feature that maps multiple RenderLayers to
310 // one composited layer to avoid pathological layer counts.
311 const char kEnableLayerSquashing[] =
312 "enable-layer-squashing";
313
305 // Enable the experimental Credential Manager JavaScript API. 314 // Enable the experimental Credential Manager JavaScript API.
306 const char kEnableCredentialManagerAPI[] = "enable-credential-manager-api"; 315 const char kEnableCredentialManagerAPI[] = "enable-credential-manager-api";
307 316
308 // Use a BeginFrame signal from browser to renderer to schedule rendering. 317 // Use a BeginFrame signal from browser to renderer to schedule rendering.
309 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling"; 318 const char kEnableBeginFrameScheduling[] = "enable-begin-frame-scheduling";
310 319
311 // Enable the creation of compositing layers when it would prevent LCD text. 320 // Enable the creation of compositing layers when it would prevent LCD text.
312 const char kEnablePreferCompositingToLCDText[] = 321 const char kEnablePreferCompositingToLCDText[] =
313 "enable-prefer-compositing-to-lcd-text"; 322 "enable-prefer-compositing-to-lcd-text";
314 323
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985 #endif 994 #endif
986 995
987 #if defined(ENABLE_PLUGINS) 996 #if defined(ENABLE_PLUGINS)
988 // Enables the plugin power saver feature. 997 // Enables the plugin power saver feature.
989 const char kEnablePluginPowerSaver[] = "enable-plugin-power-saver"; 998 const char kEnablePluginPowerSaver[] = "enable-plugin-power-saver";
990 #endif 999 #endif
991 1000
992 // Don't dump stuff here, follow the same order as the header. 1001 // Don't dump stuff here, follow the same order as the header.
993 1002
994 } // namespace switches 1003 } // namespace switches
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