| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkRecords_DEFINED | 8 #ifndef SkRecords_DEFINED |
| 9 #define SkRecords_DEFINED | 9 #define SkRecords_DEFINED |
| 10 | 10 |
| (...skipping 24 matching lines...) Expand all Loading... |
| 35 M(SetMatrix) \ | 35 M(SetMatrix) \ |
| 36 M(ClipPath) \ | 36 M(ClipPath) \ |
| 37 M(ClipRRect) \ | 37 M(ClipRRect) \ |
| 38 M(ClipRect) \ | 38 M(ClipRect) \ |
| 39 M(ClipRegion) \ | 39 M(ClipRegion) \ |
| 40 M(Clear) \ | 40 M(Clear) \ |
| 41 M(BeginCommentGroup) \ | 41 M(BeginCommentGroup) \ |
| 42 M(AddComment) \ | 42 M(AddComment) \ |
| 43 M(EndCommentGroup) \ | 43 M(EndCommentGroup) \ |
| 44 M(DrawBitmap) \ | 44 M(DrawBitmap) \ |
| 45 M(DrawBitmapMatrix) \ | |
| 46 M(DrawBitmapNine) \ | 45 M(DrawBitmapNine) \ |
| 47 M(DrawBitmapRectToRect) \ | 46 M(DrawBitmapRectToRect) \ |
| 48 M(DrawBitmapRectToRectBleed) \ | 47 M(DrawBitmapRectToRectBleed) \ |
| 49 M(DrawDrawable) \ | 48 M(DrawDrawable) \ |
| 50 M(DrawImage) \ | 49 M(DrawImage) \ |
| 51 M(DrawImageRect) \ | 50 M(DrawImageRect) \ |
| 52 M(DrawDRRect) \ | 51 M(DrawDRRect) \ |
| 53 M(DrawOval) \ | 52 M(DrawOval) \ |
| 54 M(DrawPaint) \ | 53 M(DrawPaint) \ |
| 55 M(DrawPath) \ | 54 M(DrawPath) \ |
| (...skipping 183 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 239 | 238 |
| 240 RECORD1(BeginCommentGroup, PODArray<char>, description); | 239 RECORD1(BeginCommentGroup, PODArray<char>, description); |
| 241 RECORD2(AddComment, PODArray<char>, key, PODArray<char>, value); | 240 RECORD2(AddComment, PODArray<char>, key, PODArray<char>, value); |
| 242 RECORD0(EndCommentGroup); | 241 RECORD0(EndCommentGroup); |
| 243 | 242 |
| 244 // While not strictly required, if you have an SkPaint, it's fastest to put it f
irst. | 243 // While not strictly required, if you have an SkPaint, it's fastest to put it f
irst. |
| 245 RECORD4(DrawBitmap, Optional<SkPaint>, paint, | 244 RECORD4(DrawBitmap, Optional<SkPaint>, paint, |
| 246 ImmutableBitmap, bitmap, | 245 ImmutableBitmap, bitmap, |
| 247 SkScalar, left, | 246 SkScalar, left, |
| 248 SkScalar, top); | 247 SkScalar, top); |
| 249 RECORD3(DrawBitmapMatrix, Optional<SkPaint>, paint, ImmutableBitmap, bitmap, Typ
edMatrix, matrix); | |
| 250 RECORD4(DrawBitmapNine, Optional<SkPaint>, paint, | 248 RECORD4(DrawBitmapNine, Optional<SkPaint>, paint, |
| 251 ImmutableBitmap, bitmap, | 249 ImmutableBitmap, bitmap, |
| 252 SkIRect, center, | 250 SkIRect, center, |
| 253 SkRect, dst); | 251 SkRect, dst); |
| 254 RECORD4(DrawBitmapRectToRect, Optional<SkPaint>, paint, | 252 RECORD4(DrawBitmapRectToRect, Optional<SkPaint>, paint, |
| 255 ImmutableBitmap, bitmap, | 253 ImmutableBitmap, bitmap, |
| 256 Optional<SkRect>, src, | 254 Optional<SkRect>, src, |
| 257 SkRect, dst); | 255 SkRect, dst); |
| 258 RECORD4(DrawBitmapRectToRectBleed, Optional<SkPaint>, paint, | 256 RECORD4(DrawBitmapRectToRectBleed, Optional<SkPaint>, paint, |
| 259 ImmutableBitmap, bitmap, | 257 ImmutableBitmap, bitmap, |
| (...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 348 #undef RECORD0 | 346 #undef RECORD0 |
| 349 #undef RECORD1 | 347 #undef RECORD1 |
| 350 #undef RECORD2 | 348 #undef RECORD2 |
| 351 #undef RECORD3 | 349 #undef RECORD3 |
| 352 #undef RECORD4 | 350 #undef RECORD4 |
| 353 #undef RECORD5 | 351 #undef RECORD5 |
| 354 | 352 |
| 355 } // namespace SkRecords | 353 } // namespace SkRecords |
| 356 | 354 |
| 357 #endif//SkRecords_DEFINED | 355 #endif//SkRecords_DEFINED |
| OLD | NEW |