| Index: content/browser/renderer_host/input/touch_event_queue_unittest.cc
|
| diff --git a/content/browser/renderer_host/input/touch_event_queue_unittest.cc b/content/browser/renderer_host/input/touch_event_queue_unittest.cc
|
| index e315503060339a625e6d267a7b1002b14eea0f43..afdc43629fde460a38282ffaa7a3bdc1fd764a28 100644
|
| --- a/content/browser/renderer_host/input/touch_event_queue_unittest.cc
|
| +++ b/content/browser/renderer_host/input/touch_event_queue_unittest.cc
|
| @@ -169,6 +169,46 @@ class TouchEventQueueTest : public testing::Test,
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| SendTouchEvent();
|
| }
|
|
|
| + void ChangeTouchPointRadius(int index, float radius_x, float radius_y) {
|
| + CHECK_GE(index, 0);
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| + CHECK_LT(index, touch_event_.touchesLengthCap);
|
| + WebTouchPoint& point = touch_event_.touches[index];
|
| + point.radiusX = radius_x;
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| + point.radiusY = radius_y;
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| + touch_event_.touches[index].state = WebTouchPoint::StateMoved;
|
| + touch_event_.causesScrollingIfUncanceled = true;
|
| + WebTouchEventTraits::ResetType(WebInputEvent::TouchMove,
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| + touch_event_.timeStampSeconds,
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| + &touch_event_);
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| + SendTouchEvent();
|
| + }
|
| +
|
| + void ChangeTouchPointRotationAngle(int index, float rotation_angle) {
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| + CHECK_GE(index, 0);
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| + CHECK_LT(index, touch_event_.touchesLengthCap);
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| + WebTouchPoint& point = touch_event_.touches[index];
|
| + point.rotationAngle = rotation_angle;
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| + touch_event_.touches[index].state = WebTouchPoint::StateMoved;
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| + touch_event_.causesScrollingIfUncanceled = true;
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| + WebTouchEventTraits::ResetType(WebInputEvent::TouchMove,
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| + touch_event_.timeStampSeconds,
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| + &touch_event_);
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| + SendTouchEvent();
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| + }
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| +
|
| + void ChangeTouchPointForce(int index, float force) {
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| + CHECK_GE(index, 0);
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| + CHECK_LT(index, touch_event_.touchesLengthCap);
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| + WebTouchPoint& point = touch_event_.touches[index];
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| + point.force = force;
|
| + touch_event_.touches[index].state = WebTouchPoint::StateMoved;
|
| + touch_event_.causesScrollingIfUncanceled = true;
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| + WebTouchEventTraits::ResetType(WebInputEvent::TouchMove,
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| + touch_event_.timeStampSeconds,
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| + &touch_event_);
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| + SendTouchEvent();
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| + }
|
| +
|
| void ReleaseTouchPoint(int index) {
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| touch_event_.ReleasePoint(index);
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| SendTouchEvent();
|
| @@ -1894,7 +1934,7 @@ TEST_F(TouchEventQueueTest, AsyncTouchThrottledAfterScroll) {
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| EXPECT_TRUE(sent_event().cancelable);
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| EXPECT_FALSE(HasPendingAsyncTouchMove());
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| EXPECT_EQ(WebInputEvent::TouchMove, sent_event().type);
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| - EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[0].state);
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| + EXPECT_EQ(WebTouchPoint::StateStationary, sent_event().touches[0].state);
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| EXPECT_EQ(WebTouchPoint::StateMoved, sent_event().touches[1].state);
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| EXPECT_EQ(1U, queued_event_count());
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| EXPECT_EQ(1U, GetAndResetSentEventCount());
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| @@ -2300,4 +2340,114 @@ TEST_F(TouchEventQueueTest, UnseenTouchPointerIdsNotForwarded) {
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| EXPECT_EQ(1U, GetAndResetAckedEventCount());
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| }
|
|
|
| +// Tests that touch points states are correct in TouchMove events.
|
| +TEST_F(TouchEventQueueTest, PointerStatesInTouchMove) {
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| + PressTouchPoint(1, 1);
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| + PressTouchPoint(2, 2);
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| + PressTouchPoint(3, 3);
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| + PressTouchPoint(4, 4);
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| + EXPECT_EQ(4U, queued_event_count());
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| + EXPECT_EQ(1U, GetAndResetSentEventCount());
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| +
|
| + // Receive ACK for the first three touch-events.
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| + SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED);
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| + SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED);
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| + SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED);
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| + EXPECT_EQ(1U, queued_event_count());
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| +
|
| + // Test current touches state before sending TouchMoves.
|
| + const WebTouchEvent& event1 = sent_event();
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| + EXPECT_EQ(WebInputEvent::TouchStart, event1.type);
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| + EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[0].state);
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| + EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[1].state);
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| + EXPECT_EQ(WebTouchPoint::StateStationary, event1.touches[2].state);
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| + EXPECT_EQ(WebTouchPoint::StatePressed, event1.touches[3].state);
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| +
|
| + // Move x-position for 1st touch, y-position for 2nd touch
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| + // and do not move other touches.
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| + MoveTouchPoints(0, 1.1f, 1.f, 1, 2.f, 20.001f);
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| + MoveTouchPoints(2, 3.f, 3.f, 3, 4.f, 4.f);
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| + EXPECT_EQ(2U, queued_event_count());
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| +
|
| + // Receive an ACK for the last TouchPress event.
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| + SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED);
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| +
|
| + // 1st TouchMove is sent. Test for touches state.
|
| + const WebTouchEvent& event2 = sent_event();
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| + EXPECT_EQ(WebInputEvent::TouchMove, event2.type);
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| + EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[0].state);
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| + EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[1].state);
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| + EXPECT_EQ(WebTouchPoint::StateStationary, event2.touches[2].state);
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| + EXPECT_EQ(WebTouchPoint::StateStationary, event2.touches[3].state);
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| +
|
| + // Move only 4th touch but not others.
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| + MoveTouchPoints(0, 1.1f, 1.f, 1, 2.f, 20.001f);
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| + MoveTouchPoints(2, 3.f, 3.f, 3, 4.1f, 4.1f);
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| +
|
| + // Receive an ACK for previous (1st) TouchMove.
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| + SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED);
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| +
|
| + // 2nd TouchMove is sent. Test for touches state.
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| + const WebTouchEvent& event3 = sent_event();
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| + EXPECT_EQ(WebInputEvent::TouchMove, event3.type);
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| + EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[0].state);
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| + EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[1].state);
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| + EXPECT_EQ(WebTouchPoint::StateStationary, event3.touches[2].state);
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| + EXPECT_EQ(WebTouchPoint::StateMoved, event3.touches[3].state);
|
| +}
|
| +
|
| +// Tests that touch point state is correct in TouchMove events
|
| +// when point properties other than position changed.
|
| +TEST_F(TouchEventQueueTest, PointerStatesWhenOtherThanPositionChanged) {
|
| + PressTouchPoint(1, 1);
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| + SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED);
|
| +
|
| + // Default initial radiusX/Y is (1.f, 1.f).
|
| + // Default initial rotationAngle is 1.f.
|
| + // Default initial force is 1.f.
|
| +
|
| + // Change touch point radius only.
|
| + ChangeTouchPointRadius(0, 1.5f, 1.f);
|
| + SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED);
|
| +
|
| + // TouchMove is sent. Test for pointer state.
|
| + const WebTouchEvent& event1 = sent_event();
|
| + EXPECT_EQ(WebInputEvent::TouchMove, event1.type);
|
| + EXPECT_EQ(WebTouchPoint::StateMoved, event1.touches[0].state);
|
| +
|
| + // Change touch point force.
|
| + ChangeTouchPointForce(0, 0.9f);
|
| + SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED);
|
| +
|
| + // TouchMove is sent. Test for pointer state.
|
| + const WebTouchEvent& event2 = sent_event();
|
| + EXPECT_EQ(WebInputEvent::TouchMove, event2.type);
|
| + EXPECT_EQ(WebTouchPoint::StateMoved, event2.touches[0].state);
|
| +
|
| + // Change touch point rotationAngle.
|
| + ChangeTouchPointRotationAngle(0, 1.1f);
|
| +
|
| + // TouchMove is sent. Test for pointer state.
|
| + const WebTouchEvent& event3 = sent_event();
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| + EXPECT_EQ(WebInputEvent::TouchMove, event3.type);
|
| + EXPECT_EQ(WebTouchPoint::StateMoved, event3.touches[0].state);
|
| +
|
| + // TODO(jdduke): Now trying to forward a TouchMove event without really
|
| + // changing touch point properties. Update below test with testing for
|
| + // rejected TouchMove with ack state INPUT_EVENT_ACK_STATE_NOT_CONSUMED,
|
| + // crbug.com/452032. Or should it be in a separte test?.
|
| +
|
| + // Do not change any properties, but use previous values.
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| + MoveTouchPoint(0, 1.f, 1.f);
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| + ChangeTouchPointRadius(0, 1.5f, 1.f);
|
| +
|
| + // Receive an ACK for previous TouchMove.
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| + SendTouchEventAck(INPUT_EVENT_ACK_STATE_CONSUMED);
|
| +
|
| + // TouchMove is sent, but pointer state should be StateStationary.
|
| + const WebTouchEvent& event4 = sent_event();
|
| + EXPECT_EQ(WebInputEvent::TouchMove, event4.type);
|
| + EXPECT_EQ(WebTouchPoint::StateStationary, event4.touches[0].state);
|
| +}
|
| +
|
| } // namespace content
|
|
|