Chromium Code Reviews| Index: content/browser/renderer_host/input/touch_event_queue.cc |
| diff --git a/content/browser/renderer_host/input/touch_event_queue.cc b/content/browser/renderer_host/input/touch_event_queue.cc |
| index fa109dedddf9bd87868d6edbe6a7a7fc1cbe9351..97fc9ec7e502ec94604b3d782ce83d49a697497a 100644 |
| --- a/content/browser/renderer_host/input/touch_event_queue.cc |
| +++ b/content/browser/renderer_host/input/touch_event_queue.cc |
| @@ -107,7 +107,8 @@ class TouchEventQueue::TouchTimeoutHandler { |
| SetPendingAckState(PENDING_ACK_CANCEL_EVENT); |
| TouchEventWithLatencyInfo cancel_event = |
| ObtainCancelEventForTouchEvent(timeout_event_); |
| - touch_queue_->SendTouchEventImmediately(cancel_event); |
| + touch_queue_->UpdateTouchesStateIfNeededAndSendTouchEvent( |
| + cancel_event); |
| } else { |
| SetPendingAckState(PENDING_ACK_NONE); |
| touch_queue_->UpdateTouchConsumerStates(timeout_event_.event, |
| @@ -525,7 +526,7 @@ void TouchEventQueue::ForwardNextEventToRenderer() { |
| pending_async_touchmove_.Pass(); |
| async_move->event.cancelable = false; |
| touch_queue_.push_front(new CoalescedWebTouchEvent(*async_move, true)); |
| - SendTouchEventImmediately(*async_move); |
| + UpdateTouchesStateIfNeededAndSendTouchEvent(*async_move); |
| return; |
| } |
| } |
| @@ -539,7 +540,7 @@ void TouchEventQueue::ForwardNextEventToRenderer() { |
| // A synchronous ack will reset |dispatching_touch_|, in which case |
| // the touch timeout should not be started. |
| base::AutoReset<bool> dispatching_touch(&dispatching_touch_, true); |
| - SendTouchEventImmediately(touch); |
| + UpdateTouchesStateIfNeededAndSendTouchEvent(touch); |
| if (dispatching_touch_ && timeout_handler_) |
| timeout_handler_->StartIfNecessary(touch); |
| } |
| @@ -702,6 +703,41 @@ scoped_ptr<CoalescedWebTouchEvent> TouchEventQueue::PopTouchEvent() { |
| return event.Pass(); |
| } |
| +void TouchEventQueue::UpdateTouchesStateIfNeededAndSendTouchEvent( |
| + TouchEventWithLatencyInfo& touch) { |
|
jdduke (slow)
2014/12/09 20:30:25
This logic can probably be folded into SendTouchEv
USE s.singapati at gmail.com
2014/12/13 07:46:05
Done.
|
| + if (touch.event.type == WebInputEvent::TouchMove) { |
| + if (last_sent_touchmove_) { |
| + WebTouchEvent last_touchmove_event = last_sent_touchmove_->event; |
| + // compare touch points position from current event to last sent event |
| + // and update touch points state. touchesLength & order of touches |
| + // (point ids) should be same in consecutive TouchMoves |
| + for (unsigned int i = 0; i < last_touchmove_event.touchesLength; ++i) { |
| + const WebTouchPoint& last_touchmove_point = |
| + last_touchmove_event.touches[i]; |
| + WebTouchPoint& current_touchmove_point = touch.event.touches[i]; |
| + |
| + // current touches state would have been set to "StateMoved" |
| + // in web_input_event_util. This check may not be needed!? |
| + if (current_touchmove_point.state == WebTouchPoint::StateMoved |
|
jdduke (slow)
2014/12/09 20:30:25
I don't think there are any guarantees that pointe
USE s.singapati at gmail.com
2014/12/13 07:46:05
Done. Form testing it is found that most of the ti
|
| + && last_touchmove_point.id == current_touchmove_point.id) { |
| + |
| + if (fabs(current_touchmove_point.position.x - |
| + last_touchmove_point.position.x) < 0.000001 |
| + && fabs(current_touchmove_point.position.y - |
| + last_touchmove_point.position.y) < 0.000001) |
| + current_touchmove_point.state = WebTouchPoint::StateStationary; |
| + } |
| + } |
| + } |
| + last_sent_touchmove_.reset(new TouchEventWithLatencyInfo(touch)); |
|
jdduke (slow)
2014/12/09 20:30:25
Do we need to store the LatencyInfo? I think we ca
USE s.singapati at gmail.com
2014/12/13 07:46:05
Done.
|
| + } else { |
| + if (last_sent_touchmove_) |
| + last_sent_touchmove_.reset(); |
| + } |
| + |
| + SendTouchEventImmediately(touch); |
| +} |
| + |
| void TouchEventQueue::SendTouchEventImmediately( |
| const TouchEventWithLatencyInfo& touch) { |
| if (needs_async_touchmove_for_outer_slop_region_) { |
| @@ -729,6 +765,8 @@ TouchEventQueue::FilterBeforeForwarding(const WebTouchEvent& event) { |
| touch_consumer_states_.clear(); |
| send_touch_events_async_ = false; |
| pending_async_touchmove_.reset(); |
| + last_sent_touchmove_.reset(); |
| + |
| touch_sequence_start_position_ = gfx::PointF(event.touches[0].position); |
| drop_remaining_touches_in_sequence_ = false; |
| if (!has_handlers_) { |