| Index: include/gpu/GrShaderVar.h
|
| diff --git a/include/gpu/GrShaderVar.h b/include/gpu/GrShaderVar.h
|
| index 3ef24b07b69c960cdccade67e32ab3f7adbc98f1..53d0c0f2016dcb937d4d4d951c0e9a7e17c9803e 100644
|
| --- a/include/gpu/GrShaderVar.h
|
| +++ b/include/gpu/GrShaderVar.h
|
| @@ -51,6 +51,7 @@ public:
|
| , fName(name)
|
| , fCount(arrayCount)
|
| , fPrecision(precision) {
|
| + SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type));
|
| SkASSERT(kVoid_GrSLType != type);
|
| }
|
|
|
| @@ -61,6 +62,7 @@ public:
|
| , fName(name)
|
| , fCount(arrayCount)
|
| , fPrecision(precision) {
|
| + SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type));
|
| SkASSERT(kVoid_GrSLType != type);
|
| }
|
|
|
| @@ -71,6 +73,7 @@ public:
|
| , fName(name)
|
| , fCount(arrayCount)
|
| , fPrecision(precision) {
|
| + SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type));
|
| SkASSERT(kVoid_GrSLType != type);
|
| }
|
|
|
| @@ -90,6 +93,7 @@ public:
|
| const SkString& name,
|
| GrSLPrecision precision = kDefault_GrSLPrecision) {
|
| SkASSERT(kVoid_GrSLType != type);
|
| + SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type));
|
| fType = type;
|
| fTypeModifier = typeModifier;
|
| fName = name;
|
| @@ -105,6 +109,7 @@ public:
|
| const char* name,
|
| GrSLPrecision precision = kDefault_GrSLPrecision) {
|
| SkASSERT(kVoid_GrSLType != type);
|
| + SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type));
|
| fType = type;
|
| fTypeModifier = typeModifier;
|
| fName = name;
|
| @@ -121,6 +126,7 @@ public:
|
| int count,
|
| GrSLPrecision precision = kDefault_GrSLPrecision) {
|
| SkASSERT(kVoid_GrSLType != type);
|
| + SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type));
|
| fType = type;
|
| fTypeModifier = typeModifier;
|
| fName = name;
|
| @@ -137,6 +143,7 @@ public:
|
| int count,
|
| GrSLPrecision precision = kDefault_GrSLPrecision) {
|
| SkASSERT(kVoid_GrSLType != type);
|
| + SkASSERT(kDefault_GrSLPrecision == precision || GrSLTypeIsFloatType(type));
|
| fType = type;
|
| fTypeModifier = typeModifier;
|
| fName = name;
|
|
|