Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(626)

Side by Side Diff: src/gpu/effects/GrMatrixConvolutionEffect.cpp

Issue 788733003: Make addUniform take a precision (Closed) Base URL: https://skia.googlesource.com/skia.git@move_prec
Patch Set: rebase Created 6 years ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/effects/GrDistanceFieldTextureEffect.cpp ('k') | src/gpu/effects/GrOvalEffect.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "GrMatrixConvolutionEffect.h" 7 #include "GrMatrixConvolutionEffect.h"
8 #include "gl/GrGLProcessor.h" 8 #include "gl/GrGLProcessor.h"
9 #include "gl/GrGLSL.h" 9 #include "gl/GrGLSL.h"
10 #include "gl/GrGLTexture.h" 10 #include "gl/GrGLTexture.h"
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 48
49 void GrGLMatrixConvolutionEffect::emitCode(GrGLFPBuilder* builder, 49 void GrGLMatrixConvolutionEffect::emitCode(GrGLFPBuilder* builder,
50 const GrFragmentProcessor& fp, 50 const GrFragmentProcessor& fp,
51 const char* outputColor, 51 const char* outputColor,
52 const char* inputColor, 52 const char* inputColor,
53 const TransformedCoordsArray& coords, 53 const TransformedCoordsArray& coords,
54 const TextureSamplerArray& samplers) { 54 const TextureSamplerArray& samplers) {
55 const GrTextureDomain& domain = fp.cast<GrMatrixConvolutionEffect>().domain( ); 55 const GrTextureDomain& domain = fp.cast<GrMatrixConvolutionEffect>().domain( );
56 56
57 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, 57 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
58 kVec4f_GrSLType, "Bounds"); 58 kVec4f_GrSLType, kDefault_GrSLPrecision, "B ounds");
59 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib ility, 59 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib ility,
60 kVec2f_GrSLType, "ImageIncrement"); 60 kVec2f_GrSLType, kDefault_GrSLPreci sion,
61 "ImageIncrement");
61 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibili ty, 62 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibili ty,
62 kFloat_GrSLType, 63 kFloat_GrSLType, kDefault_GrSLPrecisio n,
63 "Kernel", 64 "Kernel",
64 fKernelSize.width() * fKernelSize.heig ht()); 65 fKernelSize.width() * fKernelSize.heig ht());
65 fKernelOffsetUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibil ity, 66 fKernelOffsetUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibil ity,
66 kVec2f_GrSLType, "KernelOffset"); 67 kVec2f_GrSLType, kDefault_GrSLPrecisi on, "KernelOffset");
67 fGainUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, 68 fGainUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
68 kFloat_GrSLType, "Gain"); 69 kFloat_GrSLType, kDefault_GrSLPrecision, "Gai n");
69 fBiasUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, 70 fBiasUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
70 kFloat_GrSLType, "Bias"); 71 kFloat_GrSLType, kDefault_GrSLPrecision, "Bia s");
71 72
72 const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni); 73 const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni);
73 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); 74 const char* imgInc = builder->getUniformCStr(fImageIncrementUni);
74 const char* kernel = builder->getUniformCStr(fKernelUni); 75 const char* kernel = builder->getUniformCStr(fKernelUni);
75 const char* gain = builder->getUniformCStr(fGainUni); 76 const char* gain = builder->getUniformCStr(fGainUni);
76 const char* bias = builder->getUniformCStr(fBiasUni); 77 const char* bias = builder->getUniformCStr(fBiasUni);
77 int kWidth = fKernelSize.width(); 78 int kWidth = fKernelSize.width();
78 int kHeight = fKernelSize.height(); 79 int kHeight = fKernelSize.height();
79 80
80 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); 81 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
(...skipping 184 matching lines...) Expand 10 before | Expand all | Expand 10 after
265 return GrMatrixConvolutionEffect::Create(textures[texIdx], 266 return GrMatrixConvolutionEffect::Create(textures[texIdx],
266 bounds, 267 bounds,
267 kernelSize, 268 kernelSize,
268 kernel.get(), 269 kernel.get(),
269 gain, 270 gain,
270 bias, 271 bias,
271 kernelOffset, 272 kernelOffset,
272 tileMode, 273 tileMode,
273 convolveAlpha); 274 convolveAlpha);
274 } 275 }
OLDNEW
« no previous file with comments | « src/gpu/effects/GrDistanceFieldTextureEffect.cpp ('k') | src/gpu/effects/GrOvalEffect.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698