| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 #include "GrMatrixConvolutionEffect.h" | 7 #include "GrMatrixConvolutionEffect.h" |
| 8 #include "gl/GrGLProcessor.h" | 8 #include "gl/GrGLProcessor.h" |
| 9 #include "gl/GrGLSL.h" | 9 #include "gl/GrGLSL.h" |
| 10 #include "gl/GrGLTexture.h" | 10 #include "gl/GrGLTexture.h" |
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| 48 | 48 |
| 49 void GrGLMatrixConvolutionEffect::emitCode(GrGLFPBuilder* builder, | 49 void GrGLMatrixConvolutionEffect::emitCode(GrGLFPBuilder* builder, |
| 50 const GrFragmentProcessor& fp, | 50 const GrFragmentProcessor& fp, |
| 51 const char* outputColor, | 51 const char* outputColor, |
| 52 const char* inputColor, | 52 const char* inputColor, |
| 53 const TransformedCoordsArray& coords, | 53 const TransformedCoordsArray& coords, |
| 54 const TextureSamplerArray& samplers)
{ | 54 const TextureSamplerArray& samplers)
{ |
| 55 const GrTextureDomain& domain = fp.cast<GrMatrixConvolutionEffect>().domain(
); | 55 const GrTextureDomain& domain = fp.cast<GrMatrixConvolutionEffect>().domain(
); |
| 56 | 56 |
| 57 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 57 fBoundsUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 58 kVec4f_GrSLType, "Bounds"); | 58 kVec4f_GrSLType, kDefault_GrSLPrecision, "B
ounds"); |
| 59 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib
ility, | 59 fImageIncrementUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visib
ility, |
| 60 kVec2f_GrSLType, "ImageIncrement"); | 60 kVec2f_GrSLType, kDefault_GrSLPreci
sion, |
| 61 "ImageIncrement"); |
| 61 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibili
ty, | 62 fKernelUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibili
ty, |
| 62 kFloat_GrSLType, | 63 kFloat_GrSLType, kDefault_GrSLPrecisio
n, |
| 63 "Kernel", | 64 "Kernel", |
| 64 fKernelSize.width() * fKernelSize.heig
ht()); | 65 fKernelSize.width() * fKernelSize.heig
ht()); |
| 65 fKernelOffsetUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibil
ity, | 66 fKernelOffsetUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibil
ity, |
| 66 kVec2f_GrSLType, "KernelOffset"); | 67 kVec2f_GrSLType, kDefault_GrSLPrecisi
on, "KernelOffset"); |
| 67 fGainUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 68 fGainUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 68 kFloat_GrSLType, "Gain"); | 69 kFloat_GrSLType, kDefault_GrSLPrecision, "Gai
n"); |
| 69 fBiasUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 70 fBiasUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
| 70 kFloat_GrSLType, "Bias"); | 71 kFloat_GrSLType, kDefault_GrSLPrecision, "Bia
s"); |
| 71 | 72 |
| 72 const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni); | 73 const char* kernelOffset = builder->getUniformCStr(fKernelOffsetUni); |
| 73 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); | 74 const char* imgInc = builder->getUniformCStr(fImageIncrementUni); |
| 74 const char* kernel = builder->getUniformCStr(fKernelUni); | 75 const char* kernel = builder->getUniformCStr(fKernelUni); |
| 75 const char* gain = builder->getUniformCStr(fGainUni); | 76 const char* gain = builder->getUniformCStr(fGainUni); |
| 76 const char* bias = builder->getUniformCStr(fBiasUni); | 77 const char* bias = builder->getUniformCStr(fBiasUni); |
| 77 int kWidth = fKernelSize.width(); | 78 int kWidth = fKernelSize.width(); |
| 78 int kHeight = fKernelSize.height(); | 79 int kHeight = fKernelSize.height(); |
| 79 | 80 |
| 80 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 81 GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
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| 265 return GrMatrixConvolutionEffect::Create(textures[texIdx], | 266 return GrMatrixConvolutionEffect::Create(textures[texIdx], |
| 266 bounds, | 267 bounds, |
| 267 kernelSize, | 268 kernelSize, |
| 268 kernel.get(), | 269 kernel.get(), |
| 269 gain, | 270 gain, |
| 270 bias, | 271 bias, |
| 271 kernelOffset, | 272 kernelOffset, |
| 272 tileMode, | 273 tileMode, |
| 273 convolveAlpha); | 274 convolveAlpha); |
| 274 } | 275 } |
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