| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "SkTwoPointRadialGradient.h" | 9 #include "SkTwoPointRadialGradient.h" |
| 10 | 10 |
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| 559 | 559 |
| 560 void GrGLRadial2Gradient::emitCode(GrGLFPBuilder* builder, | 560 void GrGLRadial2Gradient::emitCode(GrGLFPBuilder* builder, |
| 561 const GrFragmentProcessor& fp, | 561 const GrFragmentProcessor& fp, |
| 562 const char* outputColor, | 562 const char* outputColor, |
| 563 const char* inputColor, | 563 const char* inputColor, |
| 564 const TransformedCoordsArray& coords, | 564 const TransformedCoordsArray& coords, |
| 565 const TextureSamplerArray& samplers) { | 565 const TextureSamplerArray& samplers) { |
| 566 const GrRadial2Gradient& ge = fp.cast<GrRadial2Gradient>(); | 566 const GrRadial2Gradient& ge = fp.cast<GrRadial2Gradient>(); |
| 567 this->emitUniforms(builder, ge); | 567 this->emitUniforms(builder, ge); |
| 568 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibilit
y, | 568 fParamUni = builder->addUniformArray(GrGLProgramBuilder::kFragment_Visibilit
y, |
| 569 kFloat_GrSLType, "Radial2FSParams", 6); | 569 kFloat_GrSLType, kDefault_GrSLPrecision
, |
| 570 "Radial2FSParams", 6); |
| 570 | 571 |
| 571 SkString cName("c"); | 572 SkString cName("c"); |
| 572 SkString ac4Name("ac4"); | 573 SkString ac4Name("ac4"); |
| 573 SkString rootName("root"); | 574 SkString rootName("root"); |
| 574 SkString t; | 575 SkString t; |
| 575 SkString p0; | 576 SkString p0; |
| 576 SkString p1; | 577 SkString p1; |
| 577 SkString p2; | 578 SkString p2; |
| 578 SkString p3; | 579 SkString p3; |
| 579 SkString p4; | 580 SkString p4; |
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| 709 | 710 |
| 710 #else | 711 #else |
| 711 | 712 |
| 712 bool SkTwoPointRadialGradient::asFragmentProcessor(GrContext*, const SkPaint&, c
onst SkMatrix*, | 713 bool SkTwoPointRadialGradient::asFragmentProcessor(GrContext*, const SkPaint&, c
onst SkMatrix*, |
| 713 GrColor*, GrFragmentProcessor
**) const { | 714 GrColor*, GrFragmentProcessor
**) const { |
| 714 SkDEBUGFAIL("Should not call in GPU-less build"); | 715 SkDEBUGFAIL("Should not call in GPU-less build"); |
| 715 return false; | 716 return false; |
| 716 } | 717 } |
| 717 | 718 |
| 718 #endif | 719 #endif |
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