Index: dm/DMSrcSink.cpp |
diff --git a/dm/DMSrcSink.cpp b/dm/DMSrcSink.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..4f272f11f877b493735b48c252f3449fe1b61d1e |
--- /dev/null |
+++ b/dm/DMSrcSink.cpp |
@@ -0,0 +1,389 @@ |
+#include "DMSrcSink.h" |
+#include "SamplePipeControllers.h" |
+#include "SkCommonFlags.h" |
+#include "SkDocument.h" |
+#include "SkMultiPictureDraw.h" |
+#include "SkOSFile.h" |
+#include "SkPictureRecorder.h" |
+#include "SkRandom.h" |
+#include "SkTLS.h" |
+ |
+namespace DM { |
+ |
+void SafeUnref(SkPicture* p) { SkSafeUnref(p); } |
+void SafeUnref(SkData* d) { SkSafeUnref(d); } |
+ |
+// FIXME: the GM objects themselves are not threadsafe, so we create and destroy them as needed. |
+ |
+GMSrc::GMSrc(skiagm::GMRegistry::Factory factory) : fFactory(factory) {} |
+ |
+Error GMSrc::draw(SkCanvas* canvas) const { |
+ SkAutoTDelete<skiagm::GM> gm(fFactory(NULL)); |
+ canvas->concat(gm->getInitialTransform()); |
+ gm->draw(canvas); |
+ return ""; |
+} |
+ |
+SkISize GMSrc::size() const { |
+ SkAutoTDelete<skiagm::GM> gm(fFactory(NULL)); |
+ return gm->getISize(); |
+} |
+ |
+Name GMSrc::name() const { |
+ SkAutoTDelete<skiagm::GM> gm(fFactory(NULL)); |
+ return gm->getName(); |
+} |
+ |
+/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ |
+ |
+// The first call to draw() or size() will mmap the file to an SkData. ~ImageSrc unrefs it. |
+struct LazyLoadImage { |
+ LazyLoadImage(const char* path) : path(path) {} |
+ const char* path; |
+ |
+ SkData* operator()() const { return SkData::NewFromFileName(path); } |
+}; |
+ |
+ImageSrc::ImageSrc(SkString path, int subsets) : fPath(path), fSubsets(subsets) {} |
+ |
+Error ImageSrc::draw(SkCanvas* canvas) const { |
+ const SkData* encoded = fEncoded.get(LazyLoadImage(fPath.c_str())); |
+ if (!encoded) { |
+ return SkStringPrintf("Couldn't read %s.", fPath.c_str()); |
+ } |
+ if (fSubsets == 0) { |
+ // Decode the full image. |
+ SkBitmap bitmap; |
+ if (!SkImageDecoder::DecodeMemory(encoded->data(), encoded->size(), &bitmap)) { |
+ return SkStringPrintf("Couldn't decode %s.", fPath.c_str()); |
+ } |
+ canvas->drawBitmap(bitmap, 0,0); |
+ return ""; |
+ } |
+ // Decode random subsets. This is a little involved. |
+ SkMemoryStream stream(encoded->data(), encoded->size()); |
+ SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(&stream)); |
+ if (!decoder) { |
+ return SkStringPrintf("Can't find a good decoder for %s.", fPath.c_str()); |
+ } |
+ int w,h; |
+ if (!decoder->buildTileIndex(&stream, &w, &h) || w*h == 1) { |
+ return ""; // Not an error. Subset decoding is not always supported. |
+ } |
+ SkRandom rand; |
+ for (int i = 0; i < fSubsets; i++) { |
+ SkIRect rect; |
+ do { |
+ rect.fLeft = rand.nextULessThan(w); |
+ rect.fTop = rand.nextULessThan(h); |
+ rect.fRight = rand.nextULessThan(w); |
+ rect.fBottom = rand.nextULessThan(h); |
+ rect.sort(); |
+ } while (rect.isEmpty()); |
+ SkBitmap subset; |
+ if (!decoder->decodeSubset(&subset, rect, kUnknown_SkColorType/*use best fit*/)) { |
+ return SkStringPrintf("Could not decode subset %d.\n", i); |
+ } |
+ canvas->drawBitmap(subset, SkIntToScalar(rect.fLeft), SkIntToScalar(rect.fTop)); |
+ } |
+ return ""; |
+} |
+ |
+SkISize ImageSrc::size() const { |
+ const SkData* encoded = fEncoded.get(LazyLoadImage(fPath.c_str())); |
+ SkBitmap bitmap; |
+ if (!encoded || !SkImageDecoder::DecodeMemory(encoded->data(), |
+ encoded->size(), |
+ &bitmap, |
+ kUnknown_SkColorType, |
+ SkImageDecoder::kDecodeBounds_Mode)) { |
+ return SkISize::Make(0,0); |
+ } |
+ return bitmap.dimensions(); |
+} |
+ |
+Name ImageSrc::name() const { return SkOSPath::Basename(fPath.c_str()); } |
+ |
+/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ |
+ |
+static const SkRect kSKPViewport = {0,0, 1000,1000}; |
+ |
+// The first call to draw() or size() will read the file into an SkPicture. ~SKPSrc unrefs it. |
+struct LazyLoadPicture { |
+ LazyLoadPicture(const char* path) : path(path) {} |
+ const char* path; |
+ |
+ SkPicture* operator()() const { |
+ SkAutoTUnref<SkStream> stream(SkStream::NewFromFile(path)); |
+ if (!stream) { |
+ return NULL; |
+ } |
+ return SkPicture::CreateFromStream(stream); |
+ } |
+}; |
+ |
+SKPSrc::SKPSrc(SkString path) : fPath(path) {} |
+ |
+Error SKPSrc::draw(SkCanvas* canvas) const { |
+ const SkPicture* pic = fPic.get(LazyLoadPicture(fPath.c_str())); |
+ if (!pic) { |
+ return SkStringPrintf("Couldn't read %s.", fPath.c_str()); |
+ } |
+ canvas->clipRect(kSKPViewport); |
+ canvas->drawPicture(pic); |
+ return ""; |
+} |
+ |
+SkISize SKPSrc::size() const { |
+ const SkPicture* pic = fPic.get(LazyLoadPicture(fPath.c_str())); |
+ if (!pic) { |
+ return SkISize::Make(0,0); |
+ } |
+ SkRect cull = pic->cullRect(); |
+ if (!cull.intersect(kSKPViewport)) { |
+ sk_throw(); |
+ } |
+ SkIRect bounds; |
+ cull.roundOut(&bounds); |
+ SkISize size = { bounds.width(), bounds.height() }; |
+ return size; |
+} |
+ |
+Name SKPSrc::name() const { return SkOSPath::Basename(fPath.c_str()); } |
+ |
+/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ |
+ |
+DEFINE_string(gpu_threading, "none", |
+ "none: single thread,\n" |
+ "tls: any thread, GrContextFactory in TLS (crashy),\n" |
+ "stack: any thread, GrContextFactory on stack (less crashy, differently so)"); |
+ |
+GPUSink::GPUSink(GrContextFactory::GLContextType ct, GrGLStandard api, int samples, bool dfText) |
+ : fContextType(ct) |
+ , fGpuAPI(api) |
+ , fSampleCount(samples) |
+ , fUseDFText(dfText) {} |
+ |
+int GPUSink::enclave() const { |
+ return FLAGS_gpu_threading.contains("none") ? kGPUSink_Enclave : kAnyThread_Enclave; |
+} |
+ |
+static void* CreateGrFactory() { return new GrContextFactory; } |
+static void DeleteGrFactory(void* p) { delete (GrContextFactory*)p; } |
+ |
+Error GPUSink::draw(const Src& src, SkBitmap* dst, SkWStream*) const { |
+ GrContextFactory local, *factory = &local; |
+ if (!FLAGS_gpu_threading.contains("stack")) { |
+ factory = (GrContextFactory*)SkTLS::Get(CreateGrFactory, DeleteGrFactory); |
+ } |
+ // Does abandoning / resetting contexts make any sense if we have stack-scoped factories? |
+ if (FLAGS_abandonGpuContext) { |
+ factory->abandonContexts(); |
+ } |
+ if (FLAGS_resetGpuContext || FLAGS_abandonGpuContext) { |
+ factory->destroyContexts(); |
+ } |
+ const SkISize size = src.size(); |
+ const SkImageInfo info = |
+ SkImageInfo::Make(size.width(), size.height(), kN32_SkColorType, kPremul_SkAlphaType); |
+ SkAutoTUnref<SkSurface> surface( |
+ NewGpuSurface(factory, fContextType, fGpuAPI, info, fSampleCount, fUseDFText)); |
+ if (!surface) { |
+ return "Could not create a surface."; |
+ } |
+ SkCanvas* canvas = surface->getCanvas(); |
+ Error err = src.draw(canvas); |
+ if (!err.isEmpty()) { |
+ return err; |
+ } |
+ canvas->flush(); |
+ dst->allocPixels(info); |
+ canvas->readPixels(dst, 0,0); |
+ return ""; |
+} |
+ |
+/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ |
+ |
+PDFSink::PDFSink() {} |
+ |
+Error PDFSink::draw(const Src& src, SkBitmap*, SkWStream* dst) const { |
+ SkSize size; |
+ size = src.size(); |
+ SkAutoTUnref<SkDocument> doc(SkDocument::CreatePDF(dst)); |
+ SkCanvas* canvas = doc->beginPage(size.width(), size.height()); |
+ |
+ Error err = src.draw(canvas); |
+ if (!err.isEmpty()) { |
+ return err; |
+ } |
+ canvas->flush(); |
+ doc->endPage(); |
+ doc->close(); |
+ return ""; |
+} |
+ |
+/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ |
+ |
+RasterSink::RasterSink(SkColorType colorType) : fColorType(colorType) {} |
+ |
+Error RasterSink::draw(const Src& src, SkBitmap* dst, SkWStream*) const { |
+ const SkISize size = src.size(); |
+ // If there's an appropriate alpha type for this color type, use it, otherwise use premul. |
+ SkAlphaType alphaType = kPremul_SkAlphaType; |
+ (void)SkColorTypeValidateAlphaType(fColorType, alphaType, &alphaType); |
+ |
+ dst->allocPixels(SkImageInfo::Make(size.width(), size.height(), fColorType, alphaType)); |
+ dst->eraseColor(SK_ColorTRANSPARENT); |
+ SkCanvas canvas(*dst); |
+ return src.draw(&canvas); |
+} |
+ |
+/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ |
+ |
+ViaMatrix::ViaMatrix(SkMatrix matrix, Sink* sink) : fMatrix(matrix), fSink(sink) {} |
+ |
+Error ViaMatrix::draw(const Src& src, SkBitmap* bitmap, SkWStream* stream) const { |
+ // We turn our arguments into a Src, then draw that Src into our Sink to fill bitmap or stream. |
+ struct ProxySrc : public Src { |
+ const Src& fSrc; |
+ SkMatrix fMatrix; |
+ ProxySrc(const Src& src, SkMatrix matrix) : fSrc(src), fMatrix(matrix) {} |
+ |
+ Error draw(SkCanvas* canvas) const SK_OVERRIDE { |
+ canvas->concat(fMatrix); |
+ return fSrc.draw(canvas); |
+ } |
+ SkISize size() const SK_OVERRIDE { return fSrc.size(); } |
+ Name name() const SK_OVERRIDE { sk_throw(); return ""; } // No one should be calling this. |
+ } proxy(src, fMatrix); |
+ return fSink->draw(proxy, bitmap, stream); |
+} |
+ |
+/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ |
+ |
+ViaPipe::ViaPipe(int flags, Sink* sink) : fFlags((SkGPipeWriter::Flags)flags), fSink(sink) {} |
+ |
+Error ViaPipe::draw(const Src& src, SkBitmap* bitmap, SkWStream* stream) const { |
+ // We turn our arguments into a Src, then draw that Src into our Sink to fill bitmap or stream. |
+ struct ProxySrc : public Src { |
+ const Src& fSrc; |
+ SkGPipeWriter::Flags fFlags; |
+ ProxySrc(const Src& src, SkGPipeWriter::Flags flags) : fSrc(src), fFlags(flags) {} |
+ |
+ Error draw(SkCanvas* canvas) const SK_OVERRIDE { |
+ SkISize size = this->size(); |
+ // TODO: is DecodeMemory really required? Might help RAM usage to be lazy if we can. |
+ PipeController controller(canvas, &SkImageDecoder::DecodeMemory); |
+ SkGPipeWriter pipe; |
+ return fSrc.draw(pipe.startRecording(&controller, fFlags, size.width(), size.height())); |
+ } |
+ SkISize size() const SK_OVERRIDE { return fSrc.size(); } |
+ Name name() const SK_OVERRIDE { sk_throw(); return ""; } // No one should be calling this. |
+ } proxy(src, fFlags); |
+ return fSink->draw(proxy, bitmap, stream); |
+} |
+ |
+/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ |
+ |
+ViaSerialization::ViaSerialization(Sink* sink) : fSink(sink) {} |
+ |
+Error ViaSerialization::draw(const Src& src, SkBitmap* bitmap, SkWStream* stream) const { |
+ // Record our Src into a picture. |
+ SkSize size; |
+ size = src.size(); |
+ SkPictureRecorder recorder; |
+ Error err = src.draw(recorder.beginRecording(size.width(), size.height())); |
+ if (!err.isEmpty()) { |
+ return err; |
+ } |
+ SkAutoTUnref<SkPicture> pic(recorder.endRecording()); |
+ |
+ // Serialize it and then deserialize it. |
+ SkDynamicMemoryWStream wStream; |
+ pic->serialize(&wStream); |
+ SkAutoTUnref<SkStream> rStream(wStream.detachAsStream()); |
+ SkAutoTUnref<SkPicture> deserialized(SkPicture::CreateFromStream(rStream)); |
+ |
+ // Turn that deserialized picture into a Src, draw it into our Sink to fill bitmap or stream. |
+ struct ProxySrc : public Src { |
+ const SkPicture* fPic; |
+ const SkISize fSize; |
+ ProxySrc(const SkPicture* pic, SkISize size) : fPic(pic), fSize(size) {} |
+ |
+ Error draw(SkCanvas* canvas) const SK_OVERRIDE { |
+ canvas->drawPicture(fPic); |
+ return ""; |
+ } |
+ SkISize size() const SK_OVERRIDE { return fSize; } |
+ Name name() const SK_OVERRIDE { sk_throw(); return ""; } // No one should be calling this. |
+ } proxy(deserialized, src.size()); |
+ return fSink->draw(proxy, bitmap, stream); |
+} |
+ |
+/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/ |
+ |
+ViaTiles::ViaTiles(int w, int h, SkBBHFactory* factory, Sink* sink) |
+ : fW(w) |
+ , fH(h) |
+ , fFactory(factory) |
+ , fSink(sink) {} |
+ |
+Error ViaTiles::draw(const Src& src, SkBitmap* bitmap, SkWStream* stream) const { |
+ // Record our Src into a picture. |
+ SkSize size; |
+ size = src.size(); |
+ SkPictureRecorder recorder; |
+ Error err = src.draw(recorder.beginRecording(size.width(), size.height(), fFactory.get())); |
+ if (!err.isEmpty()) { |
+ return err; |
+ } |
+ SkAutoTUnref<SkPicture> pic(recorder.endRecording()); |
+ |
+ // Turn that picture into a Src that draws into our Sink via tiles + MPD. |
+ struct ProxySrc : public Src { |
+ const int fW, fH; |
+ const SkPicture* fPic; |
+ const SkISize fSize; |
+ ProxySrc(int w, int h, const SkPicture* pic, SkISize size) |
+ : fW(w), fH(h), fPic(pic), fSize(size) {} |
+ |
+ Error draw(SkCanvas* canvas) const SK_OVERRIDE { |
+ const int xTiles = (fSize.width() + fW - 1) / fW, |
+ yTiles = (fSize.height() + fH - 1) / fH; |
+ SkMultiPictureDraw mpd(xTiles*yTiles); |
+ SkTDArray<SkSurface*> surfaces; |
+ surfaces.setReserve(xTiles*yTiles); |
+ |
+ SkImageInfo info = canvas->imageInfo().makeWH(fW, fH); |
+ for (int j = 0; j < yTiles; j++) { |
+ for (int i = 0; i < xTiles; i++) { |
+ // This lets our ultimate Sink determine the best kind of surface. |
+ // E.g., if it's a GpuSink, the surfaces and images are textures. |
+ SkSurface* s = canvas->newSurface(info); |
+ if (!s) { |
+ s = SkSurface::NewRaster(info); // Some canvases can't create surfaces. |
+ } |
+ surfaces.push(s); |
+ SkCanvas* c = s->getCanvas(); |
+ c->translate(SkIntToScalar(-i * fW), |
+ SkIntToScalar(-j * fH)); // Line up the canvas with this tile. |
+ mpd.add(c, fPic); |
+ } |
+ } |
+ mpd.draw(); |
+ for (int j = 0; j < yTiles; j++) { |
+ for (int i = 0; i < xTiles; i++) { |
+ SkAutoTUnref<SkImage> image(surfaces[i+xTiles*j]->newImageSnapshot()); |
+ canvas->drawImage(image, SkIntToScalar(i*fW), SkIntToScalar(j*fH)); |
+ } |
+ } |
+ surfaces.unrefAll(); |
+ return ""; |
+ } |
+ SkISize size() const SK_OVERRIDE { return fSize; } |
+ Name name() const SK_OVERRIDE { sk_throw(); return ""; } // No one should be calling this. |
+ } proxy(fW, fH, pic, src.size()); |
+ return fSink->draw(proxy, bitmap, stream); |
+} |
+ |
+} // namespace DM |