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1 #ifndef DMWriteTask_DEFINED | |
2 #define DMWriteTask_DEFINED | |
3 | |
4 #include "DMTask.h" | |
5 #include "SkBitmap.h" | |
6 #include "SkStream.h" | |
7 #include "SkString.h" | |
8 #include "SkTArray.h" | |
9 | |
10 | |
11 // Writes a bitmap to a file. | |
12 | |
13 namespace DM { | |
14 | |
15 class WriteTask : public CpuTask { | |
16 | |
17 public: | |
18 WriteTask(const Task& parent, // WriteTask must be a child task. | |
19 const char* sourceType, // E.g. "GM", "SKP". For humans. | |
20 SkBitmap bitmap); // Bitmap to encode to PNG and write to d
isk. | |
21 | |
22 // Takes ownership of SkStreamAsset | |
23 WriteTask(const Task& parent, // WriteTask must be a child task. | |
24 const char* sourceType, // E.g. "GM", "SKP". For humans. | |
25 SkStreamAsset* data, // Pre-encoded data to write to disk. | |
26 const char* ext); // File extension. | |
27 | |
28 void draw() SK_OVERRIDE; | |
29 bool shouldSkip() const SK_OVERRIDE; | |
30 SkString name() const SK_OVERRIDE; | |
31 | |
32 private: | |
33 SkTArray<SkString> fSuffixes; | |
34 const SkString fBaseName; | |
35 const SkString fSourceType; | |
36 const SkBitmap fBitmap; | |
37 SkAutoTDelete<SkStreamAsset> fData; | |
38 const char* fExtension; | |
39 | |
40 void makeDirOrFail(SkString dir); | |
41 }; | |
42 | |
43 } // namespace DM | |
44 | |
45 #endif // DMWriteTask_DEFINED | |
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