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1 #ifndef DMQuiltTask_DEFINED | |
2 #define DMQuiltTask_DEFINED | |
3 | |
4 #include "DMTask.h" | |
5 #include "SkBitmap.h" | |
6 #include "SkString.h" | |
7 #include "SkTemplates.h" | |
8 #include "gm.h" | |
9 | |
10 // Records a GM through an SkPicture, draws it in tiles, and compares against th
e reference bitmap. | |
11 | |
12 namespace DM { | |
13 | |
14 class QuiltTask : public CpuTask { | |
15 public: | |
16 enum BBH { | |
17 kNone_BBH, | |
18 kRTree_BBH, | |
19 }; | |
20 | |
21 QuiltTask(const Task& parent, // QuiltTask must be a child task. Pass its
parent here. | |
22 skiagm::GM*, // GM to run through a picture. Takes owners
hip. | |
23 SkBitmap reference, // Bitmap to compare picture replay results t
o. | |
24 BBH); | |
25 | |
26 void draw() SK_OVERRIDE; | |
27 bool shouldSkip() const SK_OVERRIDE; | |
28 SkString name() const SK_OVERRIDE { return fName; } | |
29 | |
30 private: | |
31 const BBH fBBH; | |
32 const SkString fName; | |
33 SkAutoTDelete<skiagm::GM> fGM; | |
34 const SkBitmap fReference; | |
35 }; | |
36 | |
37 } // namespace DM | |
38 | |
39 #endif // DMReplayTask_DEFINED | |
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