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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 7 | 7 |
| 8 #include <map> |
| 8 #include <string> | 9 #include <string> |
| 9 #include <vector> | 10 #include <vector> |
| 10 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
| 11 #include "base/containers/hash_tables.h" | 12 #include "base/containers/hash_tables.h" |
| 12 #include "base/memory/linked_ptr.h" | 13 #include "base/memory/linked_ptr.h" |
| 13 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
| 14 #include "base/memory/scoped_ptr.h" | 15 #include "base/memory/scoped_ptr.h" |
| 15 #include "base/memory/weak_ptr.h" | 16 #include "base/memory/weak_ptr.h" |
| 16 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 17 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
| 17 #include "gpu/command_buffer/service/feature_info.h" | 18 #include "gpu/command_buffer/service/feature_info.h" |
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| 167 void LoseContexts(GLenum reset_status); | 168 void LoseContexts(GLenum reset_status); |
| 168 | 169 |
| 169 // EXT_draw_buffer related states for backbuffer. | 170 // EXT_draw_buffer related states for backbuffer. |
| 170 GLenum draw_buffer() const { | 171 GLenum draw_buffer() const { |
| 171 return draw_buffer_; | 172 return draw_buffer_; |
| 172 } | 173 } |
| 173 void set_draw_buffer(GLenum buf) { | 174 void set_draw_buffer(GLenum buf) { |
| 174 draw_buffer_ = buf; | 175 draw_buffer_ = buf; |
| 175 } | 176 } |
| 176 | 177 |
| 178 void AddSamplerId(GLuint client_id, GLuint service_id) { |
| 179 samplers_id_map_[client_id] = service_id; |
| 180 } |
| 181 |
| 182 bool GetSamplerServiceId(GLuint client_id, GLuint* service_id) const { |
| 183 std::map<GLuint, GLuint>::const_iterator iter = |
| 184 samplers_id_map_.find(client_id); |
| 185 if (iter == samplers_id_map_.end()) |
| 186 return false; |
| 187 if (service_id) |
| 188 *service_id = iter->second; |
| 189 return true; |
| 190 } |
| 191 |
| 192 void RemoveSamplerId(GLuint client_id) { |
| 193 samplers_id_map_.erase(client_id); |
| 194 } |
| 195 |
| 177 private: | 196 private: |
| 178 friend class base::RefCounted<ContextGroup>; | 197 friend class base::RefCounted<ContextGroup>; |
| 179 ~ContextGroup(); | 198 ~ContextGroup(); |
| 180 | 199 |
| 181 bool CheckGLFeature(GLint min_required, GLint* v); | 200 bool CheckGLFeature(GLint min_required, GLint* v); |
| 182 bool CheckGLFeatureU(GLint min_required, uint32* v); | 201 bool CheckGLFeatureU(GLint min_required, uint32* v); |
| 183 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); | 202 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); |
| 184 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); | 203 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); |
| 185 bool HaveContexts(); | 204 bool HaveContexts(); |
| 186 | 205 |
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| 216 scoped_ptr<ProgramManager> program_manager_; | 235 scoped_ptr<ProgramManager> program_manager_; |
| 217 | 236 |
| 218 scoped_ptr<ShaderManager> shader_manager_; | 237 scoped_ptr<ShaderManager> shader_manager_; |
| 219 | 238 |
| 220 scoped_ptr<ValuebufferManager> valuebuffer_manager_; | 239 scoped_ptr<ValuebufferManager> valuebuffer_manager_; |
| 221 | 240 |
| 222 scoped_refptr<FeatureInfo> feature_info_; | 241 scoped_refptr<FeatureInfo> feature_info_; |
| 223 | 242 |
| 224 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; | 243 std::vector<base::WeakPtr<gles2::GLES2Decoder> > decoders_; |
| 225 | 244 |
| 245 // Mappings from client side IDs to service side IDs. |
| 246 std::map<GLuint, GLuint> samplers_id_map_; |
| 247 |
| 226 GLenum draw_buffer_; | 248 GLenum draw_buffer_; |
| 227 | 249 |
| 228 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 250 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
| 229 }; | 251 }; |
| 230 | 252 |
| 231 } // namespace gles2 | 253 } // namespace gles2 |
| 232 } // namespace gpu | 254 } // namespace gpu |
| 233 | 255 |
| 234 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 256 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
| 235 | 257 |
| 236 | 258 |
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