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Side by Side Diff: gpu/GLES2/gl2chromium_autogen.h

Issue 788123002: Add sampler related ES3 APIs to command buffer. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
11 // This file contains Chromium-specific GLES2 declarations. 11 // This file contains Chromium-specific GLES2 declarations.
12 12
13 #ifndef GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ 13 #ifndef GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_
14 #define GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ 14 #define GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_
15 15
16 #define glActiveTexture GLES2_GET_FUN(ActiveTexture) 16 #define glActiveTexture GLES2_GET_FUN(ActiveTexture)
17 #define glAttachShader GLES2_GET_FUN(AttachShader) 17 #define glAttachShader GLES2_GET_FUN(AttachShader)
18 #define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation) 18 #define glBindAttribLocation GLES2_GET_FUN(BindAttribLocation)
19 #define glBindBuffer GLES2_GET_FUN(BindBuffer) 19 #define glBindBuffer GLES2_GET_FUN(BindBuffer)
20 #define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer) 20 #define glBindFramebuffer GLES2_GET_FUN(BindFramebuffer)
21 #define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer) 21 #define glBindRenderbuffer GLES2_GET_FUN(BindRenderbuffer)
22 #define glBindSampler GLES2_GET_FUN(BindSampler)
22 #define glBindTexture GLES2_GET_FUN(BindTexture) 23 #define glBindTexture GLES2_GET_FUN(BindTexture)
23 #define glBlendColor GLES2_GET_FUN(BlendColor) 24 #define glBlendColor GLES2_GET_FUN(BlendColor)
24 #define glBlendEquation GLES2_GET_FUN(BlendEquation) 25 #define glBlendEquation GLES2_GET_FUN(BlendEquation)
25 #define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate) 26 #define glBlendEquationSeparate GLES2_GET_FUN(BlendEquationSeparate)
26 #define glBlendFunc GLES2_GET_FUN(BlendFunc) 27 #define glBlendFunc GLES2_GET_FUN(BlendFunc)
27 #define glBlendFuncSeparate GLES2_GET_FUN(BlendFuncSeparate) 28 #define glBlendFuncSeparate GLES2_GET_FUN(BlendFuncSeparate)
28 #define glBufferData GLES2_GET_FUN(BufferData) 29 #define glBufferData GLES2_GET_FUN(BufferData)
29 #define glBufferSubData GLES2_GET_FUN(BufferSubData) 30 #define glBufferSubData GLES2_GET_FUN(BufferSubData)
30 #define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus) 31 #define glCheckFramebufferStatus GLES2_GET_FUN(CheckFramebufferStatus)
31 #define glClear GLES2_GET_FUN(Clear) 32 #define glClear GLES2_GET_FUN(Clear)
32 #define glClearColor GLES2_GET_FUN(ClearColor) 33 #define glClearColor GLES2_GET_FUN(ClearColor)
33 #define glClearDepthf GLES2_GET_FUN(ClearDepthf) 34 #define glClearDepthf GLES2_GET_FUN(ClearDepthf)
34 #define glClearStencil GLES2_GET_FUN(ClearStencil) 35 #define glClearStencil GLES2_GET_FUN(ClearStencil)
35 #define glColorMask GLES2_GET_FUN(ColorMask) 36 #define glColorMask GLES2_GET_FUN(ColorMask)
36 #define glCompileShader GLES2_GET_FUN(CompileShader) 37 #define glCompileShader GLES2_GET_FUN(CompileShader)
37 #define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D) 38 #define glCompressedTexImage2D GLES2_GET_FUN(CompressedTexImage2D)
38 #define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D) 39 #define glCompressedTexSubImage2D GLES2_GET_FUN(CompressedTexSubImage2D)
39 #define glCopyBufferSubData GLES2_GET_FUN(CopyBufferSubData) 40 #define glCopyBufferSubData GLES2_GET_FUN(CopyBufferSubData)
40 #define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D) 41 #define glCopyTexImage2D GLES2_GET_FUN(CopyTexImage2D)
41 #define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D) 42 #define glCopyTexSubImage2D GLES2_GET_FUN(CopyTexSubImage2D)
42 #define glCreateProgram GLES2_GET_FUN(CreateProgram) 43 #define glCreateProgram GLES2_GET_FUN(CreateProgram)
43 #define glCreateShader GLES2_GET_FUN(CreateShader) 44 #define glCreateShader GLES2_GET_FUN(CreateShader)
44 #define glCullFace GLES2_GET_FUN(CullFace) 45 #define glCullFace GLES2_GET_FUN(CullFace)
45 #define glDeleteBuffers GLES2_GET_FUN(DeleteBuffers) 46 #define glDeleteBuffers GLES2_GET_FUN(DeleteBuffers)
46 #define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers) 47 #define glDeleteFramebuffers GLES2_GET_FUN(DeleteFramebuffers)
47 #define glDeleteProgram GLES2_GET_FUN(DeleteProgram) 48 #define glDeleteProgram GLES2_GET_FUN(DeleteProgram)
48 #define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers) 49 #define glDeleteRenderbuffers GLES2_GET_FUN(DeleteRenderbuffers)
50 #define glDeleteSamplers GLES2_GET_FUN(DeleteSamplers)
49 #define glDeleteShader GLES2_GET_FUN(DeleteShader) 51 #define glDeleteShader GLES2_GET_FUN(DeleteShader)
50 #define glDeleteTextures GLES2_GET_FUN(DeleteTextures) 52 #define glDeleteTextures GLES2_GET_FUN(DeleteTextures)
51 #define glDepthFunc GLES2_GET_FUN(DepthFunc) 53 #define glDepthFunc GLES2_GET_FUN(DepthFunc)
52 #define glDepthMask GLES2_GET_FUN(DepthMask) 54 #define glDepthMask GLES2_GET_FUN(DepthMask)
53 #define glDepthRangef GLES2_GET_FUN(DepthRangef) 55 #define glDepthRangef GLES2_GET_FUN(DepthRangef)
54 #define glDetachShader GLES2_GET_FUN(DetachShader) 56 #define glDetachShader GLES2_GET_FUN(DetachShader)
55 #define glDisable GLES2_GET_FUN(Disable) 57 #define glDisable GLES2_GET_FUN(Disable)
56 #define glDisableVertexAttribArray GLES2_GET_FUN(DisableVertexAttribArray) 58 #define glDisableVertexAttribArray GLES2_GET_FUN(DisableVertexAttribArray)
57 #define glDrawArrays GLES2_GET_FUN(DrawArrays) 59 #define glDrawArrays GLES2_GET_FUN(DrawArrays)
58 #define glDrawElements GLES2_GET_FUN(DrawElements) 60 #define glDrawElements GLES2_GET_FUN(DrawElements)
59 #define glEnable GLES2_GET_FUN(Enable) 61 #define glEnable GLES2_GET_FUN(Enable)
60 #define glEnableVertexAttribArray GLES2_GET_FUN(EnableVertexAttribArray) 62 #define glEnableVertexAttribArray GLES2_GET_FUN(EnableVertexAttribArray)
61 #define glFinish GLES2_GET_FUN(Finish) 63 #define glFinish GLES2_GET_FUN(Finish)
62 #define glFlush GLES2_GET_FUN(Flush) 64 #define glFlush GLES2_GET_FUN(Flush)
63 #define glFramebufferRenderbuffer GLES2_GET_FUN(FramebufferRenderbuffer) 65 #define glFramebufferRenderbuffer GLES2_GET_FUN(FramebufferRenderbuffer)
64 #define glFramebufferTexture2D GLES2_GET_FUN(FramebufferTexture2D) 66 #define glFramebufferTexture2D GLES2_GET_FUN(FramebufferTexture2D)
65 #define glFramebufferTextureLayer GLES2_GET_FUN(FramebufferTextureLayer) 67 #define glFramebufferTextureLayer GLES2_GET_FUN(FramebufferTextureLayer)
66 #define glFrontFace GLES2_GET_FUN(FrontFace) 68 #define glFrontFace GLES2_GET_FUN(FrontFace)
67 #define glGenBuffers GLES2_GET_FUN(GenBuffers) 69 #define glGenBuffers GLES2_GET_FUN(GenBuffers)
68 #define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap) 70 #define glGenerateMipmap GLES2_GET_FUN(GenerateMipmap)
69 #define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers) 71 #define glGenFramebuffers GLES2_GET_FUN(GenFramebuffers)
70 #define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers) 72 #define glGenRenderbuffers GLES2_GET_FUN(GenRenderbuffers)
73 #define glGenSamplers GLES2_GET_FUN(GenSamplers)
71 #define glGenTextures GLES2_GET_FUN(GenTextures) 74 #define glGenTextures GLES2_GET_FUN(GenTextures)
72 #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib) 75 #define glGetActiveAttrib GLES2_GET_FUN(GetActiveAttrib)
73 #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform) 76 #define glGetActiveUniform GLES2_GET_FUN(GetActiveUniform)
74 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders) 77 #define glGetAttachedShaders GLES2_GET_FUN(GetAttachedShaders)
75 #define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation) 78 #define glGetAttribLocation GLES2_GET_FUN(GetAttribLocation)
76 #define glGetBooleanv GLES2_GET_FUN(GetBooleanv) 79 #define glGetBooleanv GLES2_GET_FUN(GetBooleanv)
77 #define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv) 80 #define glGetBufferParameteriv GLES2_GET_FUN(GetBufferParameteriv)
78 #define glGetError GLES2_GET_FUN(GetError) 81 #define glGetError GLES2_GET_FUN(GetError)
79 #define glGetFloatv GLES2_GET_FUN(GetFloatv) 82 #define glGetFloatv GLES2_GET_FUN(GetFloatv)
80 #define glGetFramebufferAttachmentParameteriv \ 83 #define glGetFramebufferAttachmentParameteriv \
81 GLES2_GET_FUN(GetFramebufferAttachmentParameteriv) 84 GLES2_GET_FUN(GetFramebufferAttachmentParameteriv)
82 #define glGetIntegerv GLES2_GET_FUN(GetIntegerv) 85 #define glGetIntegerv GLES2_GET_FUN(GetIntegerv)
83 #define glGetInternalformativ GLES2_GET_FUN(GetInternalformativ) 86 #define glGetInternalformativ GLES2_GET_FUN(GetInternalformativ)
84 #define glGetProgramiv GLES2_GET_FUN(GetProgramiv) 87 #define glGetProgramiv GLES2_GET_FUN(GetProgramiv)
85 #define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog) 88 #define glGetProgramInfoLog GLES2_GET_FUN(GetProgramInfoLog)
86 #define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv) 89 #define glGetRenderbufferParameteriv GLES2_GET_FUN(GetRenderbufferParameteriv)
90 #define glGetSamplerParameterfv GLES2_GET_FUN(GetSamplerParameterfv)
91 #define glGetSamplerParameteriv GLES2_GET_FUN(GetSamplerParameteriv)
87 #define glGetShaderiv GLES2_GET_FUN(GetShaderiv) 92 #define glGetShaderiv GLES2_GET_FUN(GetShaderiv)
88 #define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog) 93 #define glGetShaderInfoLog GLES2_GET_FUN(GetShaderInfoLog)
89 #define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat) 94 #define glGetShaderPrecisionFormat GLES2_GET_FUN(GetShaderPrecisionFormat)
90 #define glGetShaderSource GLES2_GET_FUN(GetShaderSource) 95 #define glGetShaderSource GLES2_GET_FUN(GetShaderSource)
91 #define glGetString GLES2_GET_FUN(GetString) 96 #define glGetString GLES2_GET_FUN(GetString)
92 #define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv) 97 #define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv)
93 #define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv) 98 #define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv)
94 #define glGetUniformfv GLES2_GET_FUN(GetUniformfv) 99 #define glGetUniformfv GLES2_GET_FUN(GetUniformfv)
95 #define glGetUniformiv GLES2_GET_FUN(GetUniformiv) 100 #define glGetUniformiv GLES2_GET_FUN(GetUniformiv)
96 #define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation) 101 #define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation)
97 #define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv) 102 #define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv)
98 #define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv) 103 #define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv)
99 #define glGetVertexAttribPointerv GLES2_GET_FUN(GetVertexAttribPointerv) 104 #define glGetVertexAttribPointerv GLES2_GET_FUN(GetVertexAttribPointerv)
100 #define glHint GLES2_GET_FUN(Hint) 105 #define glHint GLES2_GET_FUN(Hint)
101 #define glInvalidateFramebuffer GLES2_GET_FUN(InvalidateFramebuffer) 106 #define glInvalidateFramebuffer GLES2_GET_FUN(InvalidateFramebuffer)
102 #define glInvalidateSubFramebuffer GLES2_GET_FUN(InvalidateSubFramebuffer) 107 #define glInvalidateSubFramebuffer GLES2_GET_FUN(InvalidateSubFramebuffer)
103 #define glIsBuffer GLES2_GET_FUN(IsBuffer) 108 #define glIsBuffer GLES2_GET_FUN(IsBuffer)
104 #define glIsEnabled GLES2_GET_FUN(IsEnabled) 109 #define glIsEnabled GLES2_GET_FUN(IsEnabled)
105 #define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer) 110 #define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer)
106 #define glIsProgram GLES2_GET_FUN(IsProgram) 111 #define glIsProgram GLES2_GET_FUN(IsProgram)
107 #define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer) 112 #define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer)
113 #define glIsSampler GLES2_GET_FUN(IsSampler)
108 #define glIsShader GLES2_GET_FUN(IsShader) 114 #define glIsShader GLES2_GET_FUN(IsShader)
109 #define glIsTexture GLES2_GET_FUN(IsTexture) 115 #define glIsTexture GLES2_GET_FUN(IsTexture)
110 #define glLineWidth GLES2_GET_FUN(LineWidth) 116 #define glLineWidth GLES2_GET_FUN(LineWidth)
111 #define glLinkProgram GLES2_GET_FUN(LinkProgram) 117 #define glLinkProgram GLES2_GET_FUN(LinkProgram)
112 #define glPixelStorei GLES2_GET_FUN(PixelStorei) 118 #define glPixelStorei GLES2_GET_FUN(PixelStorei)
113 #define glPolygonOffset GLES2_GET_FUN(PolygonOffset) 119 #define glPolygonOffset GLES2_GET_FUN(PolygonOffset)
114 #define glReadBuffer GLES2_GET_FUN(ReadBuffer) 120 #define glReadBuffer GLES2_GET_FUN(ReadBuffer)
115 #define glReadPixels GLES2_GET_FUN(ReadPixels) 121 #define glReadPixels GLES2_GET_FUN(ReadPixels)
116 #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler) 122 #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler)
117 #define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage) 123 #define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage)
118 #define glSampleCoverage GLES2_GET_FUN(SampleCoverage) 124 #define glSampleCoverage GLES2_GET_FUN(SampleCoverage)
125 #define glSamplerParameterf GLES2_GET_FUN(SamplerParameterf)
126 #define glSamplerParameterfv GLES2_GET_FUN(SamplerParameterfv)
127 #define glSamplerParameteri GLES2_GET_FUN(SamplerParameteri)
128 #define glSamplerParameteriv GLES2_GET_FUN(SamplerParameteriv)
119 #define glScissor GLES2_GET_FUN(Scissor) 129 #define glScissor GLES2_GET_FUN(Scissor)
120 #define glShaderBinary GLES2_GET_FUN(ShaderBinary) 130 #define glShaderBinary GLES2_GET_FUN(ShaderBinary)
121 #define glShaderSource GLES2_GET_FUN(ShaderSource) 131 #define glShaderSource GLES2_GET_FUN(ShaderSource)
122 #define glShallowFinishCHROMIUM GLES2_GET_FUN(ShallowFinishCHROMIUM) 132 #define glShallowFinishCHROMIUM GLES2_GET_FUN(ShallowFinishCHROMIUM)
123 #define glShallowFlushCHROMIUM GLES2_GET_FUN(ShallowFlushCHROMIUM) 133 #define glShallowFlushCHROMIUM GLES2_GET_FUN(ShallowFlushCHROMIUM)
124 #define glStencilFunc GLES2_GET_FUN(StencilFunc) 134 #define glStencilFunc GLES2_GET_FUN(StencilFunc)
125 #define glStencilFuncSeparate GLES2_GET_FUN(StencilFuncSeparate) 135 #define glStencilFuncSeparate GLES2_GET_FUN(StencilFuncSeparate)
126 #define glStencilMask GLES2_GET_FUN(StencilMask) 136 #define glStencilMask GLES2_GET_FUN(StencilMask)
127 #define glStencilMaskSeparate GLES2_GET_FUN(StencilMaskSeparate) 137 #define glStencilMaskSeparate GLES2_GET_FUN(StencilMaskSeparate)
128 #define glStencilOp GLES2_GET_FUN(StencilOp) 138 #define glStencilOp GLES2_GET_FUN(StencilOp)
(...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after
267 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) 277 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT)
268 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) 278 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM)
269 #define glScheduleOverlayPlaneCHROMIUM \ 279 #define glScheduleOverlayPlaneCHROMIUM \
270 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) 280 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM)
271 #define glSwapInterval GLES2_GET_FUN(SwapInterval) 281 #define glSwapInterval GLES2_GET_FUN(SwapInterval)
272 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) 282 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM)
273 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) 283 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM)
274 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) 284 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR)
275 285
276 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ 286 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_
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