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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGradientShaderPriv.h" | 8 #include "SkGradientShaderPriv.h" |
9 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
10 #include "SkRadialGradient.h" | 10 #include "SkRadialGradient.h" |
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1099 SkASSERT(fAtlas); | 1099 SkASSERT(fAtlas); |
1100 | 1100 |
1101 // We always filter the gradient table. Each table is one row of a textu
re, always y-clamp. | 1101 // We always filter the gradient table. Each table is one row of a textu
re, always y-clamp. |
1102 GrTextureParams params; | 1102 GrTextureParams params; |
1103 params.setFilterMode(GrTextureParams::kBilerp_FilterMode); | 1103 params.setFilterMode(GrTextureParams::kBilerp_FilterMode); |
1104 params.setTileModeX(tileMode); | 1104 params.setTileModeX(tileMode); |
1105 | 1105 |
1106 fRow = fAtlas->lockRow(bitmap); | 1106 fRow = fAtlas->lockRow(bitmap); |
1107 if (-1 != fRow) { | 1107 if (-1 != fRow) { |
1108 fYCoord = fAtlas->getYOffset(fRow) + SK_ScalarHalf * fAtlas->getNorm
alizedTexelHeight(); | 1108 fYCoord = fAtlas->getYOffset(fRow) + SK_ScalarHalf * fAtlas->getNorm
alizedTexelHeight(); |
1109 fCoordTransform.reset(kCoordSet, matrix, fAtlas->getTexture()); | 1109 fCoordTransform.reset(kCoordSet, matrix, fAtlas->getTexture(), param
s.filterMode()); |
1110 fTextureAccess.reset(fAtlas->getTexture(), params); | 1110 fTextureAccess.reset(fAtlas->getTexture(), params); |
1111 } else { | 1111 } else { |
1112 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(ctx, bitmap
, ¶ms)); | 1112 SkAutoTUnref<GrTexture> texture(GrRefCachedBitmapTexture(ctx, bitmap
, ¶ms)); |
1113 fCoordTransform.reset(kCoordSet, matrix, texture); | 1113 fCoordTransform.reset(kCoordSet, matrix, texture, params.filterMode(
)); |
1114 fTextureAccess.reset(texture, params); | 1114 fTextureAccess.reset(texture, params); |
1115 fYCoord = SK_ScalarHalf; | 1115 fYCoord = SK_ScalarHalf; |
1116 } | 1116 } |
1117 this->addTextureAccess(&fTextureAccess); | 1117 this->addTextureAccess(&fTextureAccess); |
1118 } | 1118 } |
1119 this->addCoordTransform(&fCoordTransform); | 1119 this->addCoordTransform(&fCoordTransform); |
1120 } | 1120 } |
1121 | 1121 |
1122 GrGradientEffect::~GrGradientEffect() { | 1122 GrGradientEffect::~GrGradientEffect() { |
1123 if (this->useAtlas()) { | 1123 if (this->useAtlas()) { |
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1180 (*stops)[i] = stop; | 1180 (*stops)[i] = stop; |
1181 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 1181 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
1182 } | 1182 } |
1183 } | 1183 } |
1184 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 1184 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
1185 | 1185 |
1186 return outColors; | 1186 return outColors; |
1187 } | 1187 } |
1188 | 1188 |
1189 #endif | 1189 #endif |
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