Index: gpu/command_buffer/cmd_buffer_functions.txt |
diff --git a/gpu/command_buffer/cmd_buffer_functions.txt b/gpu/command_buffer/cmd_buffer_functions.txt |
index 03b851f3a3f120f87dfa76690fc8cdf36d6c3e41..f0b1627df6c476359ba30858444a0b962d9ef37d 100644 |
--- a/gpu/command_buffer/cmd_buffer_functions.txt |
+++ b/gpu/command_buffer/cmd_buffer_functions.txt |
@@ -236,7 +236,7 @@ GL_APICALL void GL_APIENTRY glPopulateSubscribedValuesCHROMIUM (GLenumVa |
GL_APICALL void GL_APIENTRY glUniformValuebufferCHROMIUM (GLintUniformLocation location, GLenumValueBufferTarget target, GLenumSubscriptionTarget subscription); |
GL_APICALL void GL_APIENTRY glBindTexImage2DCHROMIUM (GLenumTextureBindTarget target, GLint imageId); |
GL_APICALL void GL_APIENTRY glReleaseTexImage2DCHROMIUM (GLenumTextureBindTarget target, GLint imageId); |
-GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* name); |
+GL_APICALL void GL_APIENTRY glTraceBeginCHROMIUM (const char* category_name, const char* trace_name); |
GL_APICALL void GL_APIENTRY glTraceEndCHROMIUM (void); |
GL_APICALL void GL_APIENTRY glAsyncTexSubImage2DCHROMIUM (GLenumTextureTarget target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenumTextureFormat format, GLenumPixelType type, const void* data); |
GL_APICALL void GL_APIENTRY glAsyncTexImage2DCHROMIUM (GLenumTextureTarget target, GLint level, GLenumTextureInternalFormat internalformat, GLsizei width, GLsizei height, GLintTextureBorder border, GLenumTextureFormat format, GLenumPixelType type, const void* pixels); |
@@ -249,6 +249,7 @@ GL_APICALL void GL_APIENTRY glWaitSyncPointCHROMIUM (GLuint sync_point); |
GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenum* bufs); |
GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLint bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); |
+GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); |
// Extension CHROMIUM_path_rendering. |
GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matrixMode, const GLfloat* m); |