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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 64 #include "cc/scheduler/delay_based_time_source.h" | 64 #include "cc/scheduler/delay_based_time_source.h" |
| 65 #include "cc/trees/damage_tracker.h" | 65 #include "cc/trees/damage_tracker.h" |
| 66 #include "cc/trees/layer_tree_host.h" | 66 #include "cc/trees/layer_tree_host.h" |
| 67 #include "cc/trees/layer_tree_host_common.h" | 67 #include "cc/trees/layer_tree_host_common.h" |
| 68 #include "cc/trees/layer_tree_impl.h" | 68 #include "cc/trees/layer_tree_impl.h" |
| 69 #include "cc/trees/occlusion_tracker.h" | 69 #include "cc/trees/occlusion_tracker.h" |
| 70 #include "cc/trees/single_thread_proxy.h" | 70 #include "cc/trees/single_thread_proxy.h" |
| 71 #include "cc/trees/tree_synchronizer.h" | 71 #include "cc/trees/tree_synchronizer.h" |
| 72 #include "gpu/command_buffer/client/gles2_interface.h" | 72 #include "gpu/command_buffer/client/gles2_interface.h" |
| 73 #include "gpu/GLES2/gl2extchromium.h" | 73 #include "gpu/GLES2/gl2extchromium.h" |
| 74 #include "ui/gfx/frame_time.h" | |
| 75 #include "ui/gfx/geometry/rect_conversions.h" | 74 #include "ui/gfx/geometry/rect_conversions.h" |
| 76 #include "ui/gfx/geometry/size_conversions.h" | 75 #include "ui/gfx/geometry/size_conversions.h" |
| 77 #include "ui/gfx/geometry/vector2d_conversions.h" | 76 #include "ui/gfx/geometry/vector2d_conversions.h" |
| 78 | 77 |
| 79 namespace cc { | 78 namespace cc { |
| 80 namespace { | 79 namespace { |
| 81 | 80 |
| 82 // Small helper class that saves the current viewport location as the user sees | 81 // Small helper class that saves the current viewport location as the user sees |
| 83 // it and resets to the same location. | 82 // it and resets to the same location. |
| 84 class ViewportAnchor { | 83 class ViewportAnchor { |
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| 213 memory_history_(MemoryHistory::Create()), | 212 memory_history_(MemoryHistory::Create()), |
| 214 debug_rect_history_(DebugRectHistory::Create()), | 213 debug_rect_history_(DebugRectHistory::Create()), |
| 215 texture_mailbox_deleter_(new TextureMailboxDeleter( | 214 texture_mailbox_deleter_(new TextureMailboxDeleter( |
| 216 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner() | 215 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner() |
| 217 : proxy_->MainThreadTaskRunner())), | 216 : proxy_->MainThreadTaskRunner())), |
| 218 max_memory_needed_bytes_(0), | 217 max_memory_needed_bytes_(0), |
| 219 zero_budget_(false), | 218 zero_budget_(false), |
| 220 device_scale_factor_(1.f), | 219 device_scale_factor_(1.f), |
| 221 overhang_ui_resource_id_(0), | 220 overhang_ui_resource_id_(0), |
| 222 resourceless_software_draw_(false), | 221 resourceless_software_draw_(false), |
| 223 begin_impl_frame_interval_(BeginFrameArgs::DefaultInterval()), | |
| 224 animation_registrar_(AnimationRegistrar::Create()), | 222 animation_registrar_(AnimationRegistrar::Create()), |
| 225 rendering_stats_instrumentation_(rendering_stats_instrumentation), | 223 rendering_stats_instrumentation_(rendering_stats_instrumentation), |
| 226 micro_benchmark_controller_(this), | 224 micro_benchmark_controller_(this), |
| 227 shared_bitmap_manager_(shared_bitmap_manager), | 225 shared_bitmap_manager_(shared_bitmap_manager), |
| 228 gpu_memory_buffer_manager_(gpu_memory_buffer_manager), | 226 gpu_memory_buffer_manager_(gpu_memory_buffer_manager), |
| 229 id_(id), | 227 id_(id), |
| 230 requires_high_res_to_draw_(false), | 228 requires_high_res_to_draw_(false), |
| 231 required_for_draw_tile_is_top_of_raster_queue_(false) { | 229 required_for_draw_tile_is_top_of_raster_queue_(false) { |
| 232 DCHECK(proxy_->IsImplThread()); | 230 DCHECK(proxy_->IsImplThread()); |
| 233 DidVisibilityChange(this, visible_); | 231 DidVisibilityChange(this, visible_); |
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| 367 if (EvictedUIResourcesExist()) { | 365 if (EvictedUIResourcesExist()) { |
| 368 TRACE_EVENT_INSTANT0( | 366 TRACE_EVENT_INSTANT0( |
| 369 "cc", "LayerTreeHostImpl::CanDraw UI resources evicted not recreated", | 367 "cc", "LayerTreeHostImpl::CanDraw UI resources evicted not recreated", |
| 370 TRACE_EVENT_SCOPE_THREAD); | 368 TRACE_EVENT_SCOPE_THREAD); |
| 371 return false; | 369 return false; |
| 372 } | 370 } |
| 373 return true; | 371 return true; |
| 374 } | 372 } |
| 375 | 373 |
| 376 void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) { | 374 void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) { |
| 375 // DCHECK(!current_begin_frame_args_.HasFinished()); | |
| 376 // DCHECK(monotonic_time == current_begin_frame_args_.Get().frame_time) | |
| 377 // << "Called animate with unknown frame time!?"; | |
| 377 if (input_handler_client_) | 378 if (input_handler_client_) |
| 378 input_handler_client_->Animate(monotonic_time); | 379 input_handler_client_->Animate(monotonic_time); |
| 379 AnimatePageScale(monotonic_time); | 380 AnimatePageScale(monotonic_time); |
| 380 AnimateLayers(monotonic_time); | 381 AnimateLayers(monotonic_time); |
| 381 AnimateScrollbars(monotonic_time); | 382 AnimateScrollbars(monotonic_time); |
| 382 AnimateTopControls(monotonic_time); | 383 AnimateTopControls(monotonic_time); |
| 383 } | 384 } |
| 384 | 385 |
| 385 void LayerTreeHostImpl::PrepareTiles() { | 386 void LayerTreeHostImpl::PrepareTiles() { |
| 386 if (!tile_manager_) | 387 if (!tile_manager_) |
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| 1625 "input", | 1626 "input", |
| 1626 "LatencyInfo.Flow", | 1627 "LatencyInfo.Flow", |
| 1627 TRACE_ID_DONT_MANGLE(metadata.latency_info[i].trace_id), | 1628 TRACE_ID_DONT_MANGLE(metadata.latency_info[i].trace_id), |
| 1628 "SwapBuffers"); | 1629 "SwapBuffers"); |
| 1629 } | 1630 } |
| 1630 renderer_->SwapBuffers(metadata); | 1631 renderer_->SwapBuffers(metadata); |
| 1631 return true; | 1632 return true; |
| 1632 } | 1633 } |
| 1633 | 1634 |
| 1634 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { | 1635 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { |
| 1635 // Sample the frame time now. This time will be used for updating animations | 1636 current_begin_frame_args_.Start(args); |
| 1636 // when we draw. | |
| 1637 UpdateCurrentBeginFrameArgs(args); | |
| 1638 // Cache the begin impl frame interval | |
| 1639 begin_impl_frame_interval_ = args.interval; | |
| 1640 | 1637 |
| 1641 if (required_for_draw_tile_is_top_of_raster_queue_) { | 1638 if (required_for_draw_tile_is_top_of_raster_queue_) { |
| 1642 // Optimistically schedule a draw, as a tile required for draw is at the top | 1639 // Optimistically schedule a draw, as a tile required for draw is at the top |
| 1643 // of the current raster queue. This will let us expect the tile to complete | 1640 // of the current raster queue. This will let us expect the tile to complete |
| 1644 // and draw it within the impl frame we are beginning now. | 1641 // and draw it within the impl frame we are beginning now. |
| 1645 SetNeedsRedraw(); | 1642 SetNeedsRedraw(); |
| 1646 } | 1643 } |
| 1647 } | 1644 } |
| 1648 | 1645 |
| 1649 void LayerTreeHostImpl::UpdateViewportContainerSizes() { | 1646 void LayerTreeHostImpl::UpdateViewportContainerSizes() { |
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| 2402 ScrollOffsetAnimationCurve* curve = | 2399 ScrollOffsetAnimationCurve* curve = |
| 2403 animation->curve()->ToScrollOffsetAnimationCurve(); | 2400 animation->curve()->ToScrollOffsetAnimationCurve(); |
| 2404 | 2401 |
| 2405 gfx::ScrollOffset new_target = | 2402 gfx::ScrollOffset new_target = |
| 2406 gfx::ScrollOffsetWithDelta(curve->target_value(), scroll_delta); | 2403 gfx::ScrollOffsetWithDelta(curve->target_value(), scroll_delta); |
| 2407 new_target.SetToMax(gfx::ScrollOffset()); | 2404 new_target.SetToMax(gfx::ScrollOffset()); |
| 2408 new_target.SetToMin(layer_impl->MaxScrollOffset()); | 2405 new_target.SetToMin(layer_impl->MaxScrollOffset()); |
| 2409 | 2406 |
| 2410 curve->UpdateTarget( | 2407 curve->UpdateTarget( |
| 2411 animation->TrimTimeToCurrentIteration( | 2408 animation->TrimTimeToCurrentIteration( |
| 2412 CurrentBeginFrameArgs().frame_time).InSecondsF(), | 2409 current_begin_frame_args_.Get().frame_time).InSecondsF(), |
| 2413 new_target); | 2410 new_target); |
| 2414 | 2411 |
| 2415 return ScrollStarted; | 2412 return ScrollStarted; |
| 2416 } | 2413 } |
| 2417 // ScrollAnimated is only used for wheel scrolls. We use the same bubbling | 2414 // ScrollAnimated is only used for wheel scrolls. We use the same bubbling |
| 2418 // behavior as ScrollBy to determine which layer to animate, but we do not | 2415 // behavior as ScrollBy to determine which layer to animate, but we do not |
| 2419 // do the Android-specific things in ScrollBy like showing top controls. | 2416 // do the Android-specific things in ScrollBy like showing top controls. |
| 2420 InputHandler::ScrollStatus scroll_status = ScrollBegin(viewport_point, Wheel); | 2417 InputHandler::ScrollStatus scroll_status = ScrollBegin(viewport_point, Wheel); |
| 2421 if (scroll_status == ScrollStarted) { | 2418 if (scroll_status == ScrollStarted) { |
| 2422 gfx::Vector2dF pending_delta = scroll_delta; | 2419 gfx::Vector2dF pending_delta = scroll_delta; |
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| 3217 global_tile_state_.tree_priority = priority; | 3214 global_tile_state_.tree_priority = priority; |
| 3218 DidModifyTilePriorities(); | 3215 DidModifyTilePriorities(); |
| 3219 } | 3216 } |
| 3220 | 3217 |
| 3221 TreePriority LayerTreeHostImpl::GetTreePriority() const { | 3218 TreePriority LayerTreeHostImpl::GetTreePriority() const { |
| 3222 return global_tile_state_.tree_priority; | 3219 return global_tile_state_.tree_priority; |
| 3223 } | 3220 } |
| 3224 | 3221 |
| 3225 void LayerTreeHostImpl::UpdateCurrentBeginFrameArgs( | 3222 void LayerTreeHostImpl::UpdateCurrentBeginFrameArgs( |
| 3226 const BeginFrameArgs& args) { | 3223 const BeginFrameArgs& args) { |
| 3227 DCHECK(!current_begin_frame_args_.IsValid()); | 3224 current_begin_frame_args_.Start(args); |
| 3228 current_begin_frame_args_ = args; | |
| 3229 // TODO(skyostil): Stop overriding the frame time once the usage of frame | |
| 3230 // timing is unified. | |
| 3231 current_begin_frame_args_.frame_time = gfx::FrameTime::Now(); | |
| 3232 } | 3225 } |
| 3233 | 3226 |
| 3234 void LayerTreeHostImpl::ResetCurrentBeginFrameArgsForNextFrame() { | 3227 void LayerTreeHostImpl::ResetCurrentBeginFrameArgsForNextFrame() { |
| 3235 current_begin_frame_args_ = BeginFrameArgs(); | 3228 current_begin_frame_args_.Finish(); |
|
brianderson
2014/12/18 02:01:38
I forget why we need to reset the current args. Ca
mithro-old
2014/12/18 17:22:41
See my reasoning else were. I think the fact that
| |
| 3236 } | 3229 } |
| 3237 | 3230 |
| 3238 BeginFrameArgs LayerTreeHostImpl::CurrentBeginFrameArgs() const { | 3231 BeginFrameArgs LayerTreeHostImpl::CurrentBeginFrameArgs() const { |
| 3239 // Try to use the current frame time to keep animations non-jittery. But if | 3232 // TODO(mithro): Remove this section once all calls to CurrentBeginFrameArgs |
| 3240 // we're not in a frame (because this is during an input event or a delayed | 3233 // which happens outside frame rendering are fixed. |
| 3241 // task), fall back to physical time. This should still be monotonic. | 3234 if (current_begin_frame_args_.HasFinished()) { |
| 3242 if (current_begin_frame_args_.IsValid()) | 3235 return current_begin_frame_args_.Last(); |
| 3243 return current_begin_frame_args_; | 3236 } |
| 3244 return BeginFrameArgs::Create( | 3237 return current_begin_frame_args_.Get(); |
| 3245 BEGINFRAME_FROM_HERE, gfx::FrameTime::Now(), base::TimeTicks(), | 3238 } |
| 3246 BeginFrameArgs::DefaultInterval(), BeginFrameArgs::NORMAL); | 3239 |
| 3240 base::TimeDelta LayerTreeHostImpl::CurrentBeginFrameInterval() const { | |
| 3241 return current_begin_frame_args_.Interval(); | |
| 3247 } | 3242 } |
| 3248 | 3243 |
| 3249 scoped_refptr<base::debug::ConvertableToTraceFormat> | 3244 scoped_refptr<base::debug::ConvertableToTraceFormat> |
| 3250 LayerTreeHostImpl::AsValue() const { | 3245 LayerTreeHostImpl::AsValue() const { |
| 3251 return AsValueWithFrame(NULL); | 3246 return AsValueWithFrame(NULL); |
| 3252 } | 3247 } |
| 3253 | 3248 |
| 3254 scoped_refptr<base::debug::ConvertableToTraceFormat> | 3249 scoped_refptr<base::debug::ConvertableToTraceFormat> |
| 3255 LayerTreeHostImpl::AsValueWithFrame(FrameData* frame) const { | 3250 LayerTreeHostImpl::AsValueWithFrame(FrameData* frame) const { |
| 3256 scoped_refptr<base::debug::TracedValue> state = | 3251 scoped_refptr<base::debug::TracedValue> state = |
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| 3481 } | 3476 } |
| 3482 | 3477 |
| 3483 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { | 3478 void LayerTreeHostImpl::UnregisterPictureLayerImpl(PictureLayerImpl* layer) { |
| 3484 std::vector<PictureLayerImpl*>::iterator it = | 3479 std::vector<PictureLayerImpl*>::iterator it = |
| 3485 std::find(picture_layers_.begin(), picture_layers_.end(), layer); | 3480 std::find(picture_layers_.begin(), picture_layers_.end(), layer); |
| 3486 DCHECK(it != picture_layers_.end()); | 3481 DCHECK(it != picture_layers_.end()); |
| 3487 picture_layers_.erase(it); | 3482 picture_layers_.erase(it); |
| 3488 } | 3483 } |
| 3489 | 3484 |
| 3490 } // namespace cc | 3485 } // namespace cc |
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