| Index: polymer_0.5.0/bower_components/paper-ripple/paper-ripple.html
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| diff --git a/bower_components/paper-ripple/paper-ripple.html b/polymer_0.5.0/bower_components/paper-ripple/paper-ripple.html
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| similarity index 97%
|
| rename from bower_components/paper-ripple/paper-ripple.html
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| rename to polymer_0.5.0/bower_components/paper-ripple/paper-ripple.html
|
| index dc0c894846bc7ecbff9745edcea1bd7ec91471ea..85d86c234b2b3e8936ca13463a67246232f68f69 100644
|
| --- a/bower_components/paper-ripple/paper-ripple.html
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| +++ b/polymer_0.5.0/bower_components/paper-ripple/paper-ripple.html
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| @@ -44,7 +44,8 @@ Styling ripple effect:
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| Note that CSS color property is inherited so it is not required to set it on
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| the `paper-ripple` element directly.
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|
|
| -Apply `recenteringTouch` class to make the recentering rippling effect.
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| +By default, the ripple is centered on the point of contact. Apply `recenteringTouch`
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| +class to have the ripple grow toward the center of its container.
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|
|
| <paper-ripple class="recenteringTouch"></paper-ripple>
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|
|
| @@ -57,6 +58,15 @@ Apply `circle` class to make the rippling effect within a circle.
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| @homepage github.io
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| -->
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|
|
| +<!--
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| +Fired when the animation finishes. This is useful if you want to wait until the ripple
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| +animation finishes to perform some action.
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| +
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| +@event core-transitionend
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| +@param {Object} detail
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| +@param {Object} detail.node The animated node
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| +-->
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| +
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| <link rel="import" href="../polymer/polymer.html" >
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|
|
| <polymer-element name="paper-ripple" attributes="initialOpacity opacityDecayVelocity">
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| @@ -121,7 +131,7 @@ Apply `circle` class to make the rippling effect within a circle.
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| // INK EQUATIONS
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| //
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| function waveRadiusFn(touchDownMs, touchUpMs, anim) {
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| - // Convert from ms to s.
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| + // Convert from ms to s
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| var touchDown = touchDownMs / 1000;
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| var touchUp = touchUpMs / 1000;
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| var totalElapsed = touchDown + touchUp;
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|
|