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Side by Side Diff: polymer_0.5.0/bower_components/web-animations-js/test/js/animation-constructor.js

Issue 786953007: npm_modules: Fork bower_components into Polymer 0.4.0 and 0.5.0 versions (Closed) Base URL: https://chromium.googlesource.com/infra/third_party/npm_modules.git@master
Patch Set: Created 5 years, 11 months ago
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1 suite('animation-constructor', function() {
2 setup(function() {
3 document.timeline.getAnimationPlayers().forEach(function(player) {
4 player.cancel();
5 });
6 });
7
8 test('Playing an Animation makes a Player', function() {
9 var animation = new Animation(document.body, [], 1000);
10 assert.equal(document.body.getAnimationPlayers().length, 0);
11
12 var player = document.timeline.play(animation);
13 tick(200);
14 assert.equal(document.body.getAnimationPlayers().length, 1);
15
16 tick(1600);
17 assert.equal(document.body.getAnimationPlayers().length, 0);
18 });
19
20 test('Setting the timing function on an Animation works', function() {
21 function leftAsNumber(target) {
22 left = getComputedStyle(target).left;
23 return Number(left.substring(0, left.length - 2));
24 }
25
26 var target1 = document.createElement('div');
27 var target2 = document.createElement('div');
28 target1.style.position = 'absolute';
29 target2.style.position = 'absolute';
30 document.body.appendChild(target1);
31 document.body.appendChild(target2);
32
33 var animation1 = new Animation(target1, [{left: '0px'}, {left: '50px'}], 100 0);
34 var animation2 = new Animation(target2, [{left: '0px'}, {left: '50px'}], {du ration: 1000, easing: 'ease-in'});
35
36 var player1 = document.timeline.play(animation1);
37 var player2 = document.timeline.play(animation2);
38
39 tick(0);
40 assert.equal(leftAsNumber(target1), 0);
41 assert.equal(leftAsNumber(target2), 0);
42
43 tick(250);
44 assert.closeTo(leftAsNumber(target1), 12.5, 1);
45 assert.closeTo(leftAsNumber(target2), 4.65, 1);
46
47 tick(500);
48 assert.closeTo(leftAsNumber(target1), 25, 1);
49 assert.closeTo(leftAsNumber(target2), 15.25, 1);
50 });
51
52 test('Timing is always converted to AnimationTimingInput', function() {
53 var target = document.createElement('div');
54 document.body.appendChild(target);
55
56 var keyframes = [{background: 'blue'}, {background: 'red'}];
57
58 var animation = new Animation(target, keyframes, 200);
59 assert.equal(animation.timing.duration, 200);
60
61 animation = new Animation(target, keyframes);
62 assert.isDefined(animation.timing);
63
64 animation = new Animation(target, keyframes, {duration: 200});
65 var group = new AnimationGroup([animation]);
66 assert.equal(group.timing.duration, 'auto');
67 });
68
69 test('Handle null target on Animation', function() {
70 var animation = new Animation(null, function(tf) {
71 // noop
72 }, 200);
73
74 var player = document.timeline.play(animation);
75 assert.isNotNull(player);
76 tick(50);
77 tick(150);
78 assert.equal(player.currentTime, 100);
79 });
80 });
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