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| 1 // Copyright 2014 Google Inc. All rights reserved. |
| 2 // |
| 3 // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 // you may not use this file except in compliance with the License. |
| 5 // You may obtain a copy of the License at |
| 6 // |
| 7 // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 // |
| 9 // Unless required by applicable law or agreed to in writing, software |
| 10 // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 // See the License for the specific language governing permissions and |
| 13 // limitations under the License. |
| 14 |
| 15 (function(shared, scope, testing) { |
| 16 |
| 17 function groupChildDuration(node) { |
| 18 return node._timing.delay + node.activeDuration + node._timing.endDelay; |
| 19 }; |
| 20 |
| 21 function KeyframeEffect(effect) { |
| 22 this._frames = shared.normalizeKeyframes(effect); |
| 23 } |
| 24 |
| 25 KeyframeEffect.prototype = { |
| 26 getFrames: function() { return this._frames; } |
| 27 }; |
| 28 |
| 29 scope.Animation = function(target, effect, timingInput) { |
| 30 this.target = target; |
| 31 // TODO: Make modifications to specified update the underlying player |
| 32 this._timing = shared.normalizeTimingInput(timingInput); |
| 33 this.timing = shared.makeTiming(timingInput); |
| 34 // TODO: Make this a live object - will need to separate normalization of |
| 35 // keyframes into a shared module. |
| 36 if (typeof effect == 'function') |
| 37 this.effect = effect; |
| 38 else |
| 39 this.effect = new KeyframeEffect(effect); |
| 40 this._effect = effect; |
| 41 this.activeDuration = shared.calculateActiveDuration(this._timing); |
| 42 return this; |
| 43 }; |
| 44 |
| 45 var originalElementAnimate = Element.prototype.animate; |
| 46 Element.prototype.animate = function(effect, timing) { |
| 47 return scope.timeline.play(new scope.Animation(this, effect, timing)); |
| 48 }; |
| 49 |
| 50 var nullTarget = document.createElement('div'); |
| 51 scope.newUnderlyingPlayerForAnimation = function(animation) { |
| 52 var target = animation.target || nullTarget; |
| 53 var effect = animation._effect; |
| 54 if (typeof effect == 'function') { |
| 55 effect = []; |
| 56 } |
| 57 return originalElementAnimate.apply(target, [effect, animation.timing]); |
| 58 }; |
| 59 |
| 60 scope.bindPlayerForAnimation = function(player) { |
| 61 if (player.source && typeof player.source.effect == 'function') { |
| 62 scope.bindPlayerForCustomEffect(player); |
| 63 } |
| 64 }; |
| 65 |
| 66 var pendingGroups = []; |
| 67 scope.awaitStartTime = function(groupPlayer) { |
| 68 if (groupPlayer.startTime !== null || !groupPlayer._isGroup) |
| 69 return; |
| 70 if (pendingGroups.length == 0) { |
| 71 requestAnimationFrame(updatePendingGroups); |
| 72 } |
| 73 pendingGroups.push(groupPlayer); |
| 74 }; |
| 75 function updatePendingGroups() { |
| 76 var updated = false; |
| 77 while (pendingGroups.length) { |
| 78 pendingGroups.shift()._updateChildren(); |
| 79 updated = true; |
| 80 } |
| 81 return updated; |
| 82 } |
| 83 var originalGetComputedStyle = window.getComputedStyle; |
| 84 Object.defineProperty(window, 'getComputedStyle', { |
| 85 configurable: true, |
| 86 enumerable: true, |
| 87 value: function() { |
| 88 var result = originalGetComputedStyle.apply(this, arguments); |
| 89 if (updatePendingGroups()) |
| 90 result = originalGetComputedStyle.apply(this, arguments); |
| 91 return result; |
| 92 }, |
| 93 }); |
| 94 |
| 95 // TODO: Call into this less frequently. |
| 96 scope.Player.prototype._updateChildren = function() { |
| 97 if (this.startTime === null || !this.source || !this._isGroup) |
| 98 return; |
| 99 var offset = this.source._timing.delay; |
| 100 for (var i = 0; i < this.source.children.length; i++) { |
| 101 var child = this.source.children[i]; |
| 102 var childPlayer; |
| 103 |
| 104 if (i >= this._childPlayers.length) { |
| 105 childPlayer = window.document.timeline.play(child); |
| 106 child.player = this.source.player; |
| 107 this._childPlayers.push(childPlayer); |
| 108 } else { |
| 109 childPlayer = this._childPlayers[i]; |
| 110 } |
| 111 |
| 112 if (childPlayer.startTime != this.startTime + offset) { |
| 113 childPlayer.startTime = this.startTime + offset; |
| 114 childPlayer._updateChildren(); |
| 115 } |
| 116 |
| 117 if (this.playbackRate == -1 && this.currentTime < offset && childPlayer.cu
rrentTime !== -1) { |
| 118 childPlayer.currentTime = -1; |
| 119 } |
| 120 |
| 121 if (this.source instanceof window.AnimationSequence) |
| 122 offset += groupChildDuration(child); |
| 123 } |
| 124 }; |
| 125 |
| 126 window.Animation = scope.Animation; |
| 127 window.Element.prototype.getAnimationPlayers = function() { |
| 128 return document.timeline.getAnimationPlayers().filter(function(player) { |
| 129 return player.source !== null && player.source.target == this; |
| 130 }.bind(this)); |
| 131 }; |
| 132 |
| 133 scope.groupChildDuration = groupChildDuration; |
| 134 |
| 135 }(webAnimationsShared, webAnimationsMaxifill, webAnimationsTesting)); |
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