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| 1 ### 1.0.1 - *November 26 2014* |
| 2 |
| 3 * Players should be constructed in idle state |
| 4 * `play()` and `reverse()` should not force a start times |
| 5 * Add `requestAnimationFrame` ids and `cancelAnimationFrame` |
| 6 |
| 7 ### 1.0.0 — *November 21 2014* |
| 8 |
| 9 The web-animations-js hackers are pleased to announce the release of |
| 10 a new codebase for the Web Animations Polyfill: |
| 11 https://github.com/web-animations/web-animations-js |
| 12 |
| 13 The previous polyfill has been moved to: |
| 14 https://github.com/web-animations/web-animations-js-legacy |
| 15 |
| 16 The new codebase is focused on code-size -- our smallest target is |
| 17 now only 33kb or 11kb after gzip. |
| 18 |
| 19 We've implemented native fallback. If the target browser provides |
| 20 Web Animations features natively, the Polyfill will use them. |
| 21 |
| 22 We now provide three different build targets: |
| 23 |
| 24 `web-animations.min.js` - Tracks the Web Animations features that |
| 25 are supported natively in browsers. Today that means Element.animate |
| 26 and Playback Control in Chrome. If you’re not sure what features you |
| 27 will need, start with this. |
| 28 |
| 29 `web-animations-next.min.js` - All of web-animations.min.js plus |
| 30 features that are still undergoing discussion or have yet to be |
| 31 implemented natively. |
| 32 |
| 33 `web-animations-next-lite.min.js` - A cut down version of |
| 34 web-animations-next, removes several lesser used property handlers |
| 35 and some of the larger and less used features such as matrix |
| 36 interpolation/decomposition. |
| 37 |
| 38 Not all features of the previous polyfill have been ported to the |
| 39 new codebase; most notably mutation of Animations and Groups and |
| 40 Additive Animations are not yet supported. These features are still |
| 41 important and will be implemented in the coming weeks. |
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