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1 <!-- | 1 <!-- |
2 Copyright (c) 2014 The Polymer Project Authors. All rights reserved. | 2 Copyright (c) 2014 The Polymer Project Authors. All rights reserved. |
3 This code may only be used under the BSD style license found at http://polymer.g
ithub.io/LICENSE.txt | 3 This code may only be used under the BSD style license found at http://polymer.g
ithub.io/LICENSE.txt |
4 The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt | 4 The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt |
5 The complete set of contributors may be found at http://polymer.github.io/CONTRI
BUTORS.txt | 5 The complete set of contributors may be found at http://polymer.github.io/CONTRI
BUTORS.txt |
6 Code distributed by Google as part of the polymer project is also | 6 Code distributed by Google as part of the polymer project is also |
7 subject to an additional IP rights grant found at http://polymer.github.io/PATEN
TS.txt | 7 subject to an additional IP rights grant found at http://polymer.github.io/PATEN
TS.txt |
8 --> | 8 --> |
9 | 9 |
10 <!-- | 10 <!-- |
11 @group Paper Elements | 11 @group Paper Elements |
12 | 12 |
13 `paper-button-base` is the base class for button-like elements with ripple and o
ptional shadow. | 13 `paper-button-base` is the base class for button-like elements with ripple and o
ptional shadow. |
14 | 14 |
15 @element paper-button-base | 15 @element paper-button-base |
16 @extends paper-focusable | 16 @mixins Polymer.CoreFocusable |
17 @status unstable | 17 @status unstable |
18 --> | 18 --> |
19 | 19 |
20 <link href="../polymer/polymer.html" rel="import"> | 20 <link href="../polymer/polymer.html" rel="import"> |
21 <link href="../paper-focusable/paper-focusable.html" rel="import"> | 21 <link href="../core-focusable/core-focusable.html" rel="import"> |
| 22 <link href="../paper-ripple/paper-ripple.html" rel="import"> |
22 | 23 |
23 <polymer-element name="paper-button-base" extends="paper-focusable"> | 24 <polymer-element name="paper-button-base" tabindex="0"> |
24 | 25 |
25 <script> | 26 <script> |
26 Polymer({ | |
27 | 27 |
28 z: 1, | 28 (function() { |
| 29 |
| 30 var p = { |
| 31 |
| 32 eventDelegates: { |
| 33 down: 'downAction' |
| 34 }, |
29 | 35 |
30 activeChanged: function() { | 36 activeChanged: function() { |
31 this.super(); | 37 this.super(); |
32 | 38 |
33 if (this.active) { | 39 if (this.$.ripple) { |
34 // FIXME: remove when paper-ripple can have a default 'down' state. | 40 if (this.active) { |
35 if (!this.lastEvent) { | 41 // FIXME: remove when paper-ripple can have a default 'down' state. |
36 var rect = this.getBoundingClientRect(); | 42 if (!this.lastEvent) { |
37 this.lastEvent = { | 43 var rect = this.getBoundingClientRect(); |
38 x: rect.left + rect.width / 2, | 44 this.lastEvent = { |
39 y: rect.top + rect.height / 2 | 45 x: rect.left + rect.width / 2, |
| 46 y: rect.top + rect.height / 2 |
| 47 } |
40 } | 48 } |
| 49 this.$.ripple.downAction(this.lastEvent); |
| 50 } else { |
| 51 this.$.ripple.upAction(); |
41 } | 52 } |
42 this.$.ripple.downAction(this.lastEvent); | |
43 } else { | |
44 this.$.ripple.upAction(); | |
45 } | 53 } |
| 54 |
46 this.adjustZ(); | 55 this.adjustZ(); |
47 }, | 56 }, |
48 | 57 |
49 disabledChanged: function() { | 58 disabledChanged: function() { |
50 this.super(); | 59 this._disabledChanged(); |
51 if (this.disabled) { | |
52 this.setAttribute('aria-disabled', ''); | |
53 } else { | |
54 this.removeAttribute('aria-disabled'); | |
55 } | |
56 this.adjustZ(); | 60 this.adjustZ(); |
57 }, | 61 }, |
58 | 62 |
59 recenteringTouchChanged: function() { | 63 recenteringTouchChanged: function() { |
60 if (this.$.ripple) { | 64 if (this.$.ripple) { |
61 this.$.ripple.classList.toggle('recenteringTouch', this.recenteringTou
ch); | 65 this.$.ripple.classList.toggle('recenteringTouch', this.recenteringTou
ch); |
62 } | 66 } |
63 }, | 67 }, |
64 | 68 |
65 fillChanged: function() { | 69 fillChanged: function() { |
66 if (this.$.ripple) { | 70 if (this.$.ripple) { |
67 this.$.ripple.classList.toggle('fill', this.fill); | 71 this.$.ripple.classList.toggle('fill', this.fill); |
68 } | 72 } |
69 }, | 73 }, |
70 | 74 |
71 adjustZ: function() { | 75 adjustZ: function() { |
| 76 if (!this.$.shadow) { |
| 77 return; |
| 78 } |
72 if (this.active) { | 79 if (this.active) { |
73 this.z = 2; | 80 this.$.shadow.setZ(2); |
74 } else if (this.disabled) { | 81 } else if (this.disabled) { |
75 this.z = 0; | 82 this.$.shadow.setZ(0); |
76 } else { | 83 } else { |
77 this.z = 1; | 84 this.$.shadow.setZ(1); |
78 } | 85 } |
79 }, | 86 }, |
80 | 87 |
81 downAction: function(e) { | 88 downAction: function(e) { |
82 this.super(e); | 89 this._downAction(); |
| 90 |
| 91 if (this.hasAttribute('noink')) { |
| 92 return; |
| 93 } |
| 94 |
83 this.lastEvent = e; | 95 this.lastEvent = e; |
84 if (!this.$.ripple) { | 96 if (!this.$.ripple) { |
85 var ripple = document.createElement('paper-ripple'); | 97 var ripple = document.createElement('paper-ripple'); |
86 ripple.setAttribute('id', 'ripple'); | 98 ripple.setAttribute('id', 'ripple'); |
87 ripple.setAttribute('fit', ''); | 99 ripple.setAttribute('fit', ''); |
88 if (this.recenteringTouch) { | 100 if (this.recenteringTouch) { |
89 ripple.classList.add('recenteringTouch'); | 101 ripple.classList.add('recenteringTouch'); |
90 } | 102 } |
91 if (!this.fill) { | 103 if (!this.fill) { |
92 ripple.classList.add('circle'); | 104 ripple.classList.add('circle'); |
93 } | 105 } |
94 this.$.ripple = ripple; | 106 this.$.ripple = ripple; |
95 this.shadowRoot.insertBefore(ripple, this.shadowRoot.firstChild); | 107 this.shadowRoot.insertBefore(ripple, this.shadowRoot.firstChild); |
96 // No need to forward the event to the ripple because the ripple | 108 // No need to forward the event to the ripple because the ripple |
97 // is triggered in activeChanged | 109 // is triggered in activeChanged |
98 } | 110 } |
99 } | 111 } |
100 | 112 |
101 }); | 113 }; |
102 </script> | 114 |
| 115 Polymer.mixin2(p, Polymer.CoreFocusable); |
| 116 Polymer(p); |
| 117 |
| 118 })(); |
| 119 |
| 120 </script> |
103 </polymer-element> | 121 </polymer-element> |
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