| OLD | NEW |
| 1 <style> | 1 <style> |
| 2 #target { | 2 #target { |
| 3 position: absolute; | 3 position: absolute; |
| 4 width: 10px; | 4 width: 10px; |
| 5 height: 10px; | 5 height: 10px; |
| 6 background: black; | 6 background: black; |
| 7 } | 7 } |
| 8 </style> | 8 </style> |
| 9 <script src="../bootstrap.js"></script> | 9 <script src="../bootstrap.js"></script> |
| 10 <div id="target"></div> | 10 <div id="target"></div> |
| 11 <script> | 11 <script> |
| 12 timing_test(function() { | 12 timing_test(function() { |
| 13 var player = target.animate([{left: '0px'}, {left: '100px'}], {duration: 2,
fill: 'forwards'}); | 13 var player = target.animate([{left: '0px'}, {left: '100px'}], {duration: 2,
fill: 'forwards'}); |
| 14 | 14 |
| 15 at(1, function() { | 15 at(1, function() { |
| 16 assert_styles(target, {left: '50px'}); | 16 assert_styles(target, {left: '50px'}); |
| 17 player.currentTime = 3; | 17 player.currentTime = 3; |
| 18 player.playbackRate = -1; | 18 player.playbackRate = -1; |
| 19 assert_styles(target, {left: '100px'}); | 19 assert_styles(target, {left: '100px'}); |
| 20 }, 'AnimationPlayer reversing'); | 20 }, 'AnimationPlayer reversing'); |
| 21 | 21 |
| 22 at(2, function() {}, 'Tick'); | 22 at(2, function() {}, 'Tick'); |
| 23 | 23 |
| 24 at(3, function() { | 24 at(3, function() { |
| 25 assert_styles(target, {left: '50px'}); | 25 assert_styles(target, {left: '50px'}); |
| 26 }, 'Reversed player entering its active phase should take effect'); | 26 }, 'Reversed player entering its active phase should take effect'); |
| 27 }); | 27 }); |
| 28 </script> | 28 </script> |
| OLD | NEW |