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1 <!-- | 1 <!-- |
2 Copyright 2013 Google Inc. All Rights Reserved. | 2 Copyright 2013 Google Inc. All Rights Reserved. |
3 | 3 |
4 Licensed under the Apache License, Version 2.0 (the "License"); | 4 Licensed under the Apache License, Version 2.0 (the "License"); |
5 you may not use this file except in compliance with the License. | 5 you may not use this file except in compliance with the License. |
6 You may obtain a copy of the License at | 6 You may obtain a copy of the License at |
7 | 7 |
8 http://www.apache.org/licenses/LICENSE-2.0 | 8 http://www.apache.org/licenses/LICENSE-2.0 |
9 | 9 |
10 Unless required by applicable law or agreed to in writing, software | 10 Unless required by applicable law or agreed to in writing, software |
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777 // Test the floating point accuracy of seeking a player. | 777 // Test the floating point accuracy of seeking a player. |
778 test(function() { | 778 test(function() { |
779 var player = createPlayer(3); | 779 var player = createPlayer(3); |
780 // Setting a high playbackRate has caused the reported currentTime to differ | 780 // Setting a high playbackRate has caused the reported currentTime to differ |
781 // from what was set in previous implementations of AnimationPlayer. | 781 // from what was set in previous implementations of AnimationPlayer. |
782 player.playbackRate = 123456; | 782 player.playbackRate = 123456; |
783 player.currentTime = 1.618; | 783 player.currentTime = 1.618; |
784 assert_equals(player.currentTime, 1.618, "currentTime after seeking to fract
ional time"); | 784 assert_equals(player.currentTime, 1.618, "currentTime after seeking to fract
ional time"); |
785 }, "currentTime preserves floating point accuracy after seeking"); | 785 }, "currentTime preserves floating point accuracy after seeking"); |
786 </script> | 786 </script> |
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