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1 <!-- | 1 <!-- |
2 Copyright 2014 Google Inc. All Rights Reserved. | 2 Copyright 2014 Google Inc. All Rights Reserved. |
3 | 3 |
4 Licensed under the Apache License, Version 2.0 (the "License"); | 4 Licensed under the Apache License, Version 2.0 (the "License"); |
5 you may not use this file except in compliance with the License. | 5 you may not use this file except in compliance with the License. |
6 You may obtain a copy of the License at | 6 You may obtain a copy of the License at |
7 | 7 |
8 http://www.apache.org/licenses/LICENSE-2.0 | 8 http://www.apache.org/licenses/LICENSE-2.0 |
9 | 9 |
10 Unless required by applicable law or agreed to in writing, software | 10 Unless required by applicable law or agreed to in writing, software |
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92 reversedPlayer.reverse(); | 92 reversedPlayer.reverse(); |
93 assertFinishEvents('Reversed players should fire finish events when they reach t
he start of their animation', reversedPlayer, [ | 93 assertFinishEvents('Reversed players should fire finish events when they reach t
he start of their animation', reversedPlayer, [ |
94 {timelineTime: 100, currentTime: 0}, | 94 {timelineTime: 100, currentTime: 0}, |
95 ]); | 95 ]); |
96 | 96 |
97 // Force the test harness to sample periodically. | 97 // Force the test harness to sample periodically. |
98 for (var t = 0; t < 500; t += 100) { | 98 for (var t = 0; t < 500; t += 100) { |
99 at(t, function() {}); | 99 at(t, function() {}); |
100 } | 100 } |
101 </script> | 101 </script> |
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