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1 <!-- | |
2 Copyright 2013 Google Inc. All Rights Reserved. | |
3 | |
4 Licensed under the Apache License, Version 2.0 (the "License"); | |
5 you may not use this file except in compliance with the License. | |
6 You may obtain a copy of the License at | |
7 | |
8 http://www.apache.org/licenses/LICENSE-2.0 | |
9 | |
10 Unless required by applicable law or agreed to in writing, software | |
11 distributed under the License is distributed on an "AS IS" BASIS, | |
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
13 See the License for the specific language governing permissions and | |
14 limitations under the License. | |
15 --> | |
16 | |
17 <!DOCTYPE html><meta charset="UTF-8"> | |
18 <style> | |
19 div.anim { | |
20 position: relative; | |
21 left: 0px; | |
22 } | |
23 </style> | |
24 | |
25 <div id="anim" class="anim"></div> | |
26 | |
27 <script src="../bootstrap.js"></script> | |
28 <script> | |
29 "use strict"; | |
30 | |
31 var effect = [{left: "100px"}, {left: "200px"}]; | |
32 | |
33 var testPauseUnpause = function(name, player) { | |
34 player.currentTime = 5.0; | |
35 player.paused = true; | |
36 test(function() {assert_equals(player.currentTime, 5.0)}, | |
37 name + " AnimationPlayer.currentTime should be unaffected by pausing"); | |
38 player.paused = false; | |
39 test(function() {assert_equals(player.currentTime, 5.0)}, | |
40 name + " AnimationPlayer.currentTime should be unaffected by unpausing"); | |
41 }; | |
42 | |
43 // Test that an AnimationPlayer's currentTime is correct after pausing and | |
44 // unpausing, with a zero startTime. | |
45 addEventListener("load", function() { | |
46 testPauseUnpause("zero starttime,", document.timeline.play(new Animation( | |
47 document.getElementById("anim"), effect, 1.0))); | |
48 | |
49 }); | |
50 | |
51 // Test that an AnimationPlayer's currentTime is correct after pausing and | |
52 // unpausing, with a non-zero startTime. | |
53 addEventListener("load", function() { | |
54 var player = document.timeline.play(new Animation( | |
55 document.getElementById("anim"), effect, 1.0)); | |
56 test(function() {assert_equals(player.startTime > 0, true)}, | |
57 "AnimationPlayer has started"); | |
58 testPauseUnpause("non-zero starttime,", player); | |
59 }); | |
60 | |
61 // TODO: Test pausing and unpausing with a forced currentTime while the | |
62 // Timeline is not started. See | |
63 // https://github.com/web-animations/web-animations-js/issues/167 | |
64 | |
65 // FIXME! - Make this actually test something... | |
66 test(function() { assert_true(true); }, "Dummy test"); | |
67 | |
68 </script> | |
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