Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(413)

Side by Side Diff: bower_components/web-animations-js/test/testcases/unit-test-unpause.html

Issue 786953007: npm_modules: Fork bower_components into Polymer 0.4.0 and 0.5.0 versions (Closed) Base URL: https://chromium.googlesource.com/infra/third_party/npm_modules.git@master
Patch Set: Created 5 years, 11 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
(Empty)
1 <!--
2 Copyright 2013 Google Inc. All Rights Reserved.
3
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
6 You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10 Unless required by applicable law or agreed to in writing, software
11 distributed under the License is distributed on an "AS IS" BASIS,
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 See the License for the specific language governing permissions and
14 limitations under the License.
15 -->
16
17 <!DOCTYPE html><meta charset="UTF-8">
18 <style>
19 div.anim {
20 position: relative;
21 left: 0px;
22 }
23 </style>
24
25 <div id="anim" class="anim"></div>
26
27 <script src="../bootstrap.js"></script>
28 <script>
29 "use strict";
30
31 var effect = [{left: "100px"}, {left: "200px"}];
32
33 var testPauseUnpause = function(name, player) {
34 player.currentTime = 5.0;
35 player.paused = true;
36 test(function() {assert_equals(player.currentTime, 5.0)},
37 name + " AnimationPlayer.currentTime should be unaffected by pausing");
38 player.paused = false;
39 test(function() {assert_equals(player.currentTime, 5.0)},
40 name + " AnimationPlayer.currentTime should be unaffected by unpausing");
41 };
42
43 // Test that an AnimationPlayer's currentTime is correct after pausing and
44 // unpausing, with a zero startTime.
45 addEventListener("load", function() {
46 testPauseUnpause("zero starttime,", document.timeline.play(new Animation(
47 document.getElementById("anim"), effect, 1.0)));
48
49 });
50
51 // Test that an AnimationPlayer's currentTime is correct after pausing and
52 // unpausing, with a non-zero startTime.
53 addEventListener("load", function() {
54 var player = document.timeline.play(new Animation(
55 document.getElementById("anim"), effect, 1.0));
56 test(function() {assert_equals(player.startTime > 0, true)},
57 "AnimationPlayer has started");
58 testPauseUnpause("non-zero starttime,", player);
59 });
60
61 // TODO: Test pausing and unpausing with a forced currentTime while the
62 // Timeline is not started. See
63 // https://github.com/web-animations/web-animations-js/issues/167
64
65 // FIXME! - Make this actually test something...
66 test(function() { assert_true(true); }, "Dummy test");
67
68 </script>
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698