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| 1 <!-- | |
| 2 Copyright 2013 Google Inc. All Rights Reserved. | |
| 3 | |
| 4 Licensed under the Apache License, Version 2.0 (the "License"); | |
| 5 you may not use this file except in compliance with the License. | |
| 6 You may obtain a copy of the License at | |
| 7 | |
| 8 http://www.apache.org/licenses/LICENSE-2.0 | |
| 9 | |
| 10 Unless required by applicable law or agreed to in writing, software | |
| 11 distributed under the License is distributed on an "AS IS" BASIS, | |
| 12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 13 See the License for the specific language governing permissions and | |
| 14 limitations under the License. | |
| 15 --> | |
| 16 | |
| 17 <!DOCTYPE html><meta charset="UTF-8"> | |
| 18 <style> | |
| 19 div.anim { | |
| 20 position: relative; | |
| 21 left: 0px; | |
| 22 } | |
| 23 </style> | |
| 24 | |
| 25 <div id="anim" class="anim"></div> | |
| 26 | |
| 27 <script src="../bootstrap.js"></script> | |
| 28 <script> | |
| 29 "use strict"; | |
| 30 var player = document.timeline.play(new Animation( | |
| 31 document.getElementById("anim"), [{left: "100px"}, {left: "200px"}], 1.0)); | |
| 32 | |
| 33 // Test that repeatedly setting AnimationPlayer.paused to true does not affect t
he | |
| 34 // AnimationPlayer's currentTime. | |
| 35 timing_test(function() { | |
| 36 at(0.1, function() { | |
| 37 player.pause(); | |
| 38 assert_equals(player.currentTime, 0.1); | |
| 39 }); | |
| 40 }, | |
| 41 "AnimationPlayer.currentTime should be " + | |
| 42 "unaffected by repeatedly setting AnimationPlayer.paused to true"); | |
| 43 | |
| 44 // Test that repeatedly setting AnimationPlayer.paused to false has no effect. | |
| 45 timing_test(function() { | |
| 46 at(0.2, function() { | |
| 47 player.play(); | |
| 48 assert_equals(player.currentTime, 0.1); | |
| 49 }); | |
| 50 }, | |
| 51 "AnimationPlayer.currentTime should be " + | |
| 52 "unaffected by repeatedly setting AnimationPlayer.paused to false"); | |
| 53 | |
| 54 </script> | |
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