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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_EVENTS_OZONE_LAYOUT_LAYOUT_UTIL_H_ | 5 #ifndef UI_EVENTS_OZONE_LAYOUT_LAYOUT_UTIL_H_ |
| 6 #define UI_EVENTS_OZONE_LAYOUT_LAYOUT_UTIL_H_ | 6 #define UI_EVENTS_OZONE_LAYOUT_LAYOUT_UTIL_H_ |
| 7 | 7 |
| 8 // TODO(kpschoedel): consider moving this out of Ozone. | 8 // TODO(kpschoedel): consider moving this out of Ozone. |
| 9 | 9 |
| 10 #include "base/strings/string16.h" | 10 #include "base/strings/string16.h" |
| 11 #include "ui/events/keycodes/keyboard_codes.h" | 11 #include "ui/events/keycodes/keyboard_codes.h" |
| 12 | 12 |
| 13 namespace ui { | 13 namespace ui { |
| 14 | 14 |
| 15 enum class DomCode; | 15 enum class DomCode; |
| 16 enum class DomKey; | 16 enum class DomKey; |
| 17 | 17 |
| 18 // Returns a Windows-based VKEY for a non-printable DOM Level 3 |key|. |
| 19 // The returned VKEY is non-located (e.g. VKEY_SHIFT). |
| 20 KeyboardCode NonPrintableDomKeyToKeyboardCode(DomKey dom_key); |
| 21 |
| 18 // Returns the Windows-based VKEY value corresponding to a DOM Level 3 |code|. | 22 // Returns the Windows-based VKEY value corresponding to a DOM Level 3 |code|. |
| 19 // The returned VKEY is located (e.g. VKEY_LSHIFT). | 23 // The returned VKEY is located (e.g. VKEY_LSHIFT). |
| 20 KeyboardCode DomCodeToKeyboardCode(DomCode dom_code); | 24 KeyboardCode DomCodeToKeyboardCode(DomCode dom_code); |
| 21 | 25 |
| 22 // Returns a Windows-based VKEY for a non-printable DOM Level 3 |key|. | 26 // Returns the Windows-based VKEY value corresponding to a DOM Level 3 |code|. |
| 23 // The returned VKEY is non-located (e.g. VKEY_SHIFT). | 27 // The returned VKEY is non-located (e.g. VKEY_SHIFT). |
| 24 KeyboardCode NonPrintableDomKeyToKeyboardCode(DomKey dom_key); | 28 KeyboardCode DomCodeToNonLocatedKeyboardCode(DomCode dom_code); |
| 25 | 29 |
| 26 // Determine the non-located VKEY corresponding to a located VKEY. | 30 // Determine the non-located VKEY corresponding to a located VKEY. |
| 27 KeyboardCode DeLocateKeyboardCode(KeyboardCode key_code); | 31 KeyboardCode NonLocatedKeyboardCode(KeyboardCode key_code); |
| 32 |
| 33 // Determine the located VKEY corresponding to a non-located VKEY. |
| 34 KeyboardCode LocatedKeyboardCode(KeyboardCode key_code, DomCode dom_code); |
| 28 | 35 |
| 29 // Returns true control character corresponding to a physical key. | 36 // Returns true control character corresponding to a physical key. |
| 30 // In some contexts this is used instead of the key layout. | 37 // In some contexts this is used instead of the key layout. |
| 31 bool LookupControlCharacter(DomCode dom_code, | 38 bool LookupControlCharacter(DomCode dom_code, |
| 32 int flags, | 39 int flags, |
| 33 DomKey* dom_key, | 40 DomKey* dom_key, |
| 34 base::char16* character, | 41 base::char16* character, |
| 35 KeyboardCode* key_code); | 42 KeyboardCode* key_code); |
| 36 | 43 |
| 37 } // namespace ui | 44 } // namespace ui |
| 38 | 45 |
| 39 #endif // UI_EVENTS_OZONE_LAYOUT_LAYOUT_UTIL_H_ | 46 #endif // UI_EVENTS_OZONE_LAYOUT_LAYOUT_UTIL_H_ |
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