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Unified Diff: samples/pop_pop_win/lib/src/stage/game_root.dart

Issue 786443002: Delete pop-pop-win from the repo (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Created 6 years ago
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Index: samples/pop_pop_win/lib/src/stage/game_root.dart
diff --git a/samples/pop_pop_win/lib/src/stage/game_root.dart b/samples/pop_pop_win/lib/src/stage/game_root.dart
deleted file mode 100644
index dc66f1bd900e12b017d0acb6a7727d42dbc41b5e..0000000000000000000000000000000000000000
--- a/samples/pop_pop_win/lib/src/stage/game_root.dart
+++ /dev/null
@@ -1,48 +0,0 @@
-// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
-// for details. All rights reserved. Use of this source code is governed by a
-// BSD-style license that can be found in the LICENSE file.
-library pop_pop_win.stage.game_root;
-
-import 'package:stagexl/stagexl.dart';
-
-import 'package:pop_pop_win/src/audio.dart';
-import 'package:pop_pop_win/src/game.dart';
-import 'package:pop_pop_win/src/game_manager.dart';
-import 'game_element.dart';
-
-class GameRoot extends GameManager {
- final Stage stage;
- final ResourceManager resourceManager;
- GameElement _gameElement;
-
- GameRoot(int width, int height, int bombCount,
- this.stage, this.resourceManager) : super(width, height, bombCount) {
-
- var opa = resourceManager.getTextureAtlas('opaque');
- var sta = resourceManager.getTextureAtlas('static');
-
- _gameElement = new GameElement(this)
- ..alpha = 0;
-
- stage..addChild(_gameElement)
- ..juggler.tween(_gameElement, .5).animate.alpha.to(1);
- }
-
- void onGameStateChanged(GameState newState) {
- if (newState == GameState.won) {
- _gameElement.boardElement.squares.forEach((se) => se.updateState());
- if (game.duration.inMilliseconds < _gameElement.scoreElement.bestTime
- || _gameElement.scoreElement.bestTime == 0) {
- _gameElement.scoreElement.bestTime = game.duration.inMilliseconds;
- }
- GameAudio.win();
- }
- }
-
- void newGame() {
- super.newGame();
- if (_gameElement != null) {
- _gameElement.boardElement.squares.forEach((se) => se.updateState());
- }
- }
-}
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