Index: samples/pop_pop_win/lib/src/stage/game_background_element.dart |
diff --git a/samples/pop_pop_win/lib/src/stage/game_background_element.dart b/samples/pop_pop_win/lib/src/stage/game_background_element.dart |
deleted file mode 100644 |
index e925469016ad9780e26a6172b626db5fe550b264..0000000000000000000000000000000000000000 |
--- a/samples/pop_pop_win/lib/src/stage/game_background_element.dart |
+++ /dev/null |
@@ -1,93 +0,0 @@ |
-// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file |
-// for details. All rights reserved. Use of this source code is governed by a |
-// BSD-style license that can be found in the LICENSE file. |
-library pop_pop_win.stage.game_background_element; |
- |
-import 'package:stagexl/stagexl.dart'; |
- |
-import 'package:pop_pop_win/src/game.dart'; |
-import 'game_element.dart'; |
- |
-class GameBackgroundElement extends Sprite { |
- |
- num get _backgroundScale => (parent as GameElement).boardScale; |
- num get _boardSize => (parent as GameElement).boardSize; |
- Game get _game => (parent as GameElement).game; |
- |
- GameBackgroundElement(GameElement gameElement, TextureAtlas op) { |
- addTo(gameElement); |
- |
- //the lengths we go to reduce bytes down the wire... |
- Bitmap ttl = new Bitmap(op.getBitmapData('background_top_left')); |
- Bitmap stl = new Bitmap(op.getBitmapData('background_side_left')) |
- ..y=96; |
- |
- Bitmap bbl = new Bitmap(op.getBitmapData('background_top_left')) |
- ..scaleY = -1 |
- ..y = 1534; |
- Bitmap sbl = new Bitmap(op.getBitmapData('background_side_left')) |
- ..scaleY = -1 |
- ..y = 1438; |
- |
- Bitmap ttr = new Bitmap(op.getBitmapData('background_top_left')) |
- ..scaleX = -1 |
- ..x = 2048; |
- Bitmap str = new Bitmap(op.getBitmapData('background_side_left')) |
- ..scaleX = -1 |
- ..x = 2048 |
- ..y = 96; |
- |
- Bitmap bbr = new Bitmap(op.getBitmapData('background_top_left')) |
- ..scaleX = -1 |
- ..x = 2048 |
- ..scaleY = -1 |
- ..y = 1534; |
- Bitmap sbr = new Bitmap(op.getBitmapData('background_side_left')) |
- ..scaleX = -1 |
- ..x = 2048 |
- ..scaleY = -1 |
- ..y = 1438; |
- |
- addChild(ttl); |
- addChild(stl); |
- addChild(bbl); |
- addChild(sbl); |
- addChild(ttr); |
- addChild(str); |
- addChild(bbr); |
- addChild(sbr); |
- |
- //draw the board |
- var boardData = new BitmapData(_boardSize, _boardSize, true, 0x000000); |
- var cr = new Rectangle(0, 0, 112, 122); |
- boardData.drawPixels(op.getBitmapData('game_board_corner_top_left'), cr, |
- new Point(0, 0)); |
- boardData.drawPixels(op.getBitmapData('game_board_corner_top_right'), cr, |
- new Point(_boardSize - 112, 0)); |
- boardData.drawPixels(op.getBitmapData('game_board_corner_bottom_left'), cr, |
- new Point(0, _boardSize - 112)); |
- boardData.drawPixels(op.getBitmapData('game_board_corner_bottom_right'), cr, |
- new Point(_boardSize - 112, _boardSize - 112)); |
- var tbr = new Rectangle(0, 0, 80, 112); |
- var lrr = new Rectangle(0, 0, 112, 80); |
- for (var i = 0; i < _game.field.width - 2; i++) { |
- boardData |
- ..drawPixels(op.getBitmapData('game_board_side_top'), tbr, |
- new Point(112 + i * 80, 0)) |
- ..drawPixels(op.getBitmapData('game_board_side_bottom'), tbr, |
- new Point(112 + i * 80, _boardSize - 112)) |
- ..drawPixels(op.getBitmapData('game_board_side_left'), lrr, |
- new Point(0, 112 + i * 80)) |
- ..drawPixels(op.getBitmapData('game_board_side_right'), lrr, |
- new Point(_boardSize - 112, 112 + i * 80)); |
- } |
- |
- Bitmap board = new Bitmap(boardData) |
- ..x = GameElement.BOARD_OFFSET.x |
- ..y = GameElement.BOARD_OFFSET.y |
- ..scaleX = _backgroundScale |
- ..scaleY = _backgroundScale; |
- |
- addChild(board); |
- } |
-} |