| Index: samples/pop_pop_win/lib/src/stage/game_background_element.dart
|
| diff --git a/samples/pop_pop_win/lib/src/stage/game_background_element.dart b/samples/pop_pop_win/lib/src/stage/game_background_element.dart
|
| deleted file mode 100644
|
| index e925469016ad9780e26a6172b626db5fe550b264..0000000000000000000000000000000000000000
|
| --- a/samples/pop_pop_win/lib/src/stage/game_background_element.dart
|
| +++ /dev/null
|
| @@ -1,93 +0,0 @@
|
| -// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -library pop_pop_win.stage.game_background_element;
|
| -
|
| -import 'package:stagexl/stagexl.dart';
|
| -
|
| -import 'package:pop_pop_win/src/game.dart';
|
| -import 'game_element.dart';
|
| -
|
| -class GameBackgroundElement extends Sprite {
|
| -
|
| - num get _backgroundScale => (parent as GameElement).boardScale;
|
| - num get _boardSize => (parent as GameElement).boardSize;
|
| - Game get _game => (parent as GameElement).game;
|
| -
|
| - GameBackgroundElement(GameElement gameElement, TextureAtlas op) {
|
| - addTo(gameElement);
|
| -
|
| - //the lengths we go to reduce bytes down the wire...
|
| - Bitmap ttl = new Bitmap(op.getBitmapData('background_top_left'));
|
| - Bitmap stl = new Bitmap(op.getBitmapData('background_side_left'))
|
| - ..y=96;
|
| -
|
| - Bitmap bbl = new Bitmap(op.getBitmapData('background_top_left'))
|
| - ..scaleY = -1
|
| - ..y = 1534;
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| - Bitmap sbl = new Bitmap(op.getBitmapData('background_side_left'))
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| - ..scaleY = -1
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| - ..y = 1438;
|
| -
|
| - Bitmap ttr = new Bitmap(op.getBitmapData('background_top_left'))
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| - ..scaleX = -1
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| - ..x = 2048;
|
| - Bitmap str = new Bitmap(op.getBitmapData('background_side_left'))
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| - ..scaleX = -1
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| - ..x = 2048
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| - ..y = 96;
|
| -
|
| - Bitmap bbr = new Bitmap(op.getBitmapData('background_top_left'))
|
| - ..scaleX = -1
|
| - ..x = 2048
|
| - ..scaleY = -1
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| - ..y = 1534;
|
| - Bitmap sbr = new Bitmap(op.getBitmapData('background_side_left'))
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| - ..scaleX = -1
|
| - ..x = 2048
|
| - ..scaleY = -1
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| - ..y = 1438;
|
| -
|
| - addChild(ttl);
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| - addChild(stl);
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| - addChild(bbl);
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| - addChild(sbl);
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| - addChild(ttr);
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| - addChild(str);
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| - addChild(bbr);
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| - addChild(sbr);
|
| -
|
| - //draw the board
|
| - var boardData = new BitmapData(_boardSize, _boardSize, true, 0x000000);
|
| - var cr = new Rectangle(0, 0, 112, 122);
|
| - boardData.drawPixels(op.getBitmapData('game_board_corner_top_left'), cr,
|
| - new Point(0, 0));
|
| - boardData.drawPixels(op.getBitmapData('game_board_corner_top_right'), cr,
|
| - new Point(_boardSize - 112, 0));
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| - boardData.drawPixels(op.getBitmapData('game_board_corner_bottom_left'), cr,
|
| - new Point(0, _boardSize - 112));
|
| - boardData.drawPixels(op.getBitmapData('game_board_corner_bottom_right'), cr,
|
| - new Point(_boardSize - 112, _boardSize - 112));
|
| - var tbr = new Rectangle(0, 0, 80, 112);
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| - var lrr = new Rectangle(0, 0, 112, 80);
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| - for (var i = 0; i < _game.field.width - 2; i++) {
|
| - boardData
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| - ..drawPixels(op.getBitmapData('game_board_side_top'), tbr,
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| - new Point(112 + i * 80, 0))
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| - ..drawPixels(op.getBitmapData('game_board_side_bottom'), tbr,
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| - new Point(112 + i * 80, _boardSize - 112))
|
| - ..drawPixels(op.getBitmapData('game_board_side_left'), lrr,
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| - new Point(0, 112 + i * 80))
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| - ..drawPixels(op.getBitmapData('game_board_side_right'), lrr,
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| - new Point(_boardSize - 112, 112 + i * 80));
|
| - }
|
| -
|
| - Bitmap board = new Bitmap(boardData)
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| - ..x = GameElement.BOARD_OFFSET.x
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| - ..y = GameElement.BOARD_OFFSET.y
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| - ..scaleX = _backgroundScale
|
| - ..scaleY = _backgroundScale;
|
| -
|
| - addChild(board);
|
| - }
|
| -}
|
|
|