| Index: samples/pop_pop_win/lib/src/game/game_state.dart
|
| diff --git a/samples/pop_pop_win/lib/src/game/game_state.dart b/samples/pop_pop_win/lib/src/game/game_state.dart
|
| deleted file mode 100644
|
| index 5bb4d40a35bdeb236db0ba77eb4b9eb3d927aa0d..0000000000000000000000000000000000000000
|
| --- a/samples/pop_pop_win/lib/src/game/game_state.dart
|
| +++ /dev/null
|
| @@ -1,16 +0,0 @@
|
| -// Copyright (c) 2014, the Dart project authors. Please see the AUTHORS file
|
| -// for details. All rights reserved. Use of this source code is governed by a
|
| -// BSD-style license that can be found in the LICENSE file.
|
| -part of pop_pop_win.game;
|
| -
|
| -class GameState {
|
| - static const GameState reset = const GameState._internal("reset");
|
| - static const GameState started = const GameState._internal("started");
|
| - static const GameState won = const GameState._internal("won");
|
| - static const GameState lost = const GameState._internal("lost");
|
| - final String name;
|
| -
|
| - const GameState._internal(this.name);
|
| -
|
| - String toString() => 'GameState: $name';
|
| -}
|
|
|