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Unified Diff: src/gpu/effects/GrCustomCoordsTextureEffect.cpp

Issue 786293002: Rename CustomCoordTextureEffect to GrBitmapTextGeoProc. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Review updates Created 6 years ago
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Index: src/gpu/effects/GrCustomCoordsTextureEffect.cpp
diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
deleted file mode 100644
index a132e86cf9e3e1104e5c868c6ad5dc4f04ab61bb..0000000000000000000000000000000000000000
--- a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
+++ /dev/null
@@ -1,133 +0,0 @@
-/*
- * Copyright 2013 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "GrCustomCoordsTextureEffect.h"
-#include "GrInvariantOutput.h"
-#include "GrTexture.h"
-#include "gl/GrGLProcessor.h"
-#include "gl/GrGLSL.h"
-#include "gl/GrGLTexture.h"
-#include "gl/GrGLGeometryProcessor.h"
-#include "gl/builders/GrGLProgramBuilder.h"
-
-class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor {
-public:
- GrGLCustomCoordsTextureEffect(const GrGeometryProcessor&,
- const GrBatchTracker&) {}
-
- virtual void emitCode(const EmitArgs& args) SK_OVERRIDE {
- const GrCustomCoordsTextureEffect& cte =
- args.fGP.cast<GrCustomCoordsTextureEffect>();
-
- GrGLVertexBuilder* vsBuilder = args.fPB->getVertexShaderBuilder();
-
- GrGLVertToFrag v(kVec2f_GrSLType);
- args.fPB->addVarying("TextureCoords", &v);
- vsBuilder->codeAppendf("%s = %s;", v.vsOut(), cte.inTextureCoords()->fName);
-
- if (cte.inColor()) {
- args.fPB->addPassThroughAttribute(cte.inColor(), args.fOutputColor);
- }
-
- // setup output coords
- vsBuilder->codeAppendf("%s = %s;", vsBuilder->positionCoords(), cte.inPosition()->fName);
- vsBuilder->codeAppendf("%s = %s;", vsBuilder->localCoords(), cte.inPosition()->fName);
-
- // setup position varying
- vsBuilder->codeAppendf("%s = %s * vec3(%s, 1);", vsBuilder->glPosition(),
- vsBuilder->uViewM(), cte.inPosition()->fName);
-
- GrGLGPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder();
- fsBuilder->codeAppendf("%s = ", args.fOutputCoverage);
- fsBuilder->appendTextureLookup(args.fSamplers[0], v.fsIn(), kVec2f_GrSLType);
- fsBuilder->codeAppend(";");
- }
-
- virtual void setData(const GrGLProgramDataManager&,
- const GrGeometryProcessor&,
- const GrBatchTracker&) SK_OVERRIDE {}
-
- static inline void GenKey(const GrGeometryProcessor& proc,
- const GrBatchTracker&,
- const GrGLCaps&,
- GrProcessorKeyBuilder* b) {
- const GrCustomCoordsTextureEffect& gp = proc.cast<GrCustomCoordsTextureEffect>();
-
- b->add32(SkToBool(gp.inColor()));
- }
-
-
-private:
- typedef GrGLGeometryProcessor INHERITED;
-};
-
-///////////////////////////////////////////////////////////////////////////////
-
-GrCustomCoordsTextureEffect::GrCustomCoordsTextureEffect(GrTexture* texture,
- const GrTextureParams& params,
- bool hasColor)
- : fTextureAccess(texture, params), fInColor(NULL) {
- this->initClassID<GrCustomCoordsTextureEffect>();
- fInPosition = &this->addVertexAttrib(GrAttribute("inPosition", kVec2f_GrVertexAttribType));
- if (hasColor) {
- fInColor = &this->addVertexAttrib(GrAttribute("inColor", kVec4ub_GrVertexAttribType));
- this->setHasVertexColor();
- }
- fInTextureCoords = &this->addVertexAttrib(GrAttribute("inTextureCoords",
- kVec2f_GrVertexAttribType));
- this->addTextureAccess(&fTextureAccess);
-}
-
-bool GrCustomCoordsTextureEffect::onIsEqual(const GrGeometryProcessor& other) const {
- const GrCustomCoordsTextureEffect& gp = other.cast<GrCustomCoordsTextureEffect>();
- return SkToBool(this->inColor()) == SkToBool(gp.inColor());
-}
-
-void GrCustomCoordsTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
- if (GrPixelConfigIsAlphaOnly(this->texture(0)->config())) {
- inout->mulByUnknownAlpha();
- } else if (GrPixelConfigIsOpaque(this->texture(0)->config())) {
- inout->mulByUnknownOpaqueColor();
- } else {
- inout->mulByUnknownColor();
- }
-}
-
-void GrCustomCoordsTextureEffect::getGLProcessorKey(const GrBatchTracker& bt,
- const GrGLCaps& caps,
- GrProcessorKeyBuilder* b) const {
- GrGLCustomCoordsTextureEffect::GenKey(*this, bt, caps, b);
-}
-
-GrGLGeometryProcessor*
-GrCustomCoordsTextureEffect::createGLInstance(const GrBatchTracker& bt) const {
- return SkNEW_ARGS(GrGLCustomCoordsTextureEffect, (*this, bt));
-}
-///////////////////////////////////////////////////////////////////////////////
-
-GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrCustomCoordsTextureEffect);
-
-GrGeometryProcessor* GrCustomCoordsTextureEffect::TestCreate(SkRandom* random,
- GrContext*,
- const GrDrawTargetCaps&,
- GrTexture* textures[]) {
- int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
- GrProcessorUnitTest::kAlphaTextureIdx;
- static const SkShader::TileMode kTileModes[] = {
- SkShader::kClamp_TileMode,
- SkShader::kRepeat_TileMode,
- SkShader::kMirror_TileMode,
- };
- SkShader::TileMode tileModes[] = {
- kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
- kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
- };
- GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
- GrTextureParams::kNone_FilterMode);
-
- return GrCustomCoordsTextureEffect::Create(textures[texIdx], params, random->nextBool());
-}
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