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Side by Side Diff: include/gpu/GrInvariantOutput.h

Issue 786293002: Rename CustomCoordTextureEffect to GrBitmapTextGeoProc. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Review updates Created 6 years ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrInvariantOutput_DEFINED 8 #ifndef GrInvariantOutput_DEFINED
9 #define GrInvariantOutput_DEFINED 9 #define GrInvariantOutput_DEFINED
10 10
11 #include "GrColor.h" 11 #include "GrColor.h"
12 12
13 class GrInvariantOutput { 13 class GrInvariantOutput {
14 public: 14 public:
15 GrInvariantOutput(GrColor color, GrColorComponentFlags flags, bool isSingleC omponent) 15 GrInvariantOutput(GrColor color, GrColorComponentFlags flags, bool isSingleC omponent)
16 : fColor(color), fValidFlags(flags), fIsSingleComponent(isSingleComponen t), 16 : fColor(color)
17 fNonMulStageFound(false), fWillUseInputColor(true) {} 17 , fValidFlags(flags)
18 , fIsSingleComponent(isSingleComponent)
19 , fNonMulStageFound(false)
20 , fWillUseInputColor(true)
21 , fIsLCDCoverage(false) {}
18 22
19 virtual ~GrInvariantOutput() {} 23 virtual ~GrInvariantOutput() {}
20 24
21 enum ReadInput { 25 enum ReadInput {
22 kWill_ReadInput, 26 kWill_ReadInput,
23 kWillNot_ReadInput, 27 kWillNot_ReadInput,
24 }; 28 };
25 29
26 void mulByUnknownOpaqueColor() { 30 void mulByUnknownOpaqueColor() {
27 if (this->isOpaque()) { 31 if (this->isOpaque()) {
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
85 } 89 }
86 90
87 void setToUnknown(ReadInput readsInput) { 91 void setToUnknown(ReadInput readsInput) {
88 this->internalSetToUnknown(); 92 this->internalSetToUnknown();
89 fNonMulStageFound= true; 93 fNonMulStageFound= true;
90 if (kWillNot_ReadInput == readsInput) { 94 if (kWillNot_ReadInput == readsInput) {
91 fWillUseInputColor = false; 95 fWillUseInputColor = false;
92 } 96 }
93 } 97 }
94 98
99 // Temporary setter to handle LCD text correctly until we improve texture pi xel config queries
100 // and thus can rely solely on number of coverage components for RGA vs sing le channel coverage.
101 void setUsingLCDCoverage() {
102 fIsLCDCoverage = true;
103 }
104
95 GrColor color() const { return fColor; } 105 GrColor color() const { return fColor; }
96 uint8_t validFlags() const { return fValidFlags; } 106 uint8_t validFlags() const { return fValidFlags; }
97 107
98 /** 108 /**
99 * If isSingleComponent is true, then the flag values for r, g, b, and a mus t all be the 109 * If isSingleComponent is true, then the flag values for r, g, b, and a mus t all be the
100 * same. If the flags are all set then all color components must be equal. 110 * same. If the flags are all set then all color components must be equal.
101 */ 111 */
102 SkDEBUGCODE(void validate() const;) 112 SkDEBUGCODE(void validate() const;)
103 113
104 protected:
105 GrColor fColor;
106 uint32_t fValidFlags;
107 bool fIsSingleComponent;
108 bool fNonMulStageFound;
109 bool fWillUseInputColor;
110
111 private: 114 private:
112 friend class GrProcOptInfo; 115 friend class GrProcOptInfo;
113 116
114 void reset(GrColor color, GrColorComponentFlags flags, bool isSingleComponen t) { 117 void reset(GrColor color, GrColorComponentFlags flags, bool isSingleComponen t) {
115 fColor = color; 118 fColor = color;
116 fValidFlags = flags; 119 fValidFlags = flags;
117 fIsSingleComponent = isSingleComponent; 120 fIsSingleComponent = isSingleComponent;
118 fNonMulStageFound = false; 121 fNonMulStageFound = false;
119 fWillUseInputColor = true; 122 fWillUseInputColor = true;
120 } 123 }
(...skipping 21 matching lines...) Expand all
142 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fCol or); 145 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fCol or);
143 } 146 }
144 147
145 bool isSingleComponent() const { return fIsSingleComponent; } 148 bool isSingleComponent() const { return fIsSingleComponent; }
146 149
147 bool willUseInputColor() const { return fWillUseInputColor; } 150 bool willUseInputColor() const { return fWillUseInputColor; }
148 void resetWillUseInputColor() { fWillUseInputColor = true; } 151 void resetWillUseInputColor() { fWillUseInputColor = true; }
149 152
150 void resetNonMulStageFound() { fNonMulStageFound = false; } 153 void resetNonMulStageFound() { fNonMulStageFound = false; }
151 154
155 bool isLCDCoverage() const { return fIsLCDCoverage; }
156
152 SkDEBUGCODE(bool colorComponentsAllEqual() const;) 157 SkDEBUGCODE(bool colorComponentsAllEqual() const;)
153 /** 158 /**
154 * If alpha is valid, check that any valid R,G,B values are <= A 159 * If alpha is valid, check that any valid R,G,B values are <= A
155 */ 160 */
156 SkDEBUGCODE(bool validPreMulColor() const;) 161 SkDEBUGCODE(bool validPreMulColor() const;)
162
163 GrColor fColor;
164 uint32_t fValidFlags;
165 bool fIsSingleComponent;
166 bool fNonMulStageFound;
167 bool fWillUseInputColor;
168 bool fIsLCDCoverage; // Temorary data member until texture pixel configs are updated
169
157 }; 170 };
158 171
159 #endif 172 #endif
160 173
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