Index: gpu/command_buffer/client/gles2_c_lib_autogen.h |
diff --git a/gpu/command_buffer/client/gles2_c_lib_autogen.h b/gpu/command_buffer/client/gles2_c_lib_autogen.h |
index 727d39a50a133c6092f93dafeaf24bb222cb0328..c1a1114fd8ae250c462fdcdca9bdf3e7ad636be8 100644 |
--- a/gpu/command_buffer/client/gles2_c_lib_autogen.h |
+++ b/gpu/command_buffer/client/gles2_c_lib_autogen.h |
@@ -378,6 +378,21 @@ void GLES2GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { |
void GLES2Hint(GLenum target, GLenum mode) { |
gles2::GetGLContext()->Hint(target, mode); |
} |
+void GLES2InvalidateFramebuffer(GLenum target, |
+ GLsizei count, |
+ const GLenum* attachments) { |
+ gles2::GetGLContext()->InvalidateFramebuffer(target, count, attachments); |
+} |
+void GLES2InvalidateSubFramebuffer(GLenum target, |
+ GLsizei count, |
+ const GLenum* attachments, |
+ GLint x, |
+ GLint y, |
+ GLsizei width, |
+ GLsizei height) { |
+ gles2::GetGLContext()->InvalidateSubFramebuffer(target, count, attachments, x, |
+ y, width, height); |
+} |
GLboolean GLES2IsBuffer(GLuint buffer) { |
return gles2::GetGLContext()->IsBuffer(buffer); |
} |
@@ -411,6 +426,9 @@ void GLES2PixelStorei(GLenum pname, GLint param) { |
void GLES2PolygonOffset(GLfloat factor, GLfloat units) { |
gles2::GetGLContext()->PolygonOffset(factor, units); |
} |
+void GLES2ReadBuffer(GLenum src) { |
+ gles2::GetGLContext()->ReadBuffer(src); |
+} |
void GLES2ReadPixels(GLint x, |
GLint y, |
GLsizei width, |
@@ -1415,6 +1433,14 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glHint), |
}, |
{ |
+ "glInvalidateFramebuffer", |
+ reinterpret_cast<GLES2FunctionPointer>(glInvalidateFramebuffer), |
+ }, |
+ { |
+ "glInvalidateSubFramebuffer", |
+ reinterpret_cast<GLES2FunctionPointer>(glInvalidateSubFramebuffer), |
+ }, |
+ { |
"glIsBuffer", |
reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), |
}, |
@@ -1459,6 +1485,10 @@ extern const NameToFunc g_gles2_function_table[] = { |
reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
}, |
{ |
+ "glReadBuffer", |
+ reinterpret_cast<GLES2FunctionPointer>(glReadBuffer), |
+ }, |
+ { |
"glReadPixels", |
reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
}, |