Index: cc/trees/layer_tree_host_impl.cc |
diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc |
index 566fb577d2ff5f489ac82846e6d20ba075f924a7..e19c9a2cc5bf2c2fdde4bb44e97cf1a693b11358 100644 |
--- a/cc/trees/layer_tree_host_impl.cc |
+++ b/cc/trees/layer_tree_host_impl.cc |
@@ -237,7 +237,8 @@ LayerTreeHostImpl::LayerTreeHostImpl( |
SetDebugState(settings.initial_debug_state); |
// LTHI always has an active tree. |
- active_tree_ = LayerTreeImpl::create(this, new SyncedProperty<ScaleGroup>()); |
+ active_tree_ = LayerTreeImpl::create(this, new SyncedProperty<ScaleGroup>(), |
+ new SyncedElasticOverscroll); |
TRACE_EVENT_OBJECT_CREATED_WITH_ID( |
TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", id_); |
@@ -1101,8 +1102,8 @@ void LayerTreeHostImpl::BlockNotifyReadyToActivateForTesting(bool block) { |
void LayerTreeHostImpl::ResetTreesForTesting() { |
if (active_tree_) |
active_tree_->DetachLayerTree(); |
- active_tree_ = |
- LayerTreeImpl::create(this, active_tree()->page_scale_factor()); |
+ active_tree_ = LayerTreeImpl::create(this, active_tree()->page_scale_factor(), |
+ active_tree()->elastic_overscroll()); |
if (pending_tree_) |
pending_tree_->DetachLayerTree(); |
pending_tree_ = nullptr; |
@@ -1748,7 +1749,8 @@ void LayerTreeHostImpl::CreatePendingTree() { |
recycle_tree_.swap(pending_tree_); |
else |
pending_tree_ = |
- LayerTreeImpl::create(this, active_tree()->page_scale_factor()); |
+ LayerTreeImpl::create(this, active_tree()->page_scale_factor(), |
+ active_tree()->elastic_overscroll()); |
// Update the delta from the active tree, which may have |
// adjusted its delta prior to the pending tree being created. |
@@ -2008,16 +2010,13 @@ void LayerTreeHostImpl::CreateResourceAndRasterWorkerPool( |
} |
if (GetRendererCapabilities().using_image) { |
- unsigned image_target = GL_TEXTURE_2D; |
-#if defined(OS_MACOSX) |
- // GL_TEXTURE_RECTANGLE_ARB target is required by IOSurface backed images. |
- DCHECK(context_provider->ContextCapabilities().gpu.texture_rectangle); |
- image_target = GL_TEXTURE_RECTANGLE_ARB; |
-#endif |
- if (settings_.use_image_external) { |
- DCHECK(context_provider->ContextCapabilities().gpu.egl_image_external); |
- image_target = GL_TEXTURE_EXTERNAL_OES; |
- } |
+ unsigned image_target = settings_.use_image_texture_target; |
+ DCHECK_IMPLIES( |
+ image_target == GL_TEXTURE_RECTANGLE_ARB, |
+ context_provider->ContextCapabilities().gpu.texture_rectangle); |
+ DCHECK_IMPLIES( |
+ image_target == GL_TEXTURE_EXTERNAL_OES, |
+ context_provider->ContextCapabilities().gpu.egl_image_external); |
if (settings_.use_zero_copy || IsSynchronousSingleThreaded()) { |
*resource_pool = |
@@ -2681,10 +2680,16 @@ InputHandlerScrollResult LayerTreeHostImpl::ScrollBy( |
} |
did_lock_scrolling_layer_ = true; |
- if (!allow_bubbling_for_current_layer) { |
+ |
+ // When scrolls are allowed to bubble, it's important that the original |
+ // scrolling layer be preserved. This ensures that, after a scroll bubbles, |
+ // the user can reverse scroll directions and immediately resume scrolling |
+ // the original layer that scrolled. |
+ if (!should_bubble_scrolls_) |
active_tree_->SetCurrentlyScrollingLayer(layer_impl); |
+ |
+ if (!allow_bubbling_for_current_layer) |
break; |
- } |
if (allow_unrestricted_bubbling_for_current_layer) { |
pending_delta -= applied_delta; |
@@ -3022,6 +3027,8 @@ scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() { |
CollectScrollDeltas(scroll_info.get(), active_tree_->root_layer()); |
scroll_info->page_scale_delta = |
active_tree_->page_scale_factor()->PullDeltaForMainThread(); |
+ scroll_info->elastic_overscroll_delta = |
+ active_tree_->elastic_overscroll()->PullDeltaForMainThread(); |
scroll_info->swap_promises.swap(swap_promises_for_main_thread_scroll_update_); |
scroll_info->top_controls_delta = active_tree()->top_controls_delta(); |
active_tree_->set_sent_top_controls_delta(scroll_info->top_controls_delta); |