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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gpu_switching_manager.h" | 5 #include "ui/gl/gpu_switching_manager.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
9 #include "ui/gl/gl_switches.h" | 9 #include "ui/gl/gl_switches.h" |
10 | 10 |
11 #if defined(OS_MACOSX) | 11 #if defined(OS_MACOSX) |
| 12 #include <OpenGL/OpenGL.h> |
12 #include "base/mac/mac_util.h" | 13 #include "base/mac/mac_util.h" |
13 #include "ui/gl/gl_context_cgl.h" | 14 #include "ui/gl/gl_context_cgl.h" |
14 #endif // OS_MACOSX | 15 #endif // OS_MACOSX |
15 | 16 |
16 namespace ui { | 17 namespace ui { |
17 | 18 |
| 19 struct GpuSwitchingManager::PlatformSpecific { |
| 20 #if defined(OS_MACOSX) |
| 21 CGLPixelFormatObj discrete_pixel_format; |
| 22 #endif // OS_MACOSX |
| 23 }; |
| 24 |
18 // static | 25 // static |
19 GpuSwitchingManager* GpuSwitchingManager::GetInstance() { | 26 GpuSwitchingManager* GpuSwitchingManager::GetInstance() { |
20 return Singleton<GpuSwitchingManager>::get(); | 27 return Singleton<GpuSwitchingManager>::get(); |
21 } | 28 } |
22 | 29 |
23 GpuSwitchingManager::GpuSwitchingManager() | 30 GpuSwitchingManager::GpuSwitchingManager() |
24 : gpu_switching_option_(gfx::PreferIntegratedGpu), | 31 : gpu_switching_option_(gfx::PreferIntegratedGpu), |
25 gpu_switching_option_set_(false), | 32 gpu_switching_option_set_(false), |
26 supports_dual_gpus_(false), | 33 supports_dual_gpus_(false), |
27 supports_dual_gpus_set_(false), | 34 supports_dual_gpus_set_(false), |
28 gpu_count_(0) { | 35 gpu_count_(0), |
| 36 platform_specific_(new PlatformSpecific) { |
29 #if defined(OS_MACOSX) | 37 #if defined(OS_MACOSX) |
30 discrete_pixel_format_ = NULL; | 38 platform_specific_->discrete_pixel_format = nullptr; |
31 #endif // OS_MACOSX | 39 #endif // OS_MACOSX |
32 } | 40 } |
33 | 41 |
34 GpuSwitchingManager::~GpuSwitchingManager() { | 42 GpuSwitchingManager::~GpuSwitchingManager() { |
35 #if defined(OS_MACOSX) | 43 #if defined(OS_MACOSX) |
36 if (discrete_pixel_format_) | 44 if (platform_specific_->discrete_pixel_format) |
37 CGLReleasePixelFormat(discrete_pixel_format_); | 45 CGLReleasePixelFormat(platform_specific_->discrete_pixel_format); |
38 #endif // OS_MACOSX | 46 #endif // OS_MACOSX |
39 } | 47 } |
40 | 48 |
41 void GpuSwitchingManager::ForceUseOfIntegratedGpu() { | 49 void GpuSwitchingManager::ForceUseOfIntegratedGpu() { |
42 DCHECK(SupportsDualGpus()); | 50 DCHECK(SupportsDualGpus()); |
43 if (gpu_switching_option_set_) { | 51 if (gpu_switching_option_set_) { |
44 DCHECK_EQ(gpu_switching_option_, gfx::PreferIntegratedGpu); | 52 DCHECK_EQ(gpu_switching_option_, gfx::PreferIntegratedGpu); |
45 } else { | 53 } else { |
46 gpu_switching_option_ = gfx::PreferIntegratedGpu; | 54 gpu_switching_option_ = gfx::PreferIntegratedGpu; |
47 gpu_switching_option_set_ = true; | 55 gpu_switching_option_set_ = true; |
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116 | 124 |
117 gfx::GpuPreference GpuSwitchingManager::AdjustGpuPreference( | 125 gfx::GpuPreference GpuSwitchingManager::AdjustGpuPreference( |
118 gfx::GpuPreference gpu_preference) { | 126 gfx::GpuPreference gpu_preference) { |
119 if (!gpu_switching_option_set_) | 127 if (!gpu_switching_option_set_) |
120 return gpu_preference; | 128 return gpu_preference; |
121 return gpu_switching_option_; | 129 return gpu_switching_option_; |
122 } | 130 } |
123 | 131 |
124 #if defined(OS_MACOSX) | 132 #if defined(OS_MACOSX) |
125 void GpuSwitchingManager::SwitchToDiscreteGpuMac() { | 133 void GpuSwitchingManager::SwitchToDiscreteGpuMac() { |
126 if (discrete_pixel_format_) | 134 if (platform_specific_->discrete_pixel_format) |
127 return; | 135 return; |
128 CGLPixelFormatAttribute attribs[1]; | 136 CGLPixelFormatAttribute attribs[1]; |
129 attribs[0] = static_cast<CGLPixelFormatAttribute>(0); | 137 attribs[0] = static_cast<CGLPixelFormatAttribute>(0); |
130 GLint num_pixel_formats = 0; | 138 GLint num_pixel_formats = 0; |
131 CGLChoosePixelFormat(attribs, &discrete_pixel_format_, &num_pixel_formats); | 139 CGLChoosePixelFormat(attribs, &platform_specific_->discrete_pixel_format, |
| 140 &num_pixel_formats); |
132 } | 141 } |
133 #endif // OS_MACOSX | 142 #endif // OS_MACOSX |
134 | 143 |
135 } // namespace ui | 144 } // namespace ui |
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