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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.cc

Issue 786123002: Update from https://crrev.com/307330 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" 5 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "gpu/command_buffer/service/gl_utils.h" 10 #include "gpu/command_buffer/service/gl_utils.h"
(...skipping 242 matching lines...) Expand 10 before | Expand all | Expand 10 after
253 namespace gpu { 253 namespace gpu {
254 254
255 CopyTextureCHROMIUMResourceManager::CopyTextureCHROMIUMResourceManager() 255 CopyTextureCHROMIUMResourceManager::CopyTextureCHROMIUMResourceManager()
256 : initialized_(false), 256 : initialized_(false),
257 vertex_shaders_(NUM_VERTEX_SHADERS, 0u), 257 vertex_shaders_(NUM_VERTEX_SHADERS, 0u),
258 fragment_shaders_(NUM_FRAGMENT_SHADERS, 0u), 258 fragment_shaders_(NUM_FRAGMENT_SHADERS, 0u),
259 buffer_id_(0u), 259 buffer_id_(0u),
260 framebuffer_(0u) {} 260 framebuffer_(0u) {}
261 261
262 CopyTextureCHROMIUMResourceManager::~CopyTextureCHROMIUMResourceManager() { 262 CopyTextureCHROMIUMResourceManager::~CopyTextureCHROMIUMResourceManager() {
263 DCHECK(!buffer_id_); 263 // |buffer_id_| and |framebuffer_| can be not-null because when GPU context is
264 DCHECK(!framebuffer_); 264 // lost, this class can be deleted without releasing resources like
265 // GLES2DecoderImpl.
265 } 266 }
266 267
267 void CopyTextureCHROMIUMResourceManager::Initialize( 268 void CopyTextureCHROMIUMResourceManager::Initialize(
268 const gles2::GLES2Decoder* decoder) { 269 const gles2::GLES2Decoder* decoder) {
269 COMPILE_ASSERT( 270 COMPILE_ASSERT(
270 kVertexPositionAttrib == 0u, 271 kVertexPositionAttrib == 0u,
271 Position_attribs_must_be_0); 272 Position_attribs_must_be_0);
272 DCHECK(!buffer_id_); 273 DCHECK(!buffer_id_);
273 DCHECK(!framebuffer_); 274 DCHECK(!framebuffer_);
274 DCHECK(programs_.empty()); 275 DCHECK(programs_.empty());
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
323 GLsizei height, 324 GLsizei height,
324 bool flip_y, 325 bool flip_y,
325 bool premultiply_alpha, 326 bool premultiply_alpha,
326 bool unpremultiply_alpha) { 327 bool unpremultiply_alpha) {
327 bool premultiply_alpha_change = premultiply_alpha ^ unpremultiply_alpha; 328 bool premultiply_alpha_change = premultiply_alpha ^ unpremultiply_alpha;
328 // GL_INVALID_OPERATION is generated if the currently bound framebuffer's 329 // GL_INVALID_OPERATION is generated if the currently bound framebuffer's
329 // format does not contain a superset of the components required by the base 330 // format does not contain a superset of the components required by the base
330 // format of internalformat. 331 // format of internalformat.
331 // https://www.khronos.org/opengles/sdk/docs/man/xhtml/glCopyTexImage2D.xml 332 // https://www.khronos.org/opengles/sdk/docs/man/xhtml/glCopyTexImage2D.xml
332 bool source_format_contain_superset_of_dest_format = 333 bool source_format_contain_superset_of_dest_format =
333 source_internal_format == dest_internal_format || 334 (source_internal_format == dest_internal_format &&
335 source_internal_format != GL_BGRA_EXT) ||
334 (source_internal_format == GL_RGBA && dest_internal_format == GL_RGB); 336 (source_internal_format == GL_RGBA && dest_internal_format == GL_RGB);
335 // GL_TEXTURE_RECTANGLE_ARB on FBO is supported by OpenGL, not GLES2, 337 // GL_TEXTURE_RECTANGLE_ARB on FBO is supported by OpenGL, not GLES2,
336 // so restrict this to GL_TEXTURE_2D. 338 // so restrict this to GL_TEXTURE_2D.
337 if (source_target == GL_TEXTURE_2D && !flip_y && !premultiply_alpha_change && 339 if (source_target == GL_TEXTURE_2D && !flip_y && !premultiply_alpha_change &&
338 source_format_contain_superset_of_dest_format) { 340 source_format_contain_superset_of_dest_format) {
339 DoCopyTexImage2D(decoder, 341 DoCopyTexImage2D(decoder,
340 source_target, 342 source_target,
341 source_id, 343 source_id,
342 dest_id, 344 dest_id,
343 dest_level, 345 dest_level,
(...skipping 129 matching lines...) Expand 10 before | Expand all | Expand 10 after
473 decoder->RestoreTextureState(dest_id); 475 decoder->RestoreTextureState(dest_id);
474 decoder->RestoreTextureUnitBindings(0); 476 decoder->RestoreTextureUnitBindings(0);
475 decoder->RestoreActiveTexture(); 477 decoder->RestoreActiveTexture();
476 decoder->RestoreProgramBindings(); 478 decoder->RestoreProgramBindings();
477 decoder->RestoreBufferBindings(); 479 decoder->RestoreBufferBindings();
478 decoder->RestoreFramebufferBindings(); 480 decoder->RestoreFramebufferBindings();
479 decoder->RestoreGlobalState(); 481 decoder->RestoreGlobalState();
480 } 482 }
481 483
482 } // namespace gpu 484 } // namespace gpu
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