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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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91 #define glGetString GLES2_GET_FUN(GetString) | 91 #define glGetString GLES2_GET_FUN(GetString) |
92 #define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv) | 92 #define glGetTexParameterfv GLES2_GET_FUN(GetTexParameterfv) |
93 #define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv) | 93 #define glGetTexParameteriv GLES2_GET_FUN(GetTexParameteriv) |
94 #define glGetUniformfv GLES2_GET_FUN(GetUniformfv) | 94 #define glGetUniformfv GLES2_GET_FUN(GetUniformfv) |
95 #define glGetUniformiv GLES2_GET_FUN(GetUniformiv) | 95 #define glGetUniformiv GLES2_GET_FUN(GetUniformiv) |
96 #define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation) | 96 #define glGetUniformLocation GLES2_GET_FUN(GetUniformLocation) |
97 #define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv) | 97 #define glGetVertexAttribfv GLES2_GET_FUN(GetVertexAttribfv) |
98 #define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv) | 98 #define glGetVertexAttribiv GLES2_GET_FUN(GetVertexAttribiv) |
99 #define glGetVertexAttribPointerv GLES2_GET_FUN(GetVertexAttribPointerv) | 99 #define glGetVertexAttribPointerv GLES2_GET_FUN(GetVertexAttribPointerv) |
100 #define glHint GLES2_GET_FUN(Hint) | 100 #define glHint GLES2_GET_FUN(Hint) |
| 101 #define glInvalidateFramebuffer GLES2_GET_FUN(InvalidateFramebuffer) |
| 102 #define glInvalidateSubFramebuffer GLES2_GET_FUN(InvalidateSubFramebuffer) |
101 #define glIsBuffer GLES2_GET_FUN(IsBuffer) | 103 #define glIsBuffer GLES2_GET_FUN(IsBuffer) |
102 #define glIsEnabled GLES2_GET_FUN(IsEnabled) | 104 #define glIsEnabled GLES2_GET_FUN(IsEnabled) |
103 #define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer) | 105 #define glIsFramebuffer GLES2_GET_FUN(IsFramebuffer) |
104 #define glIsProgram GLES2_GET_FUN(IsProgram) | 106 #define glIsProgram GLES2_GET_FUN(IsProgram) |
105 #define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer) | 107 #define glIsRenderbuffer GLES2_GET_FUN(IsRenderbuffer) |
106 #define glIsShader GLES2_GET_FUN(IsShader) | 108 #define glIsShader GLES2_GET_FUN(IsShader) |
107 #define glIsTexture GLES2_GET_FUN(IsTexture) | 109 #define glIsTexture GLES2_GET_FUN(IsTexture) |
108 #define glLineWidth GLES2_GET_FUN(LineWidth) | 110 #define glLineWidth GLES2_GET_FUN(LineWidth) |
109 #define glLinkProgram GLES2_GET_FUN(LinkProgram) | 111 #define glLinkProgram GLES2_GET_FUN(LinkProgram) |
110 #define glPixelStorei GLES2_GET_FUN(PixelStorei) | 112 #define glPixelStorei GLES2_GET_FUN(PixelStorei) |
111 #define glPolygonOffset GLES2_GET_FUN(PolygonOffset) | 113 #define glPolygonOffset GLES2_GET_FUN(PolygonOffset) |
| 114 #define glReadBuffer GLES2_GET_FUN(ReadBuffer) |
112 #define glReadPixels GLES2_GET_FUN(ReadPixels) | 115 #define glReadPixels GLES2_GET_FUN(ReadPixels) |
113 #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler) | 116 #define glReleaseShaderCompiler GLES2_GET_FUN(ReleaseShaderCompiler) |
114 #define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage) | 117 #define glRenderbufferStorage GLES2_GET_FUN(RenderbufferStorage) |
115 #define glSampleCoverage GLES2_GET_FUN(SampleCoverage) | 118 #define glSampleCoverage GLES2_GET_FUN(SampleCoverage) |
116 #define glScissor GLES2_GET_FUN(Scissor) | 119 #define glScissor GLES2_GET_FUN(Scissor) |
117 #define glShaderBinary GLES2_GET_FUN(ShaderBinary) | 120 #define glShaderBinary GLES2_GET_FUN(ShaderBinary) |
118 #define glShaderSource GLES2_GET_FUN(ShaderSource) | 121 #define glShaderSource GLES2_GET_FUN(ShaderSource) |
119 #define glShallowFinishCHROMIUM GLES2_GET_FUN(ShallowFinishCHROMIUM) | 122 #define glShallowFinishCHROMIUM GLES2_GET_FUN(ShallowFinishCHROMIUM) |
120 #define glShallowFlushCHROMIUM GLES2_GET_FUN(ShallowFlushCHROMIUM) | 123 #define glShallowFlushCHROMIUM GLES2_GET_FUN(ShallowFlushCHROMIUM) |
121 #define glStencilFunc GLES2_GET_FUN(StencilFunc) | 124 #define glStencilFunc GLES2_GET_FUN(StencilFunc) |
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263 #define glWaitSyncPointCHROMIUM GLES2_GET_FUN(WaitSyncPointCHROMIUM) | 266 #define glWaitSyncPointCHROMIUM GLES2_GET_FUN(WaitSyncPointCHROMIUM) |
264 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) | 267 #define glDrawBuffersEXT GLES2_GET_FUN(DrawBuffersEXT) |
265 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) | 268 #define glDiscardBackbufferCHROMIUM GLES2_GET_FUN(DiscardBackbufferCHROMIUM) |
266 #define glScheduleOverlayPlaneCHROMIUM \ | 269 #define glScheduleOverlayPlaneCHROMIUM \ |
267 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) | 270 GLES2_GET_FUN(ScheduleOverlayPlaneCHROMIUM) |
268 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) | 271 #define glMatrixLoadfCHROMIUM GLES2_GET_FUN(MatrixLoadfCHROMIUM) |
269 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) | 272 #define glMatrixLoadIdentityCHROMIUM GLES2_GET_FUN(MatrixLoadIdentityCHROMIUM) |
270 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 273 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
271 | 274 |
272 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 275 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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