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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "platform/graphics/BitmapPattern.h" | 6 #include "platform/graphics/BitmapPattern.h" |
7 | 7 |
8 #include "platform/graphics/skia/SkiaUtils.h" | 8 #include "platform/graphics/skia/SkiaUtils.h" |
9 #include "third_party/skia/include/core/SkCanvas.h" | 9 #include "third_party/skia/include/core/SkCanvas.h" |
10 #include "third_party/skia/include/core/SkColorShader.h" | 10 #include "third_party/skia/include/core/SkShader.h" |
11 #include <v8.h> | 11 #include <v8.h> |
12 | 12 |
13 namespace blink { | 13 namespace blink { |
14 | 14 |
15 BitmapPattern::BitmapPattern(PassRefPtr<Image> image, RepeatMode repeatMode) | 15 BitmapPattern::BitmapPattern(PassRefPtr<Image> image, RepeatMode repeatMode) |
16 : BitmapPatternBase(repeatMode, 0 ) | 16 : BitmapPatternBase(repeatMode, 0 ) |
17 { | 17 { |
18 if (image) { | 18 if (image) { |
19 // If image is animated, what about the pattern? | 19 // If image is animated, what about the pattern? |
20 m_tileImage = image->nativeImageForCurrentFrame(); | 20 m_tileImage = image->nativeImageForCurrentFrame(); |
21 | 21 |
22 if (m_tileImage) | 22 if (m_tileImage) |
23 adjustExternalMemoryAllocated(m_tileImage->bitmap().getSafeSize()); | 23 adjustExternalMemoryAllocated(m_tileImage->bitmap().getSafeSize()); |
24 } | 24 } |
25 } | 25 } |
26 | 26 |
27 PassRefPtr<SkShader> BitmapPattern::createShader() | 27 PassRefPtr<SkShader> BitmapPattern::createShader() |
28 { | 28 { |
29 if (!m_tileImage) { | 29 if (!m_tileImage) { |
30 return adoptRef(new SkColorShader(SK_ColorTRANSPARENT)); | 30 return adoptRef(SkShader::CreateColorShader(SK_ColorTRANSPARENT)); |
31 } | 31 } |
32 | 32 |
33 SkMatrix localMatrix = affineTransformToSkMatrix(m_patternSpaceTransformatio
n); | 33 SkMatrix localMatrix = affineTransformToSkMatrix(m_patternSpaceTransformatio
n); |
34 | 34 |
35 if (isRepeatXY()) { | 35 if (isRepeatXY()) { |
36 return adoptRef(SkShader::CreateBitmapShader(m_tileImage->bitmap(), SkSh
ader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); | 36 return adoptRef(SkShader::CreateBitmapShader(m_tileImage->bitmap(), SkSh
ader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &localMatrix)); |
37 } | 37 } |
38 | 38 |
39 return BitmapPatternBase::createShader(); | 39 return BitmapPatternBase::createShader(); |
40 } | 40 } |
41 | 41 |
42 SkImageInfo BitmapPattern::getBitmapInfo() | 42 SkImageInfo BitmapPattern::getBitmapInfo() |
43 { | 43 { |
44 return m_tileImage->bitmap().info(); | 44 return m_tileImage->bitmap().info(); |
45 } | 45 } |
46 | 46 |
47 void BitmapPattern::drawBitmapToCanvas(SkCanvas& canvas, SkPaint& paint) | 47 void BitmapPattern::drawBitmapToCanvas(SkCanvas& canvas, SkPaint& paint) |
48 { | 48 { |
49 canvas.drawBitmap(m_tileImage->bitmap(), SkIntToScalar(0), SkIntToScalar(0),
&paint); | 49 canvas.drawBitmap(m_tileImage->bitmap(), SkIntToScalar(0), SkIntToScalar(0),
&paint); |
50 } | 50 } |
51 | 51 |
52 } // namespace | 52 } // namespace |
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