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1 <!DOCTYPE html> | 1 <!DOCTYPE html> |
2 <div style="height:200px;width:600px;overflow:scroll"> | 2 <div style="height:200px;width:600px;overflow:scroll"> |
3 <div style="position:relative"> | 3 <div style="position:relative"> |
4 <div style="height:400px;margin-bottom:-400px;position:relative"> | 4 <div style="height:400px;margin-bottom:-400px;position:relative"> |
5 <div id="chip" style="width:50px;height:50px;position:absolute;background:
lightblue;margin:0"></div> | 5 <div id="chip" style="width:50px;height:50px;position:absolute;background:
lightblue;margin:0"></div> |
6 </div> | 6 </div> |
7 </div> | 7 </div> |
8 </div> | 8 </div> |
9 | 9 |
10 <script src="../../fast/repaint/resources/text-based-repaint.js"></script> | 10 <script src="../../fast/repaint/resources/text-based-repaint.js"></script> |
11 <script> | 11 <script> |
12 // Test that moving a RenderLayer that is squashed relative to its squashing con
tainer repaints correctly. | 12 // Test that moving a RenderLayer that is squashed relative to its squashing con
tainer repaints correctly. |
13 // In particular, the repaint rect needs to be recorded in the correct position
relative to the squashing GraphicsLayer. | 13 // In particular, the repaint rect needs to be recorded in the correct position
relative to the squashing GraphicsLayer. |
14 | |
15 if (window.internals) | |
16 window.internals.settings.setLayerSquashingEnabled(true); | |
17 | |
18 function repaintTest() | 14 function repaintTest() |
19 { | 15 { |
20 document.getElementById('chip').style.left = "400px"; | 16 document.getElementById('chip').style.left = "400px"; |
21 } | 17 } |
22 | 18 |
23 runRepaintTest(); | 19 runRepaintTest(); |
24 </script> | 20 </script> |
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