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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
| 9 #include "gl/GrGLProgram.h" | 9 #include "gl/GrGLProgram.h" |
| 10 #include "gl/GrGLSLPrettyPrint.h" | 10 #include "gl/GrGLSLPrettyPrint.h" |
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| 377 GrGLProcessor::TransformedCoordsArray* o
utCoords, | 377 GrGLProcessor::TransformedCoordsArray* o
utCoords, |
| 378 GrGLInstalledFragProc* ifp) { | 378 GrGLInstalledFragProc* ifp) { |
| 379 const GrFragmentProcessor* processor = stage.getProcessor(); | 379 const GrFragmentProcessor* processor = stage.getProcessor(); |
| 380 int numTransforms = processor->numTransforms(); | 380 int numTransforms = processor->numTransforms(); |
| 381 ifp->fTransforms.push_back_n(numTransforms); | 381 ifp->fTransforms.push_back_n(numTransforms); |
| 382 | 382 |
| 383 for (int t = 0; t < numTransforms; t++) { | 383 for (int t = 0; t < numTransforms; t++) { |
| 384 const char* uniName = "StageMatrix"; | 384 const char* uniName = "StageMatrix"; |
| 385 GrSLType varyingType = stage.isPerspectiveCoordTransform(t) ? kVec3f_GrS
LType : | 385 GrSLType varyingType = stage.isPerspectiveCoordTransform(t) ? kVec3f_GrS
LType : |
| 386 kVec2f_GrS
LType; | 386 kVec2f_GrS
LType; |
| 387 GrSLPrecision precision = processor->coordTransform(t).precision(); |
| 388 |
| 387 SkString suffixedUniName; | 389 SkString suffixedUniName; |
| 388 if (0 != t) { | 390 if (0 != t) { |
| 389 suffixedUniName.append(uniName); | 391 suffixedUniName.append(uniName); |
| 390 suffixedUniName.appendf("_%i", t); | 392 suffixedUniName.appendf("_%i", t); |
| 391 uniName = suffixedUniName.c_str(); | 393 uniName = suffixedUniName.c_str(); |
| 392 } | 394 } |
| 393 ifp->fTransforms[t].fHandle = this->addUniform(GrGLProgramBuilder::kVert
ex_Visibility, | 395 ifp->fTransforms[t].fHandle = this->addUniform(GrGLProgramBuilder::kVert
ex_Visibility, |
| 394 kMat33f_GrSLType, kDefaul
t_GrSLPrecision, | 396 kMat33f_GrSLType, precisi
on, |
| 395 uniName, | 397 uniName, |
| 396 &uniName).toShaderBuilder
Index(); | 398 &uniName).toShaderBuilder
Index(); |
| 397 | 399 |
| 398 const char* varyingName = "MatrixCoord"; | 400 const char* varyingName = "MatrixCoord"; |
| 399 SkString suffixedVaryingName; | 401 SkString suffixedVaryingName; |
| 400 if (0 != t) { | 402 if (0 != t) { |
| 401 suffixedVaryingName.append(varyingName); | 403 suffixedVaryingName.append(varyingName); |
| 402 suffixedVaryingName.appendf("_%i", t); | 404 suffixedVaryingName.appendf("_%i", t); |
| 403 varyingName = suffixedVaryingName.c_str(); | 405 varyingName = suffixedVaryingName.c_str(); |
| 404 } | 406 } |
| 405 | 407 |
| 406 bool useLocalCoords = kLocal_GrCoordSet == processor->coordTransform(t).
sourceCoords(); | 408 bool useLocalCoords = kLocal_GrCoordSet == processor->coordTransform(t).
sourceCoords(); |
| 407 const char* coords = useLocalCoords ? fVS.localCoords() : fVS.positionCo
ords(); | 409 const char* coords = useLocalCoords ? fVS.localCoords() : fVS.positionCo
ords(); |
| 408 | 410 |
| 409 GrGLVertToFrag v(varyingType); | 411 GrGLVertToFrag v(varyingType); |
| 410 this->addVarying(varyingName, &v, processor->coordTransform(t).precision
()); | 412 this->addVarying(varyingName, &v, precision); |
| 411 fCoordVaryings.push_back(TransformVarying(v, uniName, coords)); | 413 fCoordVaryings.push_back(TransformVarying(v, uniName, coords)); |
| 412 | 414 |
| 413 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingTyp
e); | 415 SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingTyp
e); |
| 414 SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords, | 416 SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords, |
| 415 (SkString(v.fsIn()), varyingType)); | 417 (SkString(v.fsIn()), varyingType)); |
| 416 } | 418 } |
| 417 } | 419 } |
| 418 | 420 |
| 419 void GrGLProgramBuilder::emitSamplers(const GrProcessor& processor, | 421 void GrGLProgramBuilder::emitSamplers(const GrProcessor& processor, |
| 420 GrGLProcessor::TextureSamplerArray* outSam
plers, | 422 GrGLProcessor::TextureSamplerArray* outSam
plers, |
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| 541 } | 543 } |
| 542 | 544 |
| 543 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 545 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 544 | 546 |
| 545 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { | 547 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { |
| 546 int numProcs = fProcs.count(); | 548 int numProcs = fProcs.count(); |
| 547 for (int e = 0; e < numProcs; ++e) { | 549 for (int e = 0; e < numProcs; ++e) { |
| 548 SkDELETE(fProcs[e]); | 550 SkDELETE(fProcs[e]); |
| 549 } | 551 } |
| 550 } | 552 } |
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