Index: src/gpu/GrDrawState.h |
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h |
index 39163ff5eed75f787b70f498d3dc0b76f8c6ecb9..bd7fdbf764d236742c69322bab77e6268b5cd240 100644 |
--- a/src/gpu/GrDrawState.h |
+++ b/src/gpu/GrDrawState.h |
@@ -93,70 +93,18 @@ public: |
* intends to specify fractional pixel coverage (via setCoverage(), through a coverage vertex |
* attribute, or a coverage effect) but may not have specified it yet. |
*/ |
- bool couldApplyCoverage(const GrDrawTargetCaps& caps) const; |
+ bool couldApplyCoverage(GrColor color, GrColor coverage, const GrDrawTargetCaps& caps) const; |
bsalomon
2014/12/08 19:42:13
Do we really need the coverage field here? If some
joshualitt
2014/12/08 20:19:20
So, this function is called in context before we h
bsalomon
2014/12/08 20:28:15
Right that's why I think we should rephrase the qu
|
/** |
* Determines whether the output coverage is guaranteed to be one for all pixels hit by a draw. |
*/ |
- bool hasSolidCoverage() const; |
+ bool hasSolidCoverage(GrColor coverage) const; |
bsalomon
2014/12/08 19:42:13
I assume this goes away when the GP outputs an inv
joshualitt
2014/12/08 20:19:20
I think so yes
|
/** |
* This function returns true if the render target destination pixel values will be read for |
* blending during draw. |
*/ |
- bool willBlendWithDst() const; |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Color |
- //// |
- |
- GrColor getColor() const { return fColor; } |
- |
- /** |
- * Sets color for next draw to a premultiplied-alpha color. |
- * |
- * @param color the color to set. |
- */ |
- void setColor(GrColor color) { |
- if (color != fColor) { |
- fColor = color; |
- fColorProcInfoValid = false; |
- } |
- } |
- |
- /** |
- * Sets the color to be used for the next draw to be |
- * (r,g,b,a) = (alpha, alpha, alpha, alpha). |
- * |
- * @param alpha The alpha value to set as the color. |
- */ |
- void setAlpha(uint8_t a) { this->setColor((a << 24) | (a << 16) | (a << 8) | a); } |
- |
- /// @} |
- |
- /////////////////////////////////////////////////////////////////////////// |
- /// @name Coverage |
- //// |
- |
- uint8_t getCoverage() const { return fCoverage; } |
- |
- GrColor getCoverageColor() const { |
- return GrColorPackRGBA(fCoverage, fCoverage, fCoverage, fCoverage); |
- } |
- |
- /** |
- * Sets a constant fractional coverage to be applied to the draw. The |
- * initial value (after construction or reset()) is 0xff. The constant |
- * coverage is ignored when per-vertex coverage is provided. |
- */ |
- void setCoverage(uint8_t coverage) { |
- if (coverage != fCoverage) { |
- fCoverage = coverage; |
- fCoverageProcInfoValid = false; |
- } |
- } |
+ bool willBlendWithDst(GrColor color, GrColor coverage) const; |
/// @} |
@@ -212,7 +160,7 @@ public: |
/** |
* Checks whether any of the effects will read the dst pixel color. |
*/ |
- bool willEffectReadDstColor() const; |
+ bool willEffectReadDstColor(GrColor color, GrColor coverage) const; |
bsalomon
2014/12/08 19:42:13
Add a TODO to remove this function once only XP ca
joshualitt
2014/12/08 20:19:20
Acknowledged.
|
const GrFragmentProcessor* addColorProcessor(const GrFragmentProcessor* effect) { |
SkASSERT(effect); |
@@ -674,36 +622,38 @@ private: |
* |
* This is used internally and when constructing a GrOptDrawState. |
*/ |
- BlendOpt getBlendOpt(bool forceCoverage = false, |
+ BlendOpt getBlendOpt(GrColor color, |
+ GrColor coverage, |
+ bool forceCoverage = false, |
GrBlendCoeff* srcCoeff = NULL, |
GrBlendCoeff* dstCoeff = NULL) const; |
- const GrProcOptInfo& colorProcInfo() const { |
- this->calcColorInvariantOutput(); |
+ const GrProcOptInfo& colorProcInfo(GrColor color) const { |
+ this->calcColorInvariantOutput(color); |
return fColorProcInfo; |
} |
- const GrProcOptInfo& coverageProcInfo() const { |
- this->calcCoverageInvariantOutput(); |
+ const GrProcOptInfo& coverageProcInfo(GrColor coverage) const { |
+ this->calcCoverageInvariantOutput(coverage); |
return fCoverageProcInfo; |
} |
/** |
* Determines whether src alpha is guaranteed to be one for all src pixels |
*/ |
- bool srcAlphaWillBeOne() const; |
+ bool srcAlphaWillBeOne(GrColor color, GrColor coverage) const; |
/** |
* If fColorProcInfoValid is false, function calculates the invariant output for the color |
* stages and results are stored in fColorProcInfo. |
*/ |
- void calcColorInvariantOutput() const; |
+ void calcColorInvariantOutput(GrColor) const; |
/** |
* If fCoverageProcInfoValid is false, function calculates the invariant output for the coverage |
* stages and results are stored in fCoverageProcInfo. |
*/ |
- void calcCoverageInvariantOutput() const; |
+ void calcCoverageInvariantOutput(GrColor) const; |
void onReset(const SkMatrix* initialViewMatrix); |
@@ -714,12 +664,10 @@ private: |
typedef SkSTArray<4, GrFragmentStage> FragmentStageArray; |
SkAutoTUnref<GrRenderTarget> fRenderTarget; |
- GrColor fColor; |
SkMatrix fViewMatrix; |
GrColor fBlendConstant; |
uint32_t fFlagBits; |
GrStencilSettings fStencilSettings; |
- uint8_t fCoverage; |
DrawFace fDrawFace; |
GrBlendCoeff fSrcBlend; |
GrBlendCoeff fDstBlend; |
@@ -733,6 +681,8 @@ private: |
mutable GrProcOptInfo fCoverageProcInfo; |
mutable bool fColorProcInfoValid; |
mutable bool fCoverageProcInfoValid; |
+ mutable GrColor fColorCache; |
+ mutable GrColor fCoverageCache; |
friend class GrOptDrawState; |
}; |