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Unified Diff: src/gpu/GrClipMaskManager.cpp

Issue 783763002: Initial CL to move color / coverage off of drawstate (Closed) Base URL: https://skia.googlesource.com/skia.git@no-static-gp
Patch Set: nvpr bug fixed Created 6 years ago
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Index: src/gpu/GrClipMaskManager.cpp
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index f86aa9de29f7e1eb649972d4b88179505ab1c614..958e44e3f4210140b59b865e30d42a6cac8fd951 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -360,6 +360,7 @@ void setup_boolean_blendcoeffs(SkRegion::Op op, GrDrawState* drawState) {
////////////////////////////////////////////////////////////////////////////////
bool GrClipMaskManager::drawElement(GrDrawState* drawState,
+ GrColor color,
GrTexture* target,
const SkClipStack::Element* element,
GrPathRenderer* pr) {
@@ -378,11 +379,12 @@ bool GrClipMaskManager::drawElement(GrDrawState* drawState,
if (element->isAA()) {
this->getContext()->getAARectRenderer()->fillAARect(fClipTarget,
drawState,
+ color,
element->getRect(),
SkMatrix::I(),
element->getRect());
} else {
- fClipTarget->drawSimpleRect(drawState, element->getRect());
+ fClipTarget->drawSimpleRect(drawState, color, element->getRect());
}
return true;
default: {
@@ -404,7 +406,7 @@ bool GrClipMaskManager::drawElement(GrDrawState* drawState,
return false;
}
- pr->drawPath(fClipTarget, drawState, path, stroke, element->isAA());
+ pr->drawPath(fClipTarget, drawState, color, path, stroke, element->isAA());
break;
}
}
@@ -458,7 +460,7 @@ void GrClipMaskManager::mergeMask(GrDrawState* drawState,
GrTextureDomain::MakeTexelDomain(srcMask, srcBound),
GrTextureDomain::kDecal_Mode,
GrTextureParams::kNone_FilterMode))->unref();
- fClipTarget->drawSimpleRect(drawState, SkRect::Make(dstBound));
+ fClipTarget->drawSimpleRect(drawState, GrColor_WHITE, SkRect::Make(dstBound));
}
GrTexture* GrClipMaskManager::createTempMask(int width, int height) {
@@ -615,13 +617,12 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
setup_boolean_blendcoeffs(op, &drawState);
}
- drawState.setAlpha(invert ? 0x00 : 0xff);
-
// We have to backup the drawstate because the drawElement call may call into
// renderers which consume it.
GrDrawState backupDrawState(drawState);
- if (!this->drawElement(&drawState, dst, element, pr)) {
+ if (!this->drawElement(&drawState, invert ? GrColor_BLACK : GrColor_WHITE, dst, element,
+ pr)) {
fAACache.reset();
return NULL;
}
@@ -637,7 +638,6 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
maskSpaceElementIBounds);
} else {
// Draw to the exterior pixels (those with a zero stencil value).
- backupDrawState.setAlpha(invert ? 0xff : 0x00);
GR_STATIC_CONST_SAME_STENCIL(kDrawOutsideElement,
kZero_StencilOp,
kZero_StencilOp,
@@ -646,7 +646,9 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
0x0000,
0xffff);
backupDrawState.setStencil(kDrawOutsideElement);
- fClipTarget->drawSimpleRect(&backupDrawState, clipSpaceIBounds);
+ fClipTarget->drawSimpleRect(&backupDrawState,
+ invert ? GrColor_WHITE : GrColor_BLACK,
+ clipSpaceIBounds);
}
} else {
GrDrawState drawState(translate);
@@ -654,9 +656,8 @@ GrTexture* GrClipMaskManager::createAlphaClipMask(int32_t elementsGenID,
GrDrawState::kClip_StateBit);
// all the remaining ops can just be directly draw into the accumulation buffer
- drawState.setAlpha(0xff);
setup_boolean_blendcoeffs(op, &drawState);
- this->drawElement(&drawState, result, element);
+ this->drawElement(&drawState, GrColor_WHITE, result, element);
}
}
@@ -781,13 +782,14 @@ bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt,
0xffff);
if (Element::kRect_Type == element->getType()) {
*drawState.stencil() = gDrawToStencil;
- fClipTarget->drawSimpleRect(&drawState, element->getRect());
+ fClipTarget->drawSimpleRect(&drawState, GrColor_WHITE, element->getRect());
} else {
if (!clipPath.isEmpty()) {
GrDrawTarget::AutoGeometryPush agp(fClipTarget);
if (canRenderDirectToStencil) {
*drawState.stencil() = gDrawToStencil;
- pr->drawPath(fClipTarget, &drawState, clipPath, stroke, false);
+ pr->drawPath(fClipTarget, &drawState, GrColor_WHITE, clipPath, stroke,
+ false);
} else {
pr->stencilPath(fClipTarget, &drawState, clipPath, stroke);
}
@@ -804,15 +806,17 @@ bool GrClipMaskManager::createStencilClipMask(GrRenderTarget* rt,
if (canDrawDirectToClip) {
if (Element::kRect_Type == element->getType()) {
- fClipTarget->drawSimpleRect(&drawStateCopy, element->getRect());
+ fClipTarget->drawSimpleRect(&drawStateCopy, GrColor_WHITE,
+ element->getRect());
} else {
GrDrawTarget::AutoGeometryPush agp(fClipTarget);
- pr->drawPath(fClipTarget, &drawStateCopy, clipPath, stroke, false);
+ pr->drawPath(fClipTarget, &drawStateCopy, GrColor_WHITE, clipPath, stroke, false);
}
} else {
// The view matrix is setup to do clip space -> stencil space translation, so
// draw rect in clip space.
- fClipTarget->drawSimpleRect(&drawStateCopy, SkRect::Make(clipSpaceIBounds));
+ fClipTarget->drawSimpleRect(&drawStateCopy, GrColor_WHITE,
+ SkRect::Make(clipSpaceIBounds));
}
}
}

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