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Unified Diff: src/gpu/GrDrawState.h

Issue 783763002: Initial CL to move color / coverage off of drawstate (Closed) Base URL: https://skia.googlesource.com/skia.git@no-static-gp
Patch Set: bug fix Created 6 years ago
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Index: src/gpu/GrDrawState.h
diff --git a/src/gpu/GrDrawState.h b/src/gpu/GrDrawState.h
index 68c71f020a3aff710d9b7c5c77cce70500ee420b..17bd0f43df8fe0e6ab80a57871420b001d9debfa 100644
--- a/src/gpu/GrDrawState.h
+++ b/src/gpu/GrDrawState.h
@@ -92,73 +92,21 @@ public:
*
* This function considers the current draw state and the draw target's capabilities to
* determine whether coverage can be handled correctly. This function assumes that the caller
- * intends to specify fractional pixel coverage (via setCoverage(), through a coverage vertex
- * attribute, or a coverage effect) but may not have specified it yet.
+ * intends to specify fractional pixel coverage via a primitive processor but may not have
+ * specified it yet.
*/
- bool couldApplyCoverage(const GrDrawTargetCaps& caps) const;
+ bool canUseFracCoveragePrimProc(GrColor color, const GrDrawTargetCaps& caps) const;
/**
* Determines whether the output coverage is guaranteed to be one for all pixels hit by a draw.
*/
- bool hasSolidCoverage() const;
+ bool hasSolidCoverage(GrColor coverage) const;
/**
* This function returns true if the render target destination pixel values will be read for
* blending during draw.
*/
- bool willBlendWithDst() const;
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Color
- ////
-
- GrColor getColor() const { return fColor; }
-
- /**
- * Sets color for next draw to a premultiplied-alpha color.
- *
- * @param color the color to set.
- */
- void setColor(GrColor color) {
- if (color != fColor) {
- fColor = color;
- fColorProcInfoValid = false;
- }
- }
-
- /**
- * Sets the color to be used for the next draw to be
- * (r,g,b,a) = (alpha, alpha, alpha, alpha).
- *
- * @param alpha The alpha value to set as the color.
- */
- void setAlpha(uint8_t a) { this->setColor((a << 24) | (a << 16) | (a << 8) | a); }
-
- /// @}
-
- ///////////////////////////////////////////////////////////////////////////
- /// @name Coverage
- ////
-
- uint8_t getCoverage() const { return fCoverage; }
-
- GrColor getCoverageColor() const {
- return GrColorPackRGBA(fCoverage, fCoverage, fCoverage, fCoverage);
- }
-
- /**
- * Sets a constant fractional coverage to be applied to the draw. The
- * initial value (after construction or reset()) is 0xff. The constant
- * coverage is ignored when per-vertex coverage is provided.
- */
- void setCoverage(uint8_t coverage) {
- if (coverage != fCoverage) {
- fCoverage = coverage;
- fCoverageProcInfoValid = false;
- }
- }
+ bool willBlendWithDst(GrColor color, GrColor coverage) const;
/// @}
@@ -213,8 +161,9 @@ public:
/**
* Checks whether any of the effects will read the dst pixel color.
+ * TODO remove when we have an XP
*/
- bool willEffectReadDstColor() const;
+ bool willEffectReadDstColor(GrColor color, GrColor coverage) const;
/**
* The xfer processor factory.
@@ -608,32 +557,32 @@ public:
private:
bool isEqual(const GrDrawState& that) const;
- const GrProcOptInfo& colorProcInfo() const {
- this->calcColorInvariantOutput();
+ const GrProcOptInfo& colorProcInfo(GrColor color) const {
+ this->calcColorInvariantOutput(color);
return fColorProcInfo;
}
- const GrProcOptInfo& coverageProcInfo() const {
- this->calcCoverageInvariantOutput();
+ const GrProcOptInfo& coverageProcInfo(GrColor coverage) const {
+ this->calcCoverageInvariantOutput(coverage);
return fCoverageProcInfo;
}
/**
* Determines whether src alpha is guaranteed to be one for all src pixels
*/
- bool srcAlphaWillBeOne() const;
+ bool srcAlphaWillBeOne(GrColor color, GrColor coverage) const;
/**
* If fColorProcInfoValid is false, function calculates the invariant output for the color
* stages and results are stored in fColorProcInfo.
*/
- void calcColorInvariantOutput() const;
+ void calcColorInvariantOutput(GrColor) const;
/**
* If fCoverageProcInfoValid is false, function calculates the invariant output for the coverage
* stages and results are stored in fCoverageProcInfo.
*/
- void calcCoverageInvariantOutput() const;
+ void calcCoverageInvariantOutput(GrColor) const;
void onReset(const SkMatrix* initialViewMatrix);
@@ -644,11 +593,9 @@ private:
typedef SkSTArray<4, GrFragmentStage> FragmentStageArray;
SkAutoTUnref<GrRenderTarget> fRenderTarget;
- GrColor fColor;
SkMatrix fViewMatrix;
uint32_t fFlagBits;
GrStencilSettings fStencilSettings;
- uint8_t fCoverage;
DrawFace fDrawFace;
SkAutoTUnref<const GrGeometryProcessor> fGeometryProcessor;
SkAutoTUnref<const GrXPFactory> fXPFactory;
@@ -660,6 +607,8 @@ private:
mutable GrProcOptInfo fCoverageProcInfo;
mutable bool fColorProcInfoValid;
mutable bool fCoverageProcInfoValid;
+ mutable GrColor fColorCache;
+ mutable GrColor fCoverageCache;
friend class GrOptDrawState;
};
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