| Index: ui/gl/gl_switches.cc
|
| diff --git a/ui/gl/gl_switches.cc b/ui/gl/gl_switches.cc
|
| index 334a297cdf137ca3b2bdeec234a81eba86a46cd0..936daf61c2ebe0e548396dd15a630735fddab813 100644
|
| --- a/ui/gl/gl_switches.cc
|
| +++ b/ui/gl/gl_switches.cc
|
| @@ -58,6 +58,10 @@ const char kUseGpuInTests[] = "use-gpu-in-tests";
|
| // On Windows only: use the WARP software rasterizer in the GPU process.
|
| const char kUseWarp[] = "use-warp";
|
|
|
| +// Include ANGLE's intermediate representation (AST) output in shader
|
| +// compilation info logs.
|
| +const char kGLShaderIntermOutput[] = "gl-shader-interm-output";
|
| +
|
| // Disables GL drawing operations which produce pixel output. With this
|
| // the GL output will not be correct but tests will run faster.
|
| const char kDisableGLDrawingForTests[] = "disable-gl-drawing-for-tests";
|
| @@ -77,7 +81,8 @@ const char* kGLSwitchesCopiedFromGpuProcessHost[] = {
|
| kGpuNoContextLost,
|
| kDisableGLDrawingForTests,
|
| kOverrideUseGLWithOSMesaForTests,
|
| - kUseWarp
|
| + kUseWarp,
|
| + kGLShaderIntermOutput
|
| };
|
| const int kGLSwitchesCopiedFromGpuProcessHostNumSwitches =
|
| arraysize(kGLSwitchesCopiedFromGpuProcessHost);
|
|
|